CommandoB said:Until our cities grow some and reduce our unit support cost, we are better of in Despotism.
Be careful here. You need to take the calculations a step further. There will be a recession but its effects will be less than you think and not long lasting.
If you look carefully you will notice that income goes up almost as fast as expenses, but what CAII does not show you is the effect on population growth, nor does it show you that because income goes up the effectiveness of the slider settings also changes in a positive way.
In Despotism every 10% increment on the slider is worth 10 units of either happiness or beakers. In Republic every increment of the slider will be worth 17, a 70% increase in effectiveness. And every new citizen, if working an improved field will deliver up to 100% additional commerce. And under Republic you get a boost in population growth rates if you can work irrigated grasslands or food bonuses.
And you can take steps to mitigate the unit support issue as you won't need any garrisons in the unexposed core cities. So disbanding is an option and you can get a boost in your building efforts.