[NFP] Civilization VI: Possible New Civilizations Thread

The visual appeal taken apart (which is gorgeous and would very neatly fill the map), since it's in the middle of a forest, we could finally have our Forest Petra/Chichen Itza/Halicarnassus/St Basil/Huey! Like "Every forest tile without improvement in the city gain +1 culture, gold and science" or anything like this!

Or even better: since the Palace is in a 200 ha forest park, that the park has been designed with the Palace and that both the park and the palace are very interconnected, we could link it to National Parks? I mean, I don't record any WW having any effects on national parks. So, something like:

"Must be built on a hill. Grants a Naturalist upon completion. Each city with a National Park gain +10% culture and tourism."

Would be neat!

National park bonuses would be nice but very limited, I personally can't get more than one or two national parks in my empire. A Petra forest would work best, with some minor bonus of amenities and appeal.
 
Or Pena Palace in Sintra. I think its much more interesting than the Belem Tower. ;)
Pena-Palace-tickets-1-696x465.png
this is the one near Tire, I believe. We discussed it when we found out November was MoorTires and the possibility of Portugal being the November civ
 
Sooo is there any clues yet whether the next pack will have civs from Europe, North America, Asia, or Oceania?
I heard that Asia is sort of leaked in the Ethiopian Pack. Then Venice was kinda confirmed in August being likely Lisbon. While there’s no evidence that Oceania is confirmed, I would like to see another Oceania Civ due to being underrepresented in CivFanatics and the Civ community in general. There’s also no leaks on North America that I know of.
 
We know it's unlikely to be Asia because pack #5 has been "soft leaked".

Europe is the most likely continent to be in a pack with 2 Civs.
It's unlikely to be East Asia but other parts, specifically the Middle East, is a possibility.
 
Mathilde of Tuscany

The one that makes the game completely balanced and without exploits?

*****

I agree Statue of Zeus is likely to come and though I find the Gate of Ishtar equally likely I wonder how it would look visually? It should be part of some bigger structure (since your bulders won't just build it in some museum or something), right? Or was it historically standalone?
 
I agree Statue of Zeus is likely to come and though I find the Gate of Ishtar equally likely I wonder how it would look visually? It should be part of some bigger structure (since your bulders won't just build it in some museum or something), right? Or was it historically standalone?
I think it should just be adjacent to the city center with ancient walls built as the requirement.
The many excavated parts of it are currently in museums but it originally lead into the inner city of Babylon.
 
I think it should just be adjacent to the city center with ancient walls built as the requirement.
The many excavated parts of it are currently in museums but it originally lead into the inner city of Babylon.
It would be neat if they could extend the city walls to it.
 
Middle east, broadly defined, is quite likely as well. I'm expecting one for this month and the other for November.

I'm feeling Middle East, since we still have several strong options for empires: Byzantium, Assyria, Oman, something out of Samarkand. Regardless of whether they want to wrap the game up with NFP or keep options open for a second season, it seems that the Middle East makes the most sense for the last two civ pack.

Europe, by contrast, doesn't seem to have many gaps left beyond Portugal. Italy doesn't seem to be happening with the Venice CS, and much as I want Bulgaria it's not a guarantee. I would be excited about a Europe pack since that all but confirms fresh blood, but I just don't think it is as likely as two Middle Eastern civs or even two Mediterranean civs.

(And also I think there is no way the devs would combine Portugal and Byzantium in a single pack when each could sell a DLC pack by themselves. I'm pretty sure we aren't going to see Portugal/Assyria/Byzantium/Italy paired together purely to maximize DLC sales.)
 
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So a couple predictions:

* We are likely getting Portugal based on the Venice reveal.
* Portugal will almost certainly be themed around exploration, since that seems the safest core concept to differentiate it from Spain/England/Netherlands/Phoenicia.
* The leader will almost certainly be Joao I because he best suits an exploration age Portugal. The next most likely leader would be Maria, but she was criticized as a poor choice in V because she went mad, she didn't reign as long as Joao, and she lived centuries after the age of exploration. And I don't think we will get anything too contemporaneous with Philip either.

I'm a bit meh on the choice, but I guess Joao does have a cool HAT and might be a bit more nerdy/effete than Philip which would help differentiate the two Iberian civs.
 
