[NFP] Civilization VI: Possible New Civilizations Thread

Time to pull out the good ol’ Mughal design i made a long time ago

Mughals: Akbar


LA: the Wise Court of Akbar: Unlocks Unique Governor Birbal. Each city gets +2 science for every religion in it


UA: The Peacock Throne: All cities gain +2 culture per turn, +2 science for each assigned governor applied in your empire


UI: Mughal Gardens: built by a builder, cannot be built adjacent to another Mughal Garden. +1 food, +2 culture, +1 science on this tile. +2 food after research of sanitization. Must be built on flat grasslands, plains or desert.


UU: Mughal Artillery: Replaces Bombard. +10 strength compared to a bombard. Costs -15 production compared to a Bombard


UG: Birbal: 2-2-1 format


Start Title: Mantri: city gains +1 culture per specialty district building


1st Upgrade title: Kavi Priya : Theatre Squares next to City centers provide double adjacency bonuses


1st Upgrade title: Raja: all encampments can attack twice


2nd Upgrade title: Minister of Din-i-Ilahi: city gains +1 science for every follower of a religion that the Mughals did not found


2nd Upgrade title: One of the Navaratna: +3 gold for every follower of a religion that the Mughals did not found.


Final Upgrade: Brightest Jewel of the Ratnas: unlocks the Mughal Fort Inprovement, which yields +2 gold, +2 science, +2 culture, and acts like a fort.
Time to pull out mine. :p

Akbar of the Mughal Empire

Spoiler :

Leader Ability: Din-i-Ilahi
+6% Faith, Science, and Culture for every different Religion present in your Empire. Mughal Cities do not exert Religious Pressure on Foreign Cities. +3 Loyalty in a Mughal City for every foreign Religion present in it.

Civilization Ability: Gunpowder Empire
Niter Mines accumulate 2 more Resources per turn. +20% Production towards Units that require Niter to build. All Melee, Ranged, and Siege Units gain +5 Combat Strength for every Improved Niter Resource.

Unique Unit: Zamburak
Mughal Unique Renaissance Era Siege Unit that replaces the Bombard.
No Combat Penalty against Units. Can move and attack the same turn.

Requires 10 Niter to train.

Production Cost: 280

Gold Cost: 1120

Gold Maintenance: 3

Movement Points: 2

Combat Strength: 40

Bombard Strength: 50

Range: 2

Sight Range: 2

Unique Infrastructure: Kala
Mughal Unique District that replaces the Encampment.
Provides +2 Culture and extra Culture and Tourism for every level of Walls in the City after unlocking Flight.
Can train Military Engineers in this City without building an Armory.

Production Cost: 27

Gold Maintenance: 1

+1 Great General Point

+2 Culture

+2 Culture and Tourism for every level of Walls in the City after unlocking Flight

Citizen Yields(per Citizen): +2 Gold and +1 Production.

Trade Yields: Domestic Destination: +1 Production

International Destination: +1 Production

Appeal: +1

Leader Agenda: Syncretic
Will not spread his Religion to Foreign Cities. Likes Civilizations that spread their Religion to him, and dislikes those who do not spread their religion to him, but spread it to other Civilizations.

Greeting: I am Akbar, and the Mughals name me their Emperor. I wish that I may learn of your culture and customs.

Agenda Approval: The great libraries of my courts welcome your holy texts, and my people likewise welcome your blessed ways.

Agenda Disapproval: You are zealous in showing the rest of the world your religion, but when my people ask for conversions, you close your ears and shut your eyes. Why?

Attacked: I should have expected such idiocy from the likes of you. To create your own demise is the greatest foolishness.

Declares War on You: I extended my hand out towards friendship, but you bit at it like a tiger. Well then, I shall have to, for the sake of justice, skin the tiger.

Defeated: You have destroyed the greatest empire that has seen the light of day. Are you satisfied with what you have done?
 
Persia is one of the very few civs I think fully deserving of three leaders: an Achaemenid, a Sassanid, and a later Islamic one. Firaxis, unfortunately, seems unaware that Persian history extends past the Achaemenid period. :shifty:
Controversial opinion. I'm fine with Achaemenid Persia showing up all the time because I'm a fan of the Classical Antiquity. Though I am willing to accept another Persian leader as long as some form of Achaemenid Persia stays.

The only civ’s imo that deserve 3 are Persia and China, as well as *maybe* Russia or Egypt

If India isn’t deblobbed, I’d want it to have 3 (Chola, Maurya, Mughals) as well, although a good argument can be made for four (Additional Gandhi meme, Gupta, Vijayanagara, Pala, etc.)
How about England? :mischief:
I think it would be cool if we had an Anglo-Saxon leader, Tudor England leader and British Empire leader in the same game.

I would be pro-Timurid if they replaced the Mongols.
Yeah I don't see the Mongolians leaving at all. Not the people that built the largest continuous land empire the world had ever seen, only second to the British in terms of size. :p
Not saying that the Timurids wouldn't show up but not at the expense of Mongolia.
 
