One unit to a tile only? That is clearly rubbish. My guess is that they put individual units in tiles to make those screenshots look more pretty or the armies more 'epic.'
It must be rubbish because are you saying you couldnt have more than one unit to defend a city?
One unit to a tile only would mean that all battles pre modern age would take place over dozens of different tiles representing hundreds of kilometeres of land area, something that would be terribly unrealistic and just plain stupid.
That is surely the worst idea of all time for Civ and I hope not true.
Sure the stack of doom sounds unsavoury, but at least It's more realistic than spreading forces out over multiple tiles representing hundreds of km.
If CivV gets battle right, it will put in zones of control for military units and have supply lines. Meaning you will still have your stacks but you will need units to guard your supply lines and flanks too.
Military zones of control would also take the battles out of the cities and put them on the battlefields where they should be. Civilizations would try and prevent further ingress of their territory and take the fight outside the cities.
City warfare could still play an important part of the game. I believe that invading forces should be able to cut off supply lines to the city and starve the citizens and defenders.
Forts should also have some zone of control in the game, especially against city states. Forts should be able to be upgradeable to Keeps, Castles, Star Forts, Military bases, etc.
Btw im back after a few years on announcement of this news
Funny I was thinking today...hmmm look up Civ5...maybe theres news? And I see an official website link and view it, and now im here. Amazed to say the least. This has been a long time coming.
Things I hope are in the game...
- Military zones of control
- Supply Lines
- Greater more involved democracy
- Naval battles please! The game has never had a good sea warfare component. If they put more focus on sea trade and resources the naval warfare could ramp up considerably. I want to see great naval armada battles.
- Bring back Airfields, for strategic placing of air power.
- I have never been a fan of Civ4 click click promotion system...How about having a system where the units gain battle experience in certain types of warfare. Warrior sucessfully attacking a city gains 1+ city warfare experience. Gain 10-12 of these points overall among your forces and your military gains common knowledge, and from now on all new units start off with +1 city warfare experience. This can be balanced to prevent over pointing new units. Maybe also put in bonuses like free units, abilities, etc.
- I would like to see different representations for Naval and Airforce like seperate bases, academies, different representation on city screen (Military - Barracks, Navy - Naval Port, Airforce - Airfield.)
- Making units like archers and catapults not overly powerful units in and of themself, but hold their value as complimentary units to warfare. Please no shooting range of 2 tiles for archers and no suicidal siege engines.
- Keep in random events and quests. Loved it. Though should have more options to avoid bad disasters.
- Hated corporations and dont want to see it again.
- All for having religions back but want to see an exiciting new direction for the game. The way they focused on diplomacy was unbalanced and annoying. Sure they might factor in somewhat but theres no reason why two different religions automatically have to hate each other.
- Make the espionage system easier to control and manage. No more movable spy units. A simple click of the espionage button would revert the screen to "espionage mode" where you can easily assign points to different rival cities (or your own for counter espionage) and areas and carry out missions.
- Quantities for resources. 1 Gold mine should pump out 1 ton of gold every number of turns, and you can trade this in certain amounts to rivals. It should also factor in to how many units you can support. Eg. 1 horse resource supports only 10 horse units. This would make diplomacy and acquiring new land essential for growing an even larger and more supportive empire.
These are my hopes...