Turn 0 -- 1150 BC
Change Osaka's work tile for extra food and hammers.
Turn 1 -- 1125 BC
Pottery is in .. start Mysticism
Turn 2 -- 1100 BC
Turn 3 -- 1075 BC
Sailing, sailing, over the bounty main
Turn 4 -- 1050 BC
Thar be stone on the next island
Turn 5 -- 1025 BC
Turn 6 -- 1000 BC
Turn 7 -- 975 BC
Copper is mined...but we can't build roads? ...oh wait, there's already a road there
Well look at what I found:
Turn 8 -- 950 BC
Ooh, an exciting turn!
Mysticism is in, I go with Masonry next
Osaka: Lighthouse > Worker
Kyoto: Settler > Warrior
Ok, with the settler I decide to head towards the NE dot from the previous dotmap. That border has me a little gun-happy, and we need a nice little staging area for the northern attack
Galley can't cross to the border
Turn 9 -- 940 BC (crazy huge map years--either that, or I misreported the last year)
Kyoto: Warrior > Warrior
I send the warrior to chase after the settlers.
There are more horses on the Eastern island.
Turn 10 -- 920 BC
Tokyo is built and starts growing slowly (and building lighthouse).
Here's our world:
Here's the save:
BTW, what I'm doing with the worker: I'm trying to build a road to the river. I honestly think that'll get Copper to both cities (based on what I'm seeing about the resources), but I'm not sure.
Roster
ChrTh -- Just Finished
Jeff1787 -- UP
Dantski -- On deck
Gemini1706
Morred
mjj55409