That would be even better.Interesting. It might be Ethiopian Axumite legacy as well.

That would be even better.Interesting. It might be Ethiopian Axumite legacy as well.
Giving them a talking grandmother tree UI would be worse than Pocahontas as the leader.
Lol. I highly doubt the devs will go out of their way to create an arbitrary number of new beliefs for a single civ. It's a fairly boring and insular idea
Like bunch of effects from a unique Governor?
I see the possibility of a unique worship building being mutually exclusive with another worship belief that you pick, like the choice between art museum or archaeological museum.Also the idea of unique beliefs somewhat negatively synergize with the game in the same way that a unique worship building would. Unlike replacements like UBs or UDs or options like the unique governor or UIs, having unique beliefs or unique policy cards discourages choice and encourages obligatory playstyles.
I see the possibility of a unique worship building being mutually exclusive with another worship belief that you pick, like the choice between art museum or archaeological museum.
If you have multiple Holy Sites you can have both.
Unlike replacements like UBs or UDs or options like the unique governor or UIs, having unique beliefs or unique policy cards discourages choice and encourages obligatory playstyles.
How exactly it creates obligatory playstyle the way UBs and UDs don't? You mean to tell me you have a strong holy sote (adjacency), military facility, commercial hub, harbor district or building and you don't feel shifted into obligatory play to capitalize on it?![]()
Isn't that already a possible option with Arabia in the game? Can't you purchase/build their worship building without being converted by them or am I mistaken?Oof. Not sure how I feel about the flavor of one religion being able to build different worship buildings. At least part of that would involve feeling indignant that I couldn't have been doing this all along with every other civ.
Isn't that already a possible option with Arabia in the game? Can't you purchase/build their worship building without being converted by them or am I mistaken?
That's my point. I think if Arabia is in the game you can already do this due to Saladin's leader ability, without being converted to the religion of Arabia.I'm talking more generally though. That a civ with a religion can't build more than one kind of worship building, or that civs without religions can't build any of the other worship buildings.
That's my point. I think if Arabia is in the game you can already do this due to Saladin's leader ability, without being converted to the religion of Arabia.
I must have misread that somewhere else.That isn't the case. The only thing Arabia's ability does is allow any civ to buy it for 10% of the Faith cost. It still needs to be the majority Religion to do that.
Hittites — Puduhepa
CA: Meteorite Smelters: Industrial Zone becomes available after Bronze Working. Units spawned from meteor showers start with 2 promotions.
UU: 3 man chariot. replaces heavy chariot. +15 combat strength, -1 movement.
UI: Forge: Replaces Workshop. +1 science, +1 faith. +10% production on military units produced in a city with a forge.
LA: Priestess-Queen: Cities following the Hittite’s religion gain additional +2 loyalty. Each Holy Site provides +1 diplomatic favor.
I must have misread that somewhere else.
It would however make Arabia more interesting if that was the case.
The CA is really limited in scope, getting IZ at Bronze working don't change much from what I can tell and the other part is extremely limited in scope. The UU is interesting, maybe have to cost more than heavy chariot since 15 additional strength is alot. The UI is quite boring and the LA seems to lack synergy with the rest given the military focus. Here are some changes:
CA: +100% production speed towards IZ, +10% production towards military units per IZ building, so +30% for a fully built IZ.
UU: production cost increased to 90 and maintenance increased to 2.
UI: No production bonus to units since it is in the CA. +25% experience gain for units build in the city, +1 science and +1 faith for each mined strategic and bonus resource.
LA: No diplomatic favor lost from controlling cities that follow the Hittite's religion.
Hammurabi was in Civ 1-4. Nebuchadnezzar was in Civ 5. The two of them are really the only viable Babylonian leaders. No one else has major name recognition. I don’t foresee anybody knocking down FXS’ doors to get Burnaburiash in the game, for example.