[NFP] Civilization VI: Possible New Civilizations Thread

joao is not pronounced the way i thought it was
Sarah's pronunciation is very wrong--sounded more like she was saying Zhuo in Mandarin. João is pronounced /ˈʒw.ɐ̃w̃/--roughly "zhwãw" where ã is a nasalized vowel.
 
Sarah's pronunciation is very wrong--sounded more like she was saying Zhuo in Mandarin. João is pronounced /ˈʒw.ɐ̃w̃/--roughly "zhwãw" where ã is a nasalized vowel.

Hopefully they at least get a voice actor for the leader who will use correct Portuguese pronunciation.
 
Hopefully they at least get a voice actor for the leader who will use correct Portuguese pronunciation.
And hopefully he's from Portugal and they didn't get a Brazilian to play him. :crazyeye: Sarah's usually pretty good at this, even with difficult languages, so I was surprised how off her pronunciation was.
 
And hopefully he's from Portugal and they didn't get a Brazilian to play him. :crazyeye: Sarah's usually pretty good at this, even with difficult languages, so I was surprised how off her pronunciation was.

“Pelé leads Portugal in Sid Meier’s Civilization VI. Now you can hear the king of the soccer field voice the King of Portugal!”
 
Okie dokie roger doger we got Portugal... now let's do a Swahili Coast civ so that we can recreate the fight for Indian Ocean trade supremacy between the Ottomans, Swahili city-states, and Portuguese... still surprised we only have Zanzibar in game although I guess Kilwa is also represented but as a singular piece of architecture instead of a city-state
 
Okie dokie roger doger we got Portugal... now let's do a Swahili Coast civ so that we can recreate the fight for Indian Ocean trade supremacy between the Ottomans, Swahili city-states, and Portuguese... still surprised we only have Zanzibar in game although I guess Kilwa is also represented but as a singular piece of architecture instead of a city-state

Thinking about it, it would be quite fun. Swahili happening in Civ6 sounds unlikely, but who knows Civ7?
 
Thinking about it, it would be quite fun. Swahili happening in Civ6 sounds unlikely, but who knows Civ7?

Eh, the Swahili have gotten a lot of attention from time to time. Personally, I think Oman is more likely, but I wouldn't rule them out.
 
I think Somali civ is better option than Swahili.

Somali had a huge rivalry with Ethiopians an stronger and longer resitance to european colonial powers. Not to forget that we already have two bantu civs on Kongolese and Zulus.
 
Somali had a huge rivalry with Ethiopians an stronger and longer resitance to european colonial powers. Not to forget that we already have two bantu civs on Kongolese and Zulus.
Somali would be interesting as our first non-Semitic Afroasiatic civ aside from Egypt.
 
Africa really deserves 2-3 more civs than at present (given the caveat that resources are admittedly limited). They’ve always been woefully underrepresented, although not as badly as the Native American tribes. I do appreciate that FXS has included some important new and returning civs this time around.

Morocco is a favorite that is often requested for a potential Final Frontier pass.

Several other possibilities have also been mentioned on these forums, including directly above.

I might suggest Ashanti, Benin, Oyo, Kanem-Bornu, Somalia, Ghana, Kilwa/Swahili, Zimbabwe and/or Madagascar as options for FXS to consider for a FFP or Civ7.
 
And I think Phoenicia already kind of took a lot of Venice's thunder as the Mediterranean "trade" civ. So I would hope that an Italian civ would be much more multi-faceted; high degree of flexibility but at some cost of being fractured or hard to defend.
mhm and the Dutch covers the theme of European Maritime/Colonial power, so Portugal is out. Oh, wait... Portugal is here? :D
As for Venice Civ design, I would be really comfortable. Much better Civ to design than Italian Renaissance. believe me ;)
Anyway guys. I think Venetian, Italian, and pretty much every similar topic is now ended at least for a month, but I lean towards the opinion it is over until Civ VII.
 
mhm and the Dutch covers the theme of European Maritime/Colonial power, so Portugal is out. Oh, wait... Portugal is here? :D
As for Venice Civ design, I would be really comfortable. Much better Civ to design than Italian Renaissance. believe me ;)
Anyway guys. I think Venetian, Italian, and pretty much every similar topic is now ended at least for a month, but I lean towards the opinion it is over until Civ VII.

Except the Dutch aren't really designed much to play as a colonial power in civ VI. If anything, it was Spain that was poaching on Portuguese design space (which it always wants to naturally do). But Spain has a continental and religious bias, and Portugal sticks mostly to coastlines and science...we have some differentiation.

But yeah looking at the things renaissance Italy wants to be: maritime, coastal, trading, decentralized...Phoenicia lightly touches on already. And whatever Phoenicia didn't, Portugal kind of filled up more space.

