The good news:
Paris is righteously set up to produce a settler every four turns.
Though I would not have handled the trading session the same way (trading away Literature instead of Republic) the way Tribute did it worked better as Republic was not a monopoly any longer. I usually prefer to hang on to Republic as bait for end of AA or beginning MA techs but I think Tribute got full value for it the way it was played. And we still hold the Literature monopoly for later trading, and will soon hold Currency as well.
The not so good news: too much of the wrong kind of military in all the wrong places. We are going to need settler escorts for the island settlers but everybody is hanging out in the north. And our military towns are equipping settlers when they should be training archer/spear pairs and even the odd horsemen or two, yet the towns without barracks are training warriors.....
What really has my cassock in a canker, however, is the barbarian situation (now that I have had time to consider it). There is still a remaining clot of barb horsemen that are going to hurt something before they are done. The least they are going to do is kill that wounded Elite archer....and we can't roll over and play possum because we have too much cash in the treasury if they threaten a town. Had Tribute built Poitiers, then moved the archer away that clot of horsemen would have not been there. And it looks like the Iro took care of the barbarian camp to the north. So

on the barbarian thing. Made for good reading but still left us with some hoodlums to worry about. And we wasted a settler!!!
The last thing I will comment on is the continued existence of Amiens. That town should be consigned to the dustbin of history. It is worse than worthless where it is as it represents a drain on the economy and will never be able to get past that status. So, whoever is next, settler abandon and move to the coast.
We need to consider the options and develop a plan to implement the chosen one.
I have injected my assessment of our situation into previous commentary but perhaps a review is on order. Our long term objective is Alpha C. To reach that objective we need a strong economy, both commerce and manufacturing and a large population base both inside and outside the core towns of Paris, Orleans, Rheims, Lyons and Chartres.
Our challenge is that outside that core of towns the terrain is not very favorable. And right now we lack strategic resources like iron (though we have horses) Our biggest lack is luxuries to support growth past six or seven in the core and maintain a high rate of research spending.
So, as I say more than once in every game - focus. Population and commerce and production, each in its place. What buildings will help us get there, what trades, what research path?
Let the discussions begin!
<A brief aside>
@choxorn, please moderate your commentary. The turn count is only off by one. For the record my turnset started on T80 and ended on T100 (20 turns) The Gascon pressed enter one too many times, it happens. And all that needs to happen to even it out is for someone to take one less.
@Tribute - you and all the other members of the team show promise as skilled players. What everyone of us needs to do now is focus on the objective and the shortest way to get there.