Unique Unit: Zamburak
Mughal Unique Renaissance Era Siege Unit that replaces the Bombard.
No Combat Penalty against Units. Can move and attack the same turn.

i’d make zamburaks ranged cavalry personally, since they were mini-cannons mounted on camels
 
Controversial opinion. I'm fine with Achaemenid Persia showing up all the time because I'm a fan of the Classical Antiquity. Though I am willing to accept another Persian leader as long as some form of Achaemenid Persia stays.
I agree. I would most certainly not mind them staying as long as other periods of Persian history were represented.

i’d make zamburaks ranged cavalry personally, since they were cannons mounted on camels
I guess I simulated that with more Movement Points, being able to move and attack on the same turn, and the fact they get no penalty against Units.
 
Yeah I don't see the Mongolians leaving at all.

Because of digital storefronts you can just keep playing older games it would be a shame if Firaxis didn't take the opportunity to shake up who is in the game. At the very least leave Temujin out of the next game.
 
Fun Fact about Shah Rukh: There's a legend that he was born while Tamerlane was playing a match of Chess. When he received the news, he was casting, which in Persian is "Rukh." He thus named his son after this Chess move.
 
Because of digital storefronts you can just keep playing older games it would be a shame if Firaxis didn't take the opportunity to shake up who is in the game. At the very least leave Temujin out of the next game.
I'm all for shaking things up. But there's some things that wouldn't happen like Mongolia suddenly sitting out of a game after appearing in the first 6 installments and even the Civ Revolution spinoff games. And well the NFP confirmed that even with Byzantium and Portugal returning.
But sure I'm on board with just having Kublai the next installment.
 
I'm all for shaking things up. But there's some things that wouldn't happen like Mongolia suddenly sitting out of a game after appearing in the first 6 installments and even the Civ Revolution spinoff games. And well the NFP confirmed that even with Byzantium and Portugal returning.
At some point you are going to start running out of things to do with the same civ being in the game over and over and over again. Firaxis can only reinvent the game so many times so it makes sense to just leave some civs out of one game so they be in the next so you don't use up limited design space. While the franchise has a lot of room to try out new and different thing you can only do so much with Mongolia and similar civs so leaving Mongolia out of Civ7 to come back in Civ8 does the franchise a lot of good. It makes people want to see Mongolia since they were out of for an entire game, can't miss something if it never goes away, while opening up room for a civ that offers something new. Horse based steppe empires are a constant part of history and a non-Mongolian Empire could easily offer something new that Mongolia couldn't.
 
Controversial opinion. I'm fine with Achaemenid Persia showing up all the time because I'm a fan of the Classical Antiquity. Though I am willing to accept another Persian leader as long as some form of Achaemenid Persia stays.
I don't want to lose the Achaemenids; I just want to gain the Sassanids. :p Though TBH if the Arsacids/Parthians took over Scythia's role in Civ7 I'd be just fine with that as later Zoroastrian Persia.

I think it would be cool if we had an Anglo-Saxon leader, Tudor England leader and British Empire leader in the same game.
I feel like that's at least 2.5 different civs, though (we can debate whether England and Britain deserve separate civ treatment).

At the very least leave Temujin out of the next game.
I mean, he's kind of the reason to have Mongolia. That being said, Sorghaghtani Beki would be fun.
 
Time to pull out mine. :p

Akbar of the Mughal Empire

Spoiler :

Leader Ability: Din-i-Ilahi
+6% Faith, Science, and Culture for every different Religion present in your Empire. Mughal Cities do not exert Religious Pressure on Foreign Cities. +3 Loyalty in a Mughal City for every foreign Religion present in it.

Civilization Ability: Gunpowder Empire
Niter Mines accumulate 2 more Resources per turn. +20% Production towards Units that require Niter to build. All Melee, Ranged, and Siege Units gain +5 Combat Strength for every Improved Niter Resource.

Unique Unit: Zamburak
Mughal Unique Renaissance Era Siege Unit that replaces the Bombard.
No Combat Penalty against Units. Can move and attack the same turn.

Requires 10 Niter to train.

Production Cost: 280

Gold Cost: 1120

Gold Maintenance: 3

Movement Points: 2

Combat Strength: 40

Bombard Strength: 50

Range: 2

Sight Range: 2

Unique Infrastructure: Kala
Mughal Unique District that replaces the Encampment.
Provides +2 Culture and extra Culture and Tourism for every level of Walls in the City after unlocking Flight.
Can train Military Engineers in this City without building an Armory.

Production Cost: 27

Gold Maintenance: 1

+1 Great General Point

+2 Culture

+2 Culture and Tourism for every level of Walls in the City after unlocking Flight

Citizen Yields(per Citizen): +2 Gold and +1 Production.

