Crusader Kings 2

My favourite is either Elder Kings (Tamriel) or Glorious Knights and Terrors in the Night (vampire mod), though CK2's Magna Mundi is CK2 Plus, in that it's very popular, but its fans are seemingly obliged to plug its use in response to absolutely any question about how to change a feature in the vanilla game. Other popular ones include The Prince and the Thane or the Games of Thrones mod.

Regarding CK2 I'm more interested into history so which is better, CK2+ or The Prince and the Thane? What are their merits?
 
My favourite is either Elder Kings (Tamriel) or Glorious Knights and Terrors in the Night (vampire mod), though CK2's Magna Mundi is CK2 Plus, in that it's very popular, but its fans are seemingly obliged to plug its use in response to absolutely any question about how to change a feature in the vanilla game. Other popular ones include The Prince and the Thane or the Games of Thrones mod.
Unlike MM, CKII doesn't have ******** things like Pirates and Framed.
CKII+ is a well designed mod (Wiz the designer got a job at Paradox now because of his modding work), but it does change a lot which some people don't like. It's faction system is quite awesome though. Here's what it says on the mod page.
The purpose of CK2+ is to create a broader, deeper, more challenging and more balanced CK2 experience without straying too far from the original game mechanics or tacking on deterministic railroading events and modifiers. The purpose of this mod is not historical accuracy (although I try to preserve it whenever it is not a major detriment to gameplay) but rather to embrace and enrichen the medieval intrigue sandbox that is CK2, while fixing its various little issues and exploits.

Regarding CK2 I'm more interested into history so which is better, CK2+ or The Prince and the Thane? What are their merits?
I haven't really played The Prince and the Thane, but it looks like it just adds tons and tons of flavor type stuff. Probably better for history.

I like Project Balance, it balances the game without major changes like CKII+ does.
 
Which CK2 mod is best?

Depends on what you want.

When it comes to CKII, there's what can be considered the three big overhaul mods, each offering something different for the game:

CKII+ adds many new features and improvements to the game, but some people don't like it because it adds too much
Prince and Thane adds in many new ways to roleplay and immerse yourself in the medieval world, but for some it adds in way too much (not to mention it's a bit unbalanced at the moment)
Project Balance tries to stick close to vanilla as possible and improve on the game without changing it, but for some it's too close to vanilla


Besides these big three, there's other major mods out there - each, again, offering something different for everyone.

Friends and Foes is sort of like the roleplay equivalent of CKII+ - it integrates a number of CKII+'s features, but focuses mainly on improving roleplay. From what I know it's more focused on roleplay compared to Prince and Thane, but Prince and Thane has a more historical immersion focus.
Magnate Lords is focused mainly on improving the economy and making it more historically plausible - the premier economy mod.
SWMH is mainly a map mod that tries to make a better map set-up for the game (though that's pretty much it - there's also a SWMH-compatible version of Project Balance, by te way)
Project Synergy is CKII+ and SWMH, basically
VIET - it's my mod :p. VIET focuses on flavor, immersion, and roleplay, similar to Friends and Foes and Prince and Thane, but it takes a more minimalist approach like Project Balance, meaning it tries to keep things as close to vanilla wherever possible. It's also modular, meaning you can pick and choose (to some extent) what you want and don't want to play with, and it's fully compatible with Project Balance, and has some CKII+ compatible modules.
Lux Invicta - Crazy Alt History
A Game of Thrones - self explanatory
Elder Kings - Elder Scrolls, self explanatory




Tl;dr: Personally I prefer Project Balance, because I'm very much content with vanilla and I don't like adding new features I won't enjoy. Your pick ultimately, though. There are quite a number of options.
 
Lux Invicta - Crazy Alt History
It also makes tech and building advancements take a ridiculous amount of time and blobbing is harder.

Elder Kings is my favorite mod. PB is pretty great too because it doesn't add any unnecessary crap.
 
Is there any way to install mods besides downloading them from the forums?
 
Depends on what you want.

When it comes to CKII, there's what can be considered the three big overhaul mods, each offering something different for the game:

CKII+ adds many new features and improvements to the game, but some people don't like it because it adds too much
Prince and Thane adds in many new ways to roleplay and immerse yourself in the medieval world, but for some it adds in way too much (not to mention it's a bit unbalanced at the moment)
Project Balance tries to stick close to vanilla as possible and improve on the game without changing it, but for some it's too close to vanilla


Besides these big three, there's other major mods out there - each, again, offering something different for everyone.