* The leader will almost certainly be Joao I because he best suits an exploration age Portugal.
Personally I feel that Joao II, his great-grandson, is more likely to be in than both Joao I and Maria. Still possible and he would be way better than Maria.
 
* The leader will almost certainly be Joao I because he best suits an exploration age Portugal. The next most likely leader would be Maria, but she was criticized as a poor choice in V because she went mad, she didn't reign as long as Joao, and she lived centuries after the age of exploration. And I don't think we will get anything too contemporaneous with Philip either.

I'm a bit meh on the choice, but I guess Joao does have a cool HAT and might be a bit more nerdy/effete than Philip which would help differentiate the two Iberian civs.

I'm fairly confused how you have a) chosen a leader which most haven't considered especially likely as being 'almost certain', and b) then are critiquing your own improbable leader pick as though that is actually what they have selected. Perhaps you meant Joao II? He is a more popular choice and would be returning from Civilization IV.

I also don't see how you think Maria is the next most likely, since I'd say Manuel I and possibly also João III would be more likely alternatives also anyway, since Maria was already in the last entry in the series and isn't an especially popular or well regarded ruler anyway. Mostly people are only wanting her to return because they know her from being in Civilization V I would say. If they wanted a ruler from a later period João V, the 'Portuguese Sun King' might be a better choice.
 
I'm fairly confused how you have a) chosen a leader which most haven't considered especially likely as being 'almost certain', and b) then are critiquing your own improbable leader pick as though that is actually what they have selected. Perhaps you meant Joao II? He is a more popular choice and would be returning from Civilization IV.

I also don't see how you think Maria is the next most likely, since I'd say Manuel I and possibly also João III would be more likely alternatives also anyway, since Maria was already in the last entry in the series and isn't an especially popular or well regarded ruler anyway. Mostly people are only wanting her to return because they know her from being in Civilization V I would say. If they wanted a ruler from a later period João V, the 'Portuguese Sun King' might be a better choice.

Pretty sure I said that I don't think the devs are going to go with contemporaries of Philip, and Manuel, Joao II, and Joao III are only about fifty, sixty years removed from Philip's reign. The further back they go, the more Portugal's exploration efforts seem exceptional rather than something to soon be eclipsed by Spain. I don't see any point in choosing anyone later than Philip either, when Portugal's appeal and arguably sole reason for being in the game at all is mostly rooted in the exploration era.

I would put Joao II as representing the absolute latest the devs would go with, but I think Joao I serves a theme of exploration arguably better than Joao II. Joao I was extremely educated and inspired Henry the Navigator to kickstart exploration in the first place, making him a pretty great personification of Portugal as an explorer civ. Joao II was more about reclaiming and restoring power than innovation so while he could be chosen the leader as a matter of reputation, I think as a matter of longevity and embodiment of Portuguese identity Joao I (or Henry the Navigator) is the better option for a game seeking to imbue civs with personality.

And again, it's a prediction based on context and past performance. Portugal is a weird civ that always struggles to differentiate itself from Spain in historical strategy games. In a game where staples like France, the Netherlands, Germany, Sweden, and Poland have all gone with entirely new and often odd leader choices, I do not expect Portugal to bring back a returning face if it would make for stronger characterization juxtaposed against Philip II.
 
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Joao does have a cool HAT and might be a bit more nerdy/effete than Philip
I'm still annoyed that they turned the serious (one might even say grim), introverted Philip II into Don Juan meets d'Artagnan played by Antonia Banderas. :undecide:
 
I'm still annoyed that they turned the serious (one might even say grim), introverted Philip II into Don Juan meets d'Artagnan played by Antonia Banderas. :undecide:

Yeah my disappointment over that is considerable, too. It just also happens to be outweighed by my even more considerable elation. If the game can't be accurate, it might as well be fun(!).

I actually think Philip is a great example of my point about Joao I vs. II. VI is generally less concerned about cults of personality as compared to previous games, to the point that they will warp leaders beyond anything historically defensible into personifications of the culture/playstyle they want to emulate. And I'm actually okay with this since a) history shouldn't always be focused around the limited and often exploitative stories of prominent aristocrats and godkings and b) this cultural angle of leader selection/design has resulted in a much less homogenous roster than previous games.
 
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