the issue is you’re completely right, but we do end up making arbitrary decisions on what a language actually is
The issue is that, linguistically speaking, there is no commonly accepted definition for a language
or a dialect.
The issue is that for examples like Chinese or Arabic, where pop culture classifies them as one religion when in reality a number of regional ‘dialects’ aren’t mutually intelligible with each other, they’re actually independent languages of each other at that point. Indeed, it’s arbitrary, and usually politics plays a bigger role than linguistics in determining fbe difference (see hindi/urdu, or czech/slovak), but you can make general determinations, and to say Cantonese and Mandarin are languages and not dialects of Chinese is ultimately more grounded in reality than them being dislects
If it makes you feel better, Arabic is linguistically considered a language family, and Maltese in particular is pretty much universally considered its own language, not a dialect of Arabic.
We dont get a Thracian/Dacian civ because even their are more eastern europeans
We don't get a Thracian/Dacian civ because their languages are virtually unattested. They'd either be speaking Greek or Romanian or Albanian, and none of those options is appealing. To make matters worse, very little is known about Thracian or Dacian culture, politics, or social structure. There are archaeological cultures that are better-understood than the Thracians or Dacians--and I'll go ahead and add the Illyrians and Messapians, as well. Despite their importance, they'd make very poor choices for civilizations in Civ. I wouldn't mind seeing them in
Humankind, though, which can take more liberties of that kind than Civ can.
USA and Canada are not the only countries with native minorities
The difference is that pre-Columbian America had a number of sophisticated, sedentary, urban civilizations, whereas Siberia did not. Granted, the Cree were not among them.
Did you saw that AoE3 : DE changed Lakota and Haudenosaunee, that is OK and great but the new voices are cheap (I am sure they could find some good native voice actors) but the real interesting part is that now the Haudenosaunee and Lakota dont want the villagers to mine gold, that is OK, but what could this mean for CIV?
I was initially a fan of the changes, but I've changed my mind. The fur trade markets were a good idea, but the implementation was horrible. (I understand that's the fault of the beta testers, not the NA advisors.) As for the community plazas, the idea was bad and the implementation was worse. I've read the interview with Anthony Brave, and I completely disagree with his assessment of the Fire Pit. It's not "magic"; if a warrior believes a ceremony makes him invincible, he's going to fight harder because he believes he's invincible. Ritual dances were a
huge part of both Haudenosaunee and Lakota cultures (and for the Aztecs, too). The community plazas were badly designed, and since villagers just stand there doing nothing I'd say they're in a worse position to foster the "Native Americans are all lazy" stereotype than any negative association of the Fire Pit. I also have to correct him about his objection to mining. I can't say whether the Lakota ever mined, but Native Americans most certainly did mine for copper (not strip mining--but that's not what you see in the Age of Empires games anyway). And while I love the change from Iroquois to Haudenosaunee, I'm less fond of the change from Sioux to Lakota. The Western and Eastern Dakota were also an important part of the confederacy and are even referenced in the faction's abilities. If they wanted to change it, it should have been to Seven Council Fires, not to Lakota.
There's a risk in hiring cultural advisors who are too attached to the culture that they end up painting a picture of how they want to remember their people rather than how they were, which is what I see happening with AoE3DE. It's still a step up from Jamake Highwater and
Star Trek: Voyager, but I really think hiring a more objective historian would be more effective--then maybe ask a cultural advisor to give it a once over.
I always thought that Alexander (or any hellenic great person,... Pyrrhus ?) leading the Hellenes, is an elegant solution to simply have more slots. I like classical History, but, they just take too much space with Sparta, Macedon and Athens ... and so much time to get Byzantium.
Better: leave Alexander as a Great General like he was at release and have a more cultural/scientific Ancient Greece--and leave Sparta out.
I mean a Manchu civ wouldn't be an impossible reality. They are a different ethnic group from the Han Chinese. However this would also mean that China, a large market, will be banned cause the government if infamous for not wanting much representation for the minorities of China, which is the reason why a Tibetan civ, while deserves a civ, will not be possible in China. The Manchus conquered China and not the other way around though so it might be possible, with that logic a Mongolian civ wouldn't be possible due to the fact that the majority of the Mongolian population is in China.
Could probably get around this by choosing the Jurchens instead of the Manchus.