Discussion: Civilizations and Leaders

I was going to say "Tarzan as a Superhero!?" but then I read his abilities in Wikipedia.
 
1. Zorro is just a regular guy in a black suit, no superpowers, nowhere in the league of Superman, Goku or any of the other characters listed

2. Zorro is a New World hero with closer ties to Mexico and California than to Spain, so if he is to be a hero, he certainly can't be a Spanish superhero

3. He's already been requested a million times, and I still haven't changed my mind about it.
 
I've updated the opera house graphics, but that request probably should have gone in the Art thread.

By the way, I had an idea that could be used in a future version. The next update will focus on the Legendary Units, so this won't be implemented for a while.

I would add a third trait to each of the leaders, unique to them. The trait would reflect something unique to that character and hopefully add another dimension to the gameplay. For instance, Jack Ryan's unique trait would be Executive Orders, which permanently lowers the cost of rushing production with gold. Dracula's trait would be Vampiric, giving units a promotion that allows them to heal after a victorious combat. Sheherazade's could be Storyteller, where Libraries grant a happiness point.

What do you think?
 
Awesome idea!
It somehow reminds me of the Powers from RFC. Maybe we can even copy some of them? E.g., I'd say the Russian power (it's called either Power of General Winter or Power of Father Frost, I'm not sure) could be used for the Snow Queen. In case you don't know its effect: if I recall it correctly, every turn it damages enemy units deploid in your territory
I'll think about the traits and hopefully I'll be able to come up with some until tomorrow!
 
Why doesn't Sheherazade(from her on out to be known as Persian hottie) have diplo music?
 
Awesome idea!
It somehow reminds me of the Powers from RFC. Maybe we can even copy some of them? E.g., I'd say the Russian power (it's called either Power of General Winter or Power of Father Frost, I'm not sure) could be used for the Snow Queen. In case you don't know its effect: if I recall it correctly, every turn it damages enemy units deploid in your territory
I'll think about the traits and hopefully I'll be able to come up with some until tomorrow!

I'm not sure about some of the traits from RFC. A lot of them are SDK based, right? I'm not wild about making SDK changes, mainly because it would exclude Mac users from using the mod.

EDIT: Nevermind. I just checked Rhye's and it looks like all the Powers are python based anyway

But still, the Snow Queen could have an ice-based trait. What about a trait that grants a free promotion to all units giving them a combat bonus fighting in a tundra?

Some more ideas (subject to change):

Great Hunter: Chibinda Ilunga, faster production of Camps (or maybe a free Subdue Animal promotion for recon units, if that promotion is easy to import)
Two-Minute Hate: Big Brother, lowers war weariness
The Barbarian: Conan, starts at peace with Barbarians
Vibranium: T'Challa, units granted a promotion giving them better defensive capabilities

Why doesn't Sheherazade(from her on out to be known as Persian hottie) have diplo music?

Probably because Persian hottie's assigned XML audio tag got mixed up when I started reassigning audio for Persian Male Stripper's (Xerxes) music. It may have already been fixed, but I'll check it out nonetheless.
 
Great ideas!

Here are some of mine:

Conquista: El Cid, increases strength of units while fighting enemies having a different state religion (works only as long as you have a state religion)
Divine Blood: Huitzilopochtli, population can be sacrificed to hurry production even when Slavery isn't activated, lowers unhappiness created by human sacrifice when Slavery is activated
King of Kings: Ozymandias, Wonders are built faster
Le Roi Charmant: Prince Charming, increases relationship with all other empires
Monster Slayer: Beowulf, increases strength of units fighting unique barbarians like the Hydra

More to come.
 
I'm not sure about the El Cid one. The Cid himself fought for both the Catholic Spanish and the Muslim Andalusians. The name "Cid" is derived from "sayyid", the Arabic for "lord". He had allies and enemies who were both Christian and Muslim, so it wouldn't seem right to make him into a religious crusader.

