Imperator Knoedel
Currently obsessed with The Owl House
Maybe you accidentally turned avoid growth on?
What's with the panel with France, Spain and the Netherlands?Edit: Although it's a bit sad England cannot keep even Canada.
Maybe you accidentally turned avoid growth on?
What's with the panel with France, Spain and the Netherlands?
Splendid Isolation, I think. According to some historians it's a (regrettable) necessity, rather than a choice.What's with the panel with France, Spain and the Netherlands?
Or that. The Dutch tried to take advantage of Britain's momentary weakness during the American War of Independence, but failed.From what I can tell it has to do with France and Spain siding with America, not sure about the Dutch. It might just be something historically inaccurate by the creator.
Haven't I already implemented something like this?Hi Leoreth. Just wanted to say that vassallization by war works very reasonable now. I had couple of situations that AI refused to speak with me and when I destroyed AI armies I was able to vassallize them. Problems still are like Canada became a vassal of Arabia after spawning and that makes zero sense, how about civs cant become vassals of each other in peace if they dont share border? It would stop nonsense like that.
As far I know there has been no examples of oversea nations to become vassals of other nations peacefully.History there been enough vassals without shared borders. Though maybe they wouldn't be able to become a vassal at their first few turns?
Haven't I already implemented something like this?
For sake of gameplay I don't think that should be implemented. There are cases where a nation is getting beat up by someone else and wants to become a vassal of someone else who's strong. In some cases gameplay should take prerogative, and this is one of those cases. I would find it annoying that I can't vassalize Iran just because I'm America. I think if a nation is weak then they should be allowed to become a vassal of anyone who's stronger, regardless of where they are.
BTW, looking at the stability maps again, I noticed that HRE has a little bit of historical area in South America.
Why is that? I never knew that Austria settled/conquered the New World
I noticed that HRE has a little bit of historical area in South America.
Why is that? I never knew that Austria settled/conquered the New World
Well speaking of Korea, isn't their stability map pretty harsh?
Their core/historical area is the smallest in the game, and given their history that is about correct but honestly,
I was expecting some more historical/contested area to the north.
Their borders were only decreased to what it is now in the 10th century or so,
and Korean settlers constantly moved north from the last days of the Joseon dynasty to the end of the Japanese reign.
en.wikipedia.org/wiki/Gojoseon
en.wikipedia.org/wiki/Goguryeo
en.wikipedia.org/wiki/Balhae
It actually was like that initially. You have to consider that settler maps and stability maps are the same, so that had the consequence Korean settlements all over Manchuria (that still happens sometimes), which ended up anachronistic most of the time.Well speaking of Korea, isn't their stability map pretty harsh?
Their core/historical area is the smallest in the game, and given their history that is about correct but honestly,
I was expecting some more historical/contested area to the north.
Their borders were only decreased to what it is now in the 10th century or so,
and Korean settlers constantly moved north from the last days of the Joseon dynasty to the end of the Japanese reign.
en.wikipedia.org/wiki/Gojoseon
en.wikipedia.org/wiki/Goguryeo
en.wikipedia.org/wiki/Balhae
Do you mean Venezuela? There actually was a short-lived colony there.BTW, looking at the stability maps again, I noticed that HRE has a little bit of historical area in South America.
Why is that? I never knew that Austria settled/conquered the New World