Brace yourselves. This is a doozy.
While I admit I tend to think of Byzantium as European and the Ottomans as Middle Eastern simply because of who made up the ruling class and where their "core territories" so to speak lay, both straddled Europe and the Middle East. I'm inclined to expect Byzantium + Assyria.
I sure hope this is the case, but I can conversely imagine that they give us Oman, or even the Swahili especially if Portugal is in question, as an Indian Ocean focused pack. I could also imagine Oman coming with Byzantium as a middle east pack though.
Alternatively if it is Portugal and Byzantines, then Babylon would sell well alone.
This is true, which could be a sign that this pack will be Europe and the next will be out middle east pack. It would be really depressing if Babylon is all we got
This has been discussed quite a bit in this thread, but Assyria has more cultural and geographic distance from Sumer than Babylon does, plus Babylon works pretty well as a city-state. Also in the long run Assyria had a bigger impact on history than Babylon did (not to underplay Babylon's achievements): it was the world's first large empire, it lasted longer, and it still has a legacy in ethnic Assyrians that Babylon doesn't have. I'd love to get both (plus Elam, Hittites, Judah, Hurria/Urartu...), but if I had to pick only one I'd pick Assyria.
Assyria surely would differentiate itself from Sumer better than Babylon (although theoretically differentiation from Sumer isn’t an issue for Babylon either). I completely agree though. Assyria was ultimately more influential, but Civ’s manner of hypersimplification makes me quite wary that they might just make Assyria militaristic rather than a builder civ.
This is why I am expecting Babylon over Assyria.
Agreed
Assyrian leader than a Sumerian one, one demigod in the game is more than enough. I really wasn't joking about Ashurbanipal using Kristina's animations: it's not like she's particularly feminine in her movements.
My main issue with Kristina being used for Ashurbanipal is twofold: A) you can’t lick and turn a page with stone tablets, and B) Ashurbanipal would have to have a larger frame, and I don’t know to what extent modifying the size of a body’s frame is even possible, given that Simon, Six Sky and Menelik all maintain the same size as their models.
I don't know if its possible in the code, but I would suggest there is a limited number of Feitoria you can build along the coast per foreign continent. For instance you can only have 1 or 2 Feitoria in one foreign continent.
What would be really interesting if Feitorias work somewhat like Civ 3’s colonies (with added restrictions): you get 1/2 per continent, and they grab the first adjacent ring as a colony with workable tiles. No production, but the tiles directly around the feitoria are workable and the feitoria itself serves as a trading post. For the sake of simplicity (if you have RF or GS) I don’t think loyalty mechanics should apply to them unless you place them near cities which are already exerting pressure. If they are already settled and then someone settles nearby no loyalty pressure is applied. I also think it would be cool if they were named after irl portuguese colonies (with the exception of brazil ofc)—so Mozambican, Angolan cities, plus Cape Verde, Goa, Togo, Timor, and a couple of others.
Portugal and Numidia
* The Goths and Numidia
* The Goths and Byzantium
* Numidia and Byzantium
* Portugal and Bulgaria
Biggest problem with the goths is a lot of their city list being in Rome already, particularly their capital, Ravenna. I would love to see them as a cultural version of Assyria from civ 5.
A Zenobia-led Palmyria could also include Antioch. Pretty unlikely, especially with Trung Trac almost certainly coming in the 'memed into dev consciousness' spot, but it's a slim possibility.
That would be cool
I wonder if the devs ever tell us about all those things that went on behind the scenes that we don't quite know about. I wish that whenever the development cycle for Civ VI ends and they feel comfortable enough they'll comment on all theories, leaks and unused content and concepts over the years. But I'm okay with it not happening just yet.
I really want to know what happened to Genoa and Haida.
Yeah, many a time I've caught myself saying, "That Hadadezer is an interesting Leader, but not half as good a choice as Jason of Thessaly or Aethelfleda of Mercia . . .
Top 5 quotes from this thread, for sure.
It's still a board game and some things just need to be simplified for the sake of preventing players from getting too bogged down with unfun hair-splitting and micromanagement.
One of my biggest gripes with civ 6 (but also 5) is how unimmersive the games feel compared to the earlier civ games (specifically 3 and especially 4 where you had the ability to make choices on little prompts and such) and even Humankind, which I think has nailed the decision system, as well as religion AND government types. Hopefully Humankind creates a big paradigm shift in the mentality behind Civ bcs with the exception of a few civ naming mechanisms and a worse world generation system, Humankind looks set to blow Civ 6 out of the water.