I really think Italy needs something more at this point to justify its existence.
 
Unique Pizza luxury resource? ;)

I refuse to acknowledge any pizza that is not on a plate in front of me. Anything less just amounts to cruelty.
 
Okie dokie roger doger we got Portugal... now let's do a Swahili Coast civ so that we can recreate the fight for Indian Ocean trade supremacy between the Ottomans, Swahili city-states, and Portuguese... still surprised we only have Zanzibar in game although I guess Kilwa is also represented but as a singular piece of architecture instead of a city-state
you’d need the chola for mid medieval to early renaissance accuracy

Africa really deserves 2-3 more civs than at present (given the caveat that resources are admittedly limited). They’ve always been woefully underrepresented, although not as badly as the Native American tribes. I do appreciate that FXS has included some important new and returning civs this time around.

Morocco is a favorite that is often requested for a potential Final Frontier pass.

Several other possibilities have also been mentioned on these forums, including directly above.

I might suggest Ashanti, Benin, Oyo, Kanem-Bornu, Somalia, Ghana, Kilwa/Swahili, Zimbabwe and/or Madagascar as options for FXS to consider for a FFP or Civ7.
besides the ones you mentioned, there’s a few others i’d suggest

Benin, being the kingdom of the Igbo, could be substituted for the Kingdoms of the Yoruba or Hausa (the other major ethnic groups of Nigeria) to represent West Africa.

The Jolof/Wolof empire would also be a good choice, occupying the weird niche of neither being exclusively an arab-speaking Saharan empire nor a subsaharan kingdom, as it geographically and culturally fills the gap between the two.

Ashanti, Oyó, Kane-Bornu, Somalia, Madagascar and Swahili, I also agree with.

Im iffy on Ghana the medieval kingdom just cuz geographically and playstyle-wise, i can’t imagine it filling a different niche than Mali—same reason why I wouldn’t choose Songhai (although in an ideal world where city list overlap was better addressed by Civ, and abilities could have more nuance to them, I’d love all three). Likewise, Angola under Ana Nzinga is appealing if not for the fact that it was a client state of Kongo under Mvemba and probably should only appear in Civ 7

Medieval Almoravid Morocco, the pre-Islamic Berbers or Modern Algeria would all be varying timeframes of the Berbers which, to me, could all have their perks to playing.

We also know far less about Medieval Zimbabwe than its successor state, the Mutapa empire, so I’d posit that as an alternative.

The kingdom of Buganda in the Great Lakes Region and the Swazi would also be interesting, although the Swazi, geographically and mechanically, don’t have much to offer different than the Zulu, so perhaps in Civ VII we can see them (I do disagree with the notion that South Africa’s largest indigenous group and most spoken indigenous language, not to mention its most historically prevalent state is historically irrelevant or unworthy of being a mainstay in the series though).

Burkina Faso under Thomas Sankara , Botswana under Seretse Khama and Tanzania under Julius Nyerere are intriguing post-colonial test-cases as uniquely successful states (under those specific leaders), and while none of them really qualify as a civ (and Tanzania specifically would be better represented by a Swahili civ), they’re all unique cases that I wouldn’t mind appearing as representatives of the contemporary era in Civ.
 
Except the Dutch aren't really designed much to play as a colonial power in civ VI. If anything, it was Spain that was poaching on Portuguese design space (which it always wants to naturally do). But Spain has a continental and religious bias, and Portugal sticks mostly to coastlines and science...we have some differentiation.

But yeah looking at the things renaissance Italy wants to be: maritime, coastal, trading, decentralized...Phoenicia lightly touches on already. And whatever Phoenicia didn't, Portugal kind of filled up more space.

I really think Italy needs something more at this point to justify its existence.
Believe me, Venice has enough design space even with Phoenicia. I am afraid limitations exist only in your mind. Please don't take it offensively. This is not my intention ;) My real intention is to end this discussion. There will be enough space for Venice, Chola, and Swahili in Civ VII Probably we will still end up with Mexico, Argentina, and Ireland and the neverending story of Eurocentrism, blobs, and bad picks off the leaders. That's the way how it works. :)
 
Believe me, Venice has enough design space even with Phoenicia. I am afraid limitations exist only in your mind. Please don't take it offensively. This is not my intention ;) My real intention is to end this discussion. There will be enough space for Venice, Chola, and Swahili in Civ VII Probably we will still end up with Mexico, Argentina, and Ireland and the neverending story of Eurocentrism, blobs, and bad picks off the leaders. That's the way how it works. :)
Enrico Dandolo of the Venetian Empire

Leader Ability: Cavalli di San Marco
Capturing a Capital grants you a free Relic and free random Great Work of Art. Naval Units gain +4 Combat Strength against District Defenses, +8 if within Range of a Great Admiral.

