It's already getting a rework in the process so criticize it later after the update.* Foreign Advisor event is still not balanced and not worth even a little unless you have plenty of fishing boats.
You can lose 75scaling per city in times when you produce like half of it per turn, you can get -1
/farm for 100+ turns, at possibility of getting 2
/fishing boat, 2
to camps, 2
or
to some jungle/desert resources. And some bonus to caravansary building, which never seems to fire. Totally not worth it and a trap for first time players.

Made it a requirement that you research an appropriate technology(metal casting or something I forgot)* Solomon Mines can still get you free armory in ancient era
I've noticed America got a bit of a huge bad event for their civ style (probably because it was hokath's first time) It wasn't that bad because -10% was usually minor for +4 happiness(BUT now it means 10 "dummy" citizens in every city which is why I have to rework it a little bit). Personally, I blame the community on complaints. Most of the time, civ events that offer a good bonus have some drawbacks(if they don't, concern the choice in question)* Civ events are not ok if I HAVE to choose them. Like for America I HAVE to choose
Gain +1and +2
on Pastures. However, all Cities have their [ICON_RESEARCH] Illiteracy thresholds increased by 10%.
Receive a copy of both the [ICON_RES_GOLD] Gold and [ICON_RES_FUR] Furs Luxury Resources. All Villages produce +1and
Border Growth Point. However, all Cities have their
Poverty thresholds increased by 10%
For {4_Turns}, receive two copies of the [ICON_RES_SUGAR] Sugar Luxury Resource, and all Villages produce +2Gold. However, all Cities have their [ICON_STRENGTH] Distress thresholds increased by 10%
I don't want those events. I don't want to trade +15/30
in reneissance to get more illiteracy. Or some
to get poverty.
Those are not beneficial events![]()
The new update renames Homestead Act to Manifest Destiny which no longer reduces Poverty and additionally grants +1 Tourism and +1 Border Growth Point to Pasture.
Veteran Pension was supposed to add +1 Food as well along extends it bonuses to agribusiness(that's why it needed the agribusiness to even fire). I'll reduce the Illiteracy to -5%(it was already was in the next update just not updated in the wiki). You also gain 2 more horses or something because you'd originally get 4 horses from the Sustainable Horse Choices.
For Prohibition, I'll make that Towns adds +2 gold as well and Distress is already reduced to -5%.
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