Civ V Civilizations Roster

European Region Pack: Poland, Hungary, Austria, Portugal, Netherlands
Americas Region Pack: Inca, Maya, Iroquois, Brazil, Mexico
Asian Region Pack: Khmer, Dai-Viet, Manchu, ??, ??
Ancient Empires Pack: (Missing Civs from Vanilla), Judea

Then the ACTUAL xpacs can focus more on gameplay changes (like they did for Civ4) rather than just shiny new civs.
a very bad idea :) i wouldn't pay so much, buy 1 of them maybe and wonder about the rest packs all the time. Firaxis doesn't have the right to do this.
But really, if they do, they will get great dislike. Just don't make the game like Sims ok.
well 2expansion packs were already more than enough. Warlords and BTS.

What I understand from EP is to detain fans till civ6.

And the EP should have gameplay changes as well, not only new civs, like u also said.
 
They have the right to do anything legal that they wish.
 
European Region Pack: Poland, Hungary, Austria, Portugal, Netherlands
Americas Region Pack: Inca, Maya, Iroquois, Brazil, Mexico
Asian Region Pack: Khmer, Dai-Viet, Manchu, ??, ??
Ancient Empires Pack: (Missing Civs from Vanilla), Judea
a very bad idea :) i wouldn't pay so much, buy 1 of them maybe and wonder about the rest packs all the time. Firaxis doesn't have the right to do this.
But really, if they do, they will get great dislike.
They have the right to do anything legal that they wish.
what i wrote in my reply to Duuk's EP idea was very clear. just don't try to misunderstand posts.
if you are talking about the legal rights, firaxis can also change civilization to a real time strategy game and now do they have the right to do this? legally maybe yes, but no!
you really overestimate laws.
 
And you apparently underestimate them. Firaxis could change CivV into a first-person shooter and I doubt that there is any law on Earth that could stop them doing so, except perhaps a product identity challenge from someone like Sid Meier.
 
And you apparently underestimate them. Firaxis could change CivV into a first-person shooter and I doubt that there is any law on Earth that could stop them doing so, except perhaps a product identity challenge from someone like Sid Meier.
are u a player or lawyer, what r u talking about
any producer can do whatever it wants but no one will buy it if they don't like. then that producer might be happy to have been made a game as they like but not sold any copy.

this is just like a husband who beats every wife he has. he feels he was right to do so, but he loses each and every one of his wifes. he travels around without any woman feeling how right he was.

so shortly this is an amusement industry. players pay, players rule. laws are useful only when you sell much. if u cannot sell much, laws will not be on your site neither, which is exactly what most legal systems stands for, money and prestige.
 
Feel free to tell me exactly where I said that they had the moral or ethical right to do this. Whether codified legal statutes are useful or not are completely irrelevant to the moral issues therein.
 
Feel free to tell me exactly where I said that they had the moral or ethical right to do this. Whether codified legal statutes are useful or not are completely irrelevant to the moral issues therein.
ok then as we are players, we want the best, right? many EPs including additional civs from each region would very much disappointment me. I would feel robbed.
 
Well, I don't want them to go down the route of The Sims. I completely agree with you there. Two or three decent commercial expansions with new rules and scenarios, as well as new Civs, would be ideal.
 
don't worry about a DLC, to be perfectly honest Firaxis can't keep up with the modders even if they tried. Who's gonna pay to buy Civ X when its released for free by the community?

Stop worrying about it cause its just simply not gonna happen.
 
don't worry about a DLC, to be perfectly honest Firaxis can't keep up with the modders even if they tried. Who's gonna pay to buy Civ X when its released for free by the community?

Stop worrying about it cause its just simply not gonna happen.

Sales of Warlords and BtS say you're incorrect. Most of what was actually in Warlords and BtS could basically have been done using the mod tools from Vanilla.

As a matter of opinion, the SuperSpies mod was better in every way to the espionage system from BtS, and the Great General wouldn't have been terribly difficult to mod in.

And yet, both xpacs sold like hotcakes. Don't confuse the rabid forum fanbase for the actual fanbase. Civ4 sold 3 _million_ copies and yet CFC, the undisputed champ forum for all things Civ, has less than 50k members.

If Civ5 has a startup screen (like many games these days, including Paradox games) that say "Buy the New Ancient Civs Mini-Pac" , it would sell like gangbusters.

If every single CFC member boycotted Civ5 over it, it would be a loss of 1.7% of total sales, and the mini packs would have to sell only 200k units (total) at $10 each to make up the loss.

I'd make that trade in a New York minute if I was a corporate guy. And the quality of the xpacs would be better than what most of the modders put out. After all, in the "modular civs" downloadable section there are only a handful of actual high quality and a pile of bantha fodder.
 
Sales of Warlords and BtS say you're incorrect. Most of what was actually in Warlords and BtS could basically have been done using the mod tools from Vanilla.