Trade Yields: Domestic Destination: +1 Production

International Destination: +1 Production

Appeal: +1

Leader Agenda: Syncretic
Will not spread his Religion to Foreign Cities. Likes Civilizations that spread their Religion to him, and dislikes those who do not spread their religion to him, but spread it to other Civilizations.

Greeting: I am Akbar, and the Mughals name me their Emperor. I wish that I may learn of your culture and customs.

Agenda Approval: The great libraries of my courts welcome your holy texts, and my people likewise welcome your blessed ways.

Agenda Disapproval: You are zealous in showing the rest of the world your religion, but when my people ask for conversions, you close your ears and shut your eyes. Why?

Attacked: I should have expected such idiocy from the likes of you. To create your own demise is the greatest foolishness.

Declares War on You: I extended my hand out towards friendship, but you bit at it like a tiger. Well then, I shall have to, for the sake of justice, skin the tiger.

Defeated: You have destroyed the greatest empire that has seen the light of day. Are you satisfied with what you have done?
I think Akbar should be an alternative leader to the Mongol Empire.
Mughal is just an english transliteration, is persic language there is no differential in the name.
 
I think Akbar should be an alternative leader to the Mongol Empire.
Mughal is just an english transliteration, is persic language there is no differential in the name.
It's a trap!
 
I mean, he's kind of the reason to have Mongolia.

I mean, based on that logic Rome should only be lead by Romulus or Augustus.* There is more to Mongolia than Temujin.

*But not Romulus Augustulus.:lol:
 
I think Akbar should be an alternative leader to the Mongol Empire.
Mughal is just an english transliteration, is persic language there is no differential in the name.
Just because they called themselves Mongols doesn't make them Mongols. See also: Sultanate of Rum. See also: Holy Roman Empire. See also: Romanov Russia, the Third Rome.
 
I mean, based on that logic Rome should only be lead by Romulus or Augustus.* There is more to Mongolia than Temujin.
That's not really the same logic, especially since Romulus never existed. Yes, there's more to Mongolia than Temujin, but he wasn't called the Great Khan for nothing. Not that I'm particularly invested in this argument--they could cut Rome and Mongolia with no tears from me. :p
 
I feel like that's at least 2.5 different civs, though (we can debate whether England and Britain deserve separate civ treatment).
So would a Britsh civ get the Celts city list from Civ 5 with Victoria as leader, a Highlander UU, and a Ceilidh Hall UB? :shifty:

I think Akbar should be an alternative leader to the Mongol Empire.
Mughal is just an english transliteration, is persic language there is no differential in the name.
They were more Persian oriented in their culture rather than Mongol. There was about a 200 year difference between both empires.

That's not really the same logic, especially since Romulus never existed. Yes, there's more to Mongolia than Temujin, but he wasn't called the Great Khan for nothing. Not that I'm particularly invested in this argument--they could cut Rome and Mongolia with no tears from me. :p
At this point let the Ottomans represent all the civilizations in the Mediterranean, the Middle-East, and Central Asia as the Turks. :rolleyes:
 
but he wasn't called the Great Khan for nothing

Going down that route his name didn't come to be the embodiment of imperial power for two thousand years either but the franchise hasn't suffered for the lack of Julius Caesar in the last two games.
 
At this point let the Ottomans represent all the civilizations in the Mediterranean, the Middle-East, and Central Asia as the Turks. :rolleyes:
Nooooo. We're cutting Rome and Mongolia to have more room for Middle Eastern and Central Asian civs, obviously. :p But TBH we need Mongolia just for the throat singing and morin khuur. :p

So would a Britsh civ get the Celts city list from Civ 5 with Victoria as leader, a Highlander UU, and a Ceilidh Hall UB? :shifty:
No. Modern civs get memes. So it gets the Celts' city list from Civ5, Victoria as leader, a Redcoat UU, and a British Pub UB that generates a unique Fish and Chips luxury. :p
 
Just because they called themselves Mongols doesn't make them Mongols. See also: Sultanate of Rum. See also: Holy Roman Empire. See also: Romanov Russia, the Third Rome.
Of course the way of each nation understand it self is important. HRE also should be an alternative leader to Rome.
Russia may can be the Third Rome, but they have less apeal to that.
 
Of course the way of each nation understand it self is important. HRE also should be an alternative leader to Rome.
Russia may can be the Third Rome, but they have less apeal to that.
That's the opposite of my point. The Sultanate of Rum and Holy Roman Empire may have called themselves Roman, but that doesn't mean that they were Roman. In fact, it completely misinterprets what "Roman" meant to them: it wasn't an ethnic or even a political identity. It stood for power, civilized culture, and stability. In the case of the HRE, it also stood more broadly for the concept of Christendom.
 
I mean, he's kind of the reason to have Mongolia. That being said, Sorghaghtani Beki would be fun.
Who's this person that I can neither spell nor pronounce and why would they be fun?
 
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