DASGUTENBRAT
Chieftain
- Joined
- Jan 20, 2017
- Messages
- 4
Damage Incorporated (DI) Civilization 6 Division is releasing its new upcoming mod The Utopian Struggle for Civilization 6.
The mod is out now on the steam workshop found under the most recent tab for anyone interested in playing. There is a version for those without the DLC and those who have all the DLC that Firaxis has released so far.
This mod of Civilization 6 was inspired by the NQ mod of Civilization 5 that we, in the civilization community, all know to have revitalized the game itself more than a few times. I have spent the past 6 plus months learning and creating a mod with the help of a group I built within a clan named Damage Incorporated. Our clan's Civilization 6 Division helped inspire me to test various changes to the base game and inspire new reworks of the many facets of Civ 6. The list of changes to base game include 5 major reworks:
The Naval Rework rebalancing naval unit strength, production, and coastal city management.
The Religion Rework rebalancing pantheons, beliefs, and the importance of faith / religion.
The Government Rework rebalancing policy cards, governments, and legacy/initial governement bonuses.
The Civ Leaders Rework rebalancing almost all of the civ leaders and bringing Scythia and Gilgamesh back into multiplayer games.
The Base Game Rework rebalancing tall vs wide city building strategies, early game mechanics, tech tree, civics tree, scouting, yield tiers, and so much more.
For all those curious, the full change log list can be found here for your view pleasure (be warned it is quite extensive):
https://docs.google.com/document/d/1NdVi6yP6cd0LWbL74EE1qOYPlYCZLq3534z8D4SxQ7E/edit?usp=sharing
Brothers and sisters of the Civilization Community, I am implore you to come play the new meta of Civilization as it evolves and grows to expand the game beyond the current meta, we have all grown so tired of. I hope this mod serves as a source of inspiration to show that Civilization 6 can become a game with a constantly evolving meta game and continue to hold our love for strategic conquest for the months to come.
Best Regards,
DASGUTENBRAT, Modder and Vice of the Civilization 6 Division, Damage Incorporated
Please Rate Them as you see fit. Here are the link for all 4 mods that went public:
DLC VERSION
http://steamcommunity.com/sharedfiles/filedetails/?id=955791302&searchtext=
NO DLCS VERSION
http://steamcommunity.com/sharedfiles/filedetails/?id=955935135&searchtext=
SPIDER ISLANDS MAP
http://steamcommunity.com/sharedfiles/filedetails/?id=944236707&searchtext=
WEST VS EAST MAP
http://steamcommunity.com/sharedfiles/filedetails/?id=942815
The mod is out now on the steam workshop found under the most recent tab for anyone interested in playing. There is a version for those without the DLC and those who have all the DLC that Firaxis has released so far.
This mod of Civilization 6 was inspired by the NQ mod of Civilization 5 that we, in the civilization community, all know to have revitalized the game itself more than a few times. I have spent the past 6 plus months learning and creating a mod with the help of a group I built within a clan named Damage Incorporated. Our clan's Civilization 6 Division helped inspire me to test various changes to the base game and inspire new reworks of the many facets of Civ 6. The list of changes to base game include 5 major reworks:
The Naval Rework rebalancing naval unit strength, production, and coastal city management.
The Religion Rework rebalancing pantheons, beliefs, and the importance of faith / religion.
The Government Rework rebalancing policy cards, governments, and legacy/initial governement bonuses.
The Civ Leaders Rework rebalancing almost all of the civ leaders and bringing Scythia and Gilgamesh back into multiplayer games.
The Base Game Rework rebalancing tall vs wide city building strategies, early game mechanics, tech tree, civics tree, scouting, yield tiers, and so much more.
For all those curious, the full change log list can be found here for your view pleasure (be warned it is quite extensive):
https://docs.google.com/document/d/1NdVi6yP6cd0LWbL74EE1qOYPlYCZLq3534z8D4SxQ7E/edit?usp=sharing
Brothers and sisters of the Civilization Community, I am implore you to come play the new meta of Civilization as it evolves and grows to expand the game beyond the current meta, we have all grown so tired of. I hope this mod serves as a source of inspiration to show that Civilization 6 can become a game with a constantly evolving meta game and continue to hold our love for strategic conquest for the months to come.
Best Regards,
DASGUTENBRAT, Modder and Vice of the Civilization 6 Division, Damage Incorporated
Please Rate Them as you see fit. Here are the link for all 4 mods that went public:
DLC VERSION
http://steamcommunity.com/sharedfiles/filedetails/?id=955791302&searchtext=
NO DLCS VERSION
http://steamcommunity.com/sharedfiles/filedetails/?id=955935135&searchtext=
SPIDER ISLANDS MAP
http://steamcommunity.com/sharedfiles/filedetails/?id=944236707&searchtext=
WEST VS EAST MAP
http://steamcommunity.com/sharedfiles/filedetails/?id=942815