As a matter of opinion, the SuperSpies mod was better in every way to the espionage system from BtS, and the Great General wouldn't have been terribly difficult to mod in.

And yet, both xpacs sold like hotcakes. Don't confuse the rabid forum fanbase for the actual fanbase. Civ4 sold 3 _million_ copies and yet CFC, the undisputed champ forum for all things Civ, has less than 50k members.

If Civ5 has a startup screen (like many games these days, including Paradox games) that say "Buy the New Ancient Civs Mini-Pac" , it would sell like gangbusters.

If every single CFC member boycotted Civ5 over it, it would be a loss of 1.7% of total sales, and the mini packs would have to sell only 200k units (total) at $10 each to make up the loss.

I'd make that trade in a New York minute if I was a corporate guy. And the quality of the xpacs would be better than what most of the modders put out. After all, in the "modular civs" downloadable section there are only a handful of actual high quality and a pile of bantha fodder.

Agreed. That and some mods seemed to slow down the game (or make it crash), while anything 'embedded' as a base would probably find a way to not alter the game speed. Oh well, wishful thinking...
 
@ Duuk; i don't agree with neither your post nor the signature :) i don't think RR understands any issue about socialism or more generally about politics in that matter. also, it is very easy to rule a rich country w/o knowing any info on politics as you would have so many mentors.
a similar example; Real Madrid's ex-technical director moved to Fenerbahce once and he couldn't succeed anything.

such a boycot would effect sales more than a 2%. this act would be heard by everyone, it would be published in newspapers and the company that the rights of civ5 will have a great dislike within gamers community.
why? because civ5 is different. it has many core-fans.
but you are right that BTS and warlords are similar to DLC already. it doesn't bring any new big feature. and everyone bought.

anyway, i will write more details in this trait.
http://forums.civfanatics.com/showthread.php?p=8948711#post8948711
 
Look, DLC would RUIN MP. You would have to play with someone who has EXACTLY the same packs as you or the XML (or whatever they will use) won't match and the game will crash. Fraxis would NEVER, NEVER do that just because of that. the reason that the sims does do that is simply because they do not have online multiplayer. There is no reason to preserve a nonexistent MP, so they can get away with that. Most games that have that PROBABLY (don't misquote) will not be able to get away with that.

I thought of something else. Fraxis defiantly wants us to keep modding because they promised us "unprecedented modding tools." That means that there won't be any DLC b/c that would severely mess up modding.
 
You would have to play with someone who has EXACTLY the same packs as you or the XML (or whatever they will use) won't match and the game will crash.
Firaxis would just have to release patches containing the necessary XML tweaks, yet adding a block to keep you from using it without paying. Not that hard to understand. How do you thing every game with DLC or expansions that can play people without them (like CoH) work?
 
Blizzard does that with WoW if you don't have a certain xp you can still play but won't be allowed into certain areas or class/race depending on what expansion pack you don't have.
 
Blizzard does that with WoW if you don't have a certain xp you can still play but won't be allowed into certain areas or class/race depending on what expansion pack you don't have.

Yes, but WoW has two expansions and 11 million players. DLC is modular - there'll be one guy with X, Y, and Z DLCs, one with only X and Z, one with Z and Q, and one with none at all. How do you match them up?
 
You release a patch for the regular game allowing you to play against people with civs you don't have. So long as there are no gameplay changes (that are not implemented for free) there are no problems.
 
According to this thread here, there's a new article about CivV out: http://forums.civfanatics.com/showthread.php?t=355693

The leaders and civilizations confirmed in that list are:

Washington (America)
Bismark (Germany)
Napolean (France)
Oba Nobunaga (Japan)
Harun al-Rashid (Arabia)
Wu Zetein (China)
Mongolia? (Genghis Kahn)
Caesar (Rome)
Gandhi (India)
 
Yes, but WoW has two expansions and 11 million players. DLC is modular - there'll be one guy with X, Y, and Z DLCs, one with only X and Z, one with Z and Q, and one with none at all. How do you match them up?

"The host for game X is using content that you do not have access to. You may not join that game."

And have an MP-user options panel "Load modular content Y/N" for hosting games. If you select "No", then it only loads Vanilla.

Problem solved.
 
Look, DLC would RUIN MP. You would have to play with someone who has EXACTLY the same packs as you or the XML (or whatever they will use) won't match and the game will crash. Fraxis would NEVER, NEVER do that just because of that. the reason that the sims does do that is simply because they do not have online multiplayer. There is no reason to preserve a nonexistent MP, so they can get away with that. Most games that have that PROBABLY (don't misquote) will not be able to get away with that.

I thought of something else. Fraxis defiantly wants us to keep modding because they promised us "unprecedented modding tools." That means that there won't be any DLC b/c that would severely mess up modding.

Civ 4 had unprecedented modding tools too. That didn't stop them from releasing 2 DLC packs. Um, I mean "expansion packs". Which were available online as DLC _or_ through a box-and-cd.
 
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