Friends and Foes is sort of like the roleplay equivalent of CKII+ - it integrates a number of CKII+'s features, but focuses mainly on improving roleplay. From what I know it's more focused on roleplay compared to Prince and Thane, but Prince and Thane has a more historical immersion focus.
Magnate Lords is focused mainly on improving the economy and making it more historically plausible - the premier economy mod.
SWMH is mainly a map mod that tries to make a better map set-up for the game (though that's pretty much it - there's also a SWMH-compatible version of Project Balance, by te way)
Project Synergy is CKII+ and SWMH, basically
VIET - it's my mod :p. VIET focuses on flavor, immersion, and roleplay, similar to Friends and Foes and Prince and Thane, but it takes a more minimalist approach like Project Balance, meaning it tries to keep things as close to vanilla wherever possible. It's also modular, meaning you can pick and choose (to some extent) what you want and don't want to play with, and it's fully compatible with Project Balance, and has some CKII+ compatible modules.
Lux Invicta - Crazy Alt History
A Game of Thrones - self explanatory
Elder Kings - Elder Scrolls, self explanatory




Tl;dr: Personally I prefer Project Balance, because I'm very much content with vanilla and I don't like adding new features I won't enjoy. Your pick ultimately, though. There are quite a number of options.

Nice summary.

I personally recommend Project Balance as well - a number of minor mods are compatible with it as well, so you can pick and choose between those too. I personally use PB, VIET Traits (I probably need to update this as it's a 4-month-old version), Dungeons and Sieges, NBRT+ for vanilla map, Mediterranean Portraits Enhanced, Armories ARKO, Missing COAs and Culturally Different Cities. Only the first three are gameplay mods, but the others are worth looking at as well if you want to make your game look nice.
 
Nice summary.

I personally recommend Project Balance as well - a number of minor mods are compatible with it as well, so you can pick and choose between those too. I personally use PB, VIET Traits (I probably need to update this as it's a 4-month-old version), Dungeons and Sieges, NBRT+ for vanilla map, Mediterranean Portraits Enhanced, Armories ARKO, Missing COAs and Culturally Different Cities. Only the first three are gameplay mods, but the others are worth looking at as well if you want to make your game look nice.

I definitely second Dungeons and Sieges, Mediterranean Portraits Enhanced (if you have the Med Portraits DLC), Armories ARKO. ARKO is especially nice because some of the new CoA patterns in there are excellent, especially the Muslim ones.

I also recommend Duel Engine, but I think that has been integrated into VIET.
 
I definitely second Dungeons and Sieges, Mediterranean Portraits Enhanced (if you have the Med Portraits DLC), Armories ARKO. ARKO is especially nice because some of the new CoA patterns in there are excellent, especially the Muslim ones.

I also recommend Duel Engine, but I think that has been integrated into VIET.

I haven't integrated Duel Engine into VIET yet. Though I'm supposed to eventually. Currently though the Duel Engine is a bit buggy because it's creator hasn't been able to work on it for a while.
 
Last I checked though, it wouldn't let me access the forums, despite having registered my CK2 game there.
 
Paradox Plaza is a stupid forum, and we've all had to go through this crap.
 
I've actually never had any problems. As long as you confirm your email you should be fine, in general.
 
Oh yeah, that's certainly nice. I was just talking from a technical standpoint.
 
Yeah, technically it's wonky at times... every now and then I can't access it for whatever reason. Is the internet that bad in Sweden?
 
I assume you made it so Aragon was ruled by Catalans instead of Castellanos? Did you liberate your Occitan brothers?

I started with the county of Barcelona, I reunited Catalonia (north territories included), and later conquered the rest of the peninsula.

Castilla was submitted and dismembered, to be assimilated later. I continued the expansion by the Mediterranean, conquering most of the northern coast of Africa and parts of Italy and France.

I managed to avoid the title of "Kingdom of Spain" and move from Corona de Aragon to "Hispanic empire" so ... In my timeline, Castilla disappeared and Spain never came into existence. Somehow, i "Fix" the real succession war between Castilla and us.

As I said, removing performance issues, enjoy much "creating my own story"
 
someone made the bluth family in ck2

Spoiler show spoilers :
mr8wr8i.jpg
 
Old Gods out on Tuesday. What's everyone going to do first?
My first game will be as whoever leads the Great Heathen Army.
My second game will be as a Zoroastrian, with the goal of wiping Islam off the face of the Earth by 1453.
My third...Mongols probably.
 
Back
Top Bottom