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Civilization 6: Ethiopia v2.2

A Civilization 6 mod that adds the "Ethiopia" Civilization led by Haile Selassie.

  1. NerdByFate

    NerdByFate Chieftain

    Joined:
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    NerdByFate submitted a new resource:

    Civilization 6: Ethiopia - A Civilization 6 mod that adds the "Ethiopia" Civilization led by Haile Selassie.

    Read more about this resource...

    In this mod for Civilization 6, the Ethiopian Civilization, led by Haile Selassie, joins the worlds stage to defend from imperialism once more. Can you create a civilization to stand the test of time?



    Civilization Ability: Spirit of Adwa - +6 combat strength when fighting in friendly territory (considering buffing and would appreciate feedback +6 is now locked in ;) )
    Leader Ability: Pan Africanism - +30% border growth rate (stacks well with religious settlements)
    Unique Unit: Mehal Sefari - Replaces Infantry with +10 combat strength
    Unique Building: Stele - Replaces Monument and provides +2 faith along side +2 culture

    Added TSL support for Giant Earth, Greatest Earth, and Largest Earth (YnAMP).

    Source code on github
     
    Last edited: Mar 5, 2017
  2. weregamer

    weregamer Gandhi of the Mongols

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    +6 is already huge - early game barbarians will be defensible with just scouts or wounded units, and Ethiopia will trounce otherwise-identical units throughout the game. If you raise it even higher it will become way OP.

    Even with that, this is the most balanced looking new-civ mod I see here - good work!
     
  3. NerdByFate

    NerdByFate Chieftain

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    You make a good point, and I agree. I'll leave the +6 alone. Thank you for your feedback!
     
  4. anansethespider

    anansethespider Chieftain

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    Agree with above, this is the best balanced new civ mod currently available. I have a couple suggestions, mostly in the flavor department:

    1. Pan-Africanism - the bonus seems a bit out of flavor. I'd recommend changing to +30% growth on home continent, makes it fit a lot better in my mind.
    2. Mehal Sefari - a little bit bland IMO (though probably balanced fine). I think this unit would be more exciting if it traded it's power boost for earlier availability, maybe even available at colonialism (though this would require a power cut).
     
  5. NerdByFate

    NerdByFate Chieftain

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  6. NerdByFate

    NerdByFate Chieftain

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  7. Brackenspore

    Brackenspore Chieftain

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    Why no music?
     
  8. NerdByFate

    NerdByFate Chieftain

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    Shhh... it's coming. ;) Kahotep sent me some files that will add help with that, so that will speed up the process.
     
  9. CivilizationAce

    CivilizationAce Chieftain

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    I noticed that this is one of the few mods that adds icons.

    Having tried and failed to emulate that feat I just discovered that there's something about the atlases in a .blp file (by opening it in notepad).

    I was under the impression that nobody had worked out how to create .blp file, so I (and others no doubt) would appreciate it if you could enlighten us on how please.
     
  10. NerdByFate

    NerdByFate Chieftain

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    I'll make a guide within a few days, considering you aren't the first person to ask me about how I managed my textures. ;)
     
    Last edited: Mar 12, 2017
  11. alireza1354

    alireza1354 Chieftain

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    Hi there!

    I chose Ethiopia as one of the civs of my YnAEMP map, but when I played the game I found out it never made part of the game.

    The same counted for your Mongolian civ.
     
  12. NerdByFate

    NerdByFate Chieftain

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    TSL support with this mod only works for Giant Earth, Greatest Earth, and Largest Earth. If you weren't using one of those, that would be why. If you were, then it should have worked (not sure why it wouldn't, as I have tested it with these maps).
     
  13. alireza1354

    alireza1354 Chieftain

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    Ah ok thanks!

    I played the biggest map available.
     
  14. theczeroer

    theczeroer Chieftain

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    i tried using this on the largest earth map and i get infinite waiting in between turns without seeing the actual map
     
  15. NerdByFate

    NerdByFate Chieftain

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    Worked for me, last time I checked. I'm going to be spending the weekend after the upcoming weekend doing nothing but working on my mods, so I'll retest TSL then. ;)
     
  16. theczeroer

    theczeroer Chieftain

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    i went to the largest earth folder and wrote this civ into the list of tsl vics, i think its working now
     
  17. NerdByFate

    NerdByFate Chieftain

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    I'm glad that you got it working; it's odd that you had to go that far. I'll go ahead and look into it anyway, just incase there is an actual issue.
     
  18. fosman

    fosman Chieftain

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    Hoe do you install this mod? :)
     
  19. NerdByFate

    NerdByFate Chieftain

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    Place the folder inside the zip file into C:\Users\[INSERT YOUR WINDOWS USERNAME HERE]\Documents\My Games\Sid Meier's Civilization VI\Mods -- unless you chose a different location for your civ files, in which case put the folder in that folder's "Mods" folder. If you find that too complicated, just subscribe to the Steam Workshop version: https://steamcommunity.com/sharedfiles/filedetails/?id=872525026&searchtext=ethiopia.

    Note that this mod is currently not compatible with Rise & Fall.
     

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