Civilization Ability: La Serenissima
Cities can only be founded on Venice’s Home Continent. Can found Cities and place Specialty Districts on Coast and Lake Tiles.*
These Districts provide +1 Gold, Culture, Housing, and Tourism for every adjacent Coast Tile and Lake Tile. Lighthouses and Markets provide +2 Trade Route Capacity instead of +1.

Unique Unit: Galleass
Venetian Unique Renaissance Era Naval Siege Unit that replaces the Frigate.
Uses the Siege Promotion Tree instead of the Naval Ranged Promotion Tree.
Requires 10 Niter to train.

Production Cost: 295

Gold Cost: 1,180

Gold Maintenance: 5

Movement Points: 3

Combat Strength: 50

Bombard Strength: 60

Range: 3

Sight Range: 2

Unique Infrastructure: Fondaco
Venetian Unique District that replaces the Commercial Hub.
Can only be built on Coast and Lake.
Standard Adjacency Bonus from adjacent Canals, City Centers, and Specialty Districts.

Production Cost: 27

+3 Housing

+1 Great Merchant Point

+1 Production and Gold for every International Trade Route ending in this City

+2 Culture for every International Trade Route starting from this City.

Citizen Yields(per Citizen): +4 Gold

Trade Yields: Domestic Destination: +1 Production

International Destination: +3 Gold

+1 Trade Route Capacity and Trader.

Leader Agenda: Promissione Ducale
Will send trade with all and have plenty of Gold. Likes Civilizations who have a high Gold output and many Trade Routes, and dislikes those who have a low Gold output and few Trade Routes.

Greeting: Welcome to Venice, the most serene republic, and the gem of the Mediterranean. I hope that our relations with your nation are long and prosperous.

Agenda Approval: Merciful God and the saints have looked upon our nations, and chosen us to receive His favor. Give thanks.

Agenda Disapproval: Your nation could be so much stronger, and richer, if you engaged in commerce. Simply look upon Venice to see.

Attacked: We have soldiers on the land, ships in the sea, and God watching over us in the sky. What hope do you have?

Declares War on You: Happy is that city which in time of peace thinks of war. Your actions have made it clear you desire battle against Venice and her citizens, and our cannons will oblige.

Defeated: The canals run red, and the poets lament. You have wrought the devil's work.

*These Districts are: Encampments, Industrial Zones, Campuses, Holy Sites, Theater Squares, Government Plaza, and the Diplomatic Quarter.

You're welcome. :P
 
Im iffy on Ghana the medieval kingdom just cuz geographically and playstyle-wise, i can’t imagine it filling a different niche than Mali—same reason why I wouldn’t choose Songhai (although in an ideal world where city list overlap was better addressed by Civ, and abilities could have more nuance to them, I’d love all three).

I was actually thinking Ghana was a good possibility for Civ7 rather than Civ6, since FXS have already featured Mali (4 and 6) and Songhai (5), which overlap.
 
Yes, you are right. This is exactly what I am trying to say here:
1. Italian Renessaince Civ It is not a blob but this concept is represented as Venice in a Civ game (which is elegant because it refers to this specifical period of time without mixing with modern Italy)
2. Italian Civ is a blob, but without Venice, and Venice is a different possible Civ (which is ok too because for Italian blob represents also a modern-day Italy, and keep Venice distinct, but require both Civs or realistically excludes one of them)
The third option where Venice is a part of this blob and it is mixed with modern Italy as well is worst and seems very misshapen.
The first option is the best in my opinion and covers all problems.

You know, it took until after a separate, later war than the main 2nd wars of Italian Independence for Venice to be incorporated into Italy proper. And like you said, they are very distinct-I could totally see Venice AND Italy being separate entities.

The dividing line for me is just...well we'd only get one. And while Venice's trade shenanigans would almost perfectly hit my preferred playstyle, I think that most people would want to see a culture/trade/city-state focused Italian civ over a only Venetian one. I think building districts on coast is cool but I don't think just one ability could equate the influence of all the other Italian city-states AND the Kingdom of Italy's influence; both of which a well-implemented Italian civ could have.
 
Believe me, Venice has enough design space even with Phoenicia. I am afraid limitations exist only in your mind. Please don't take it offensively. This is not my intention ;) My real intention is to end this discussion. There will be enough space for Venice, Chola, and Swahili in Civ VII Probably we will still end up with Mexico, Argentina, and Ireland and the neverending story of Eurocentrism, blobs, and bad picks off the leaders. That's the way how it works. :)
i love how sad but true this is

although i genuinely would want Ireland, even though i really want them to cut down on the eurocentrism

but civ 7 would be an instabuy for me if they dropped blob india and added the chola and/or mughals
 
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