CIV Gold BTS - Technical Support

Two things about the Czech-Slovaks, one of which is minor and one of which is more important.

Minor: The 'pedia text for the Civ gives their independence date as October 28, 1919. It should be 1918.

Major: Their UU appears not to be working. You get the regular Rifleman instead of the Legion. This may also explain why they are unable to build or upgrade to Infantry.
 
Ok i just downloaded the latest version of the mod and installed it with the exe installer. I opened up civ IV BTS 3.13 and i click advance load a mod and its not there? how do i open in up?

Check your Mods folder to make sure CIV Gold is there. It should be something like (depends on which drive you have BTS installed, I have it on D: ):

C:\Program Files\Firaxis Games\Sid Meier's Civilization 4\Beyond the Sword\Mods
 
Two things about the Czech-Slovaks, one of which is minor and one of which is more important.

Minor: The 'pedia text for the Civ gives their independence date as October 28, 1919. It should be 1918.

Major: Their UU appears not to be working. You get the regular Rifleman instead of the Legion. This may also explain why they are unable to build or upgrade to Infantry.

Acknowledged. Both updated for the upcoming patch.
 
nope (and yes its in my Program files not the My games file in my documents)

ive tried installing it again but no luck

The size of the CIV gold file in my mods folder is 1.10 gig (if that makes a difference)
 
kk ill do that (btw i already have Fall from Heavan in the folder and it works just fine)

Ok the revolution didnt work in the Fraxis file but it did in My games. I tried copying Civ Gold into my games also but it didnt work.
 
More like a time traveler, lived: February 24, 1500 - September 21, 158 :lol:

Updated for next version.
 
Don't know if it's patch material, but won't PAKking graphics reduce the load time to, say, 3.0 level? (That'd really make us:lol:)
 
I was sort of waiting for someone to make this suggestion, so here goes:

Apart from being a playable mod, CIV Gold has another important function and that is, being a civ library for other modders to use. In the current state it is very easy to take out a civ to use in your own mod. When you start 'pakking' the art, you will lose some of the plug & play nature of this library.

During the development phase it was a tough call to make: slow loading vs. plug & play. We opted for the latter.
 
Would it be feasible to release an additional PAKed version? (That way you'd have a modder and a player version.)
 
I don't know if this is a bug or not, but buildings in the Civlopedia don't have the coole replaced by listing, like units do. So, you can't go to Bank and see all the UB's that take the place of the bank for their respective civilizations.

If this can be added, I would be willing to help generate text as necessary to do it.
 
I don't know if this is a bug or not, but buildings in the Civilopedia don't have the cool replaced by listing, like units do. So, you can't go to Bank and see all the UB's that take the place of the bank for their respective civilizations.

Yes, you could call this a bug, but then it would be a Firaxis bug, because it isn't in the default BTS game as well.
 
Would it be feasible to release an additional PAKed version? (That way you'd have a modder and a player version.)

That would require a lot of work moving art and rewriting art file paths, which I don't want to do. Any volunteer who wishes to make it, is welcome.
 
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