Civ5 Confirmed Features and Versions

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Ok Added the last of Gildia.pl, thankfully they have decided to end their screenshot dump thus saving my sanity, so much obliged, and a big thanks for letting me use their screenshots in this thread.
There's always hope. I'm sure there'll be other sources between now and launch :)

Great work on the updates, Bite. Looking at the latest screenshots, I would suggest a few other updates:

Chu-Ko-Nu (updated spelling?) - Chinese Unique Unit, Strength 6, Movement 2, Ranged Attack 10, Range 2, Replaces Crossbow, Fires twice in one turn.
Bomber - ranged attack 60, it says "less effective avainst naval", not ineffective. Also, it's effective at ground targets (cities and units), not just ground units.
Zero and Jet Fighter - can be based on aircraft carrier
Nuke - may be stationed on missile cruiser or nuke sub
Atomic bomb - can be stationed on aircraft carrier; it says the a-bomb will damage (or destroy) units or cities; not necessarily damage only.

As friendly feedback to your good work, and recognizing your enthusiasm, I'd say that this thread looks much cleaner without the images inbetween. You can read all the specs on consecutive lines in a factual way. Makes the page load faster too. People can use Arioch's site for the pictures.
 
Ok Added the last of Gildia.pl, thankfully they have decided to end their screenshot dump thus saving my sanity, so much obliged, and a big thanks for letting me use their screenshots in this thread.
And indeed .. New screenshots with new information:

Animal Husbandry - allows pasture on cows and sheep, reveals horses

Hagia Sofia - +33% generation of Great People in all Cities
 
So looking at the list of city states and specially the cities that are not in that list, we can be fairly confident that Spain, Portugal and the Netherlands will be available as playable civs via DLC or an expansion. I'm a tad disappointed they didn't include Troy as a city state though. And they could have swapped out a bunch of the European ones for Buenos Aires, Montevideo, Casablanca, Aden, Kuwait and the like.
 
So looking at the list of city states and specially the cities that are not in that list, we can be fairly confident that Spain, Portugal and the Netherlands will be available as playable civs via DLC or an expansion. I'm a tad disappointed they didn't include Troy as a city state though. And they could have swapped out a bunch of the European ones for Buenos Aires, Montevideo, Casablanca, Aden, Kuwait and the like.
Agreed on both counts. And apparently they're not planning on a viking or scandinavian civ anytime soon.

Those cities you mention make perfect candidates for city states. I think that adding city states is one of the easiest things to mod into the game, though. All you need is a name and a selection between maritime, cultured and militaristic. Heck, even I might be able to do that ;-)
 
Agreed on both counts. And apparently they're not planning on a viking or scandinavian civ anytime soon.

Those cities you mention make perfect candidates for city states. I think that adding city states is one of the easiest things to mod into the game, though. All you need is a name and a selection between maritime, cultured and militaristic. Heck, even I might be able to do that ;-)

I don't think any of the Nordic capitals were Viking cities in Civ4, and considering they were all founded at the very end or after the Viking age, that wouldn't make much sense either. Viking could still be there. Maybe they'll do a Spanish-American civ, Gran Colombia with leader Simon Bolivar.
 
I don't think the fact that a city state is included or not included is any indication of what new Civs will be in future expansions.

Probably at game start, if you have a certain Civ in the game then the game will automatically not include any City states that would be from that Civ.

That would be my guess anyway.

So, if they included an Austrian Civ in an expansion and you were playing Austria or Austria was in the game, you wouldn't have Vienna as a city state in that game.
 
ok updates made
 
Some new tidbits from this Swiss video.

Mechanized infantery - Movement 4, Strength 50
Armoury - +15 XP for all land units, must have barracks
Guides Missile - Movement 2, Range 8, Ranged Strength 70
Modern Armour - Movement 4, Strength 80, requires 1 Aluminium, Receives a penalty when attacking cities.
Jet Fighter - Range 10, Ranged Strength 70, requires 1 Aluminium
Rocket Artillery - Movement 3, Strength 10, Ranged Attack 40
Stable - +25% production when making mounted units, must have horses nearby
Circus - +3 Happiness (empire wide, cost 150, maintenance 4)
 
Updated
 
Also from swiss video:

Duel map is 2 players with 4 city states

EDIT:
and

difficulty level 3 warlord is labeled "easy"
(well, I could have guessed that :))
 
Oh, no more pictures? Shame. That was a very nice flood of info there. Ah well, you did good while you could, and after all 2K is in charge.
 
Well 2k is the boss though that is gonna the number of buyers of the game single handedly so why did they did that
 
Some new tidbits from this Swiss video.

Mechanized infantery - Movement 4, Strength 50
Armoury - +15 XP for all land units, must have barracks
Guides Missile - Movement 2, Range 8, Ranged Strength 70
Modern Armour - Movement 4, Strength 80, requires 1 Aluminium, Receives a penalty when attacking cities.
Jet Fighter - Range 10, Ranged Strength 70, requires 1 Aluminium
Rocket Artillery - Movement 3, Strength 10, Ranged Attack 40
Stable - +25% production when making mounted units, must have horses nearby
Circus - +3 Happiness (empire wide, cost 150, maintenance 4)

Looks like that preview was with an old build (old graphics in the Piety branch, large unit icon bottom left), so I wouldn't pay much attention to the exact values shown.
 
@bite
Christo Redenta? In Brazilian Portuguese it's more usual to call it Cristo Redentor.
Actually, I was wondering about that as well. Is Redenta Spanish or something? Sounds more Spanish than Portuguese, at least to my untrained ear.
 
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