The Once and Future King: Arthur, receives the benefit of Hereditary Rule even when it isn't enabled.
Daughter of the Revolution: Wu Qinghua, Corporations have no effect
Built in a Day: Romulus and Remus, Settlers have an extra movement point
Big Block of Cheese: Bartlet, Not really sure what to make of this trait, but it's all I can think of for Bartlet at the moment. It's a reference to this episode of The West Wing
 
Nice ones! But I don't really get the "once and future king" reference.
Regarding Bartlet, I don't know if it's possible to be done but how about this one...
Sense of Humor: makes it easier to negotiate for peace

And some more:

Eugenics: Khan Singh, increases the birth rate for Great People with the invention of Biology
Fairy Queen: Gloriana, increases the production speed of Alliances and Alliance units
Mover of the Sun: Ra, Heredity Rule, Slavery and Organized Religion are available at the beginning of the game
Poseidon's Blessing: Atlas, water units have an extra movement point
Res Publica: Utopos, you get extra votes during international elections, guarantees eligibility for voting
This is Madness!: Xerxes, no resistance in recently captured cities
Trojan Horse: Agamemnon, adds another +10% to city attacks to each level of the promotion City Raider (it would be simply hilarious if there would a little Trojan Hourse graphic following the unit)
 
Actually, I was thinking of using the Trojan Horse as a unit.

As for the Arthur quote, supposedly his gravestone reads "Here Lies Arthur, The Once and Future King"

How about Bartlet for America: Universities and Hospitals are cheaper (Bartlet passed a Social Security reform bill and a bill to lower education costs)

Other ones:

First Prophet: Scudder, when a state religion spreads to a city, a temple and monastery are automatically created.
Evil Genius: Doom, sacrificing population gives a research boost for every population point lost
Orisha: Shango, temples increase production by a small amount (Ori, spiritual growth and Ashe, the will to create - I'm taking this literally as a bonus to production)
Kalachakra: Suchandra, a discount on research cost until the Renaissance.

And I would change Xerxes' trait to this:
1000 Nations, Infantry trains at 1.5 times regular speed.
 
I don't have much time atm, but some of the things i can do in python.
- peace with barbarians
- additional promotions
- building wonders faster (there's a tsentom1 wonder for that)
- increasing relationship (i've added some time ago a python modcomp for this to the database)
- no resistance (not sure)
- building buildings after religion spread

One or two things can be done with a xml bypass (+1 movement point for example), the other parts will require SDK changes, i guess.
 
Dweller of the Deep:Aquaman:Heroic units start with Merman ancestry(works like waterwalking from FfH)
Technique:Adenoid Hynkel:Free upgrades post Industrialism
 
I don't have much time atm, but some of the things i can do in python.
- peace with barbarians
- additional promotions
- building wonders faster (there's a tsentom1 wonder for that)
- increasing relationship (i've added some time ago a python modcomp for this to the database)
- no resistance (not sure)
- building buildings after religion spread

One or two things can be done with a xml bypass (+1 movement point for example), the other parts will require SDK changes, i guess.

Actually I think we'll be okay on this one for the most part. Several of these traits have been done already in Rhye's and Fall. Plus, these won't be implemented until the update after the next one.
 
Dareai(Iranian) doesn't have diplo music either.This makes to counts of "musician's needed"
for Persian hottie and Iranian.
 
Dareai(Iranian) doesn't have diplo music either.This makes to counts of "musician's needed"
for Persian hottie and Iranian.

That's odd. The XML for audio checks out on both of them. But you're right, neither has music. Let me dig around the files some more and I'll see what's going on.
 
Iranian can have the Iranian national anthem.
 
I would choose a different name for Hynkel's trait, maybe some kind of semi-German gibberish along the lines of Wiener Schnitzel und Sauerkraut or maybe something like Hail, Hynkel or Rule of the Double Cross

So, here's a quick list of all traits so far to keep an overview (I added some more ideas, those new ones are written bold):
Spoiler :

Adenoid Hynkel - (Technique): free upgrades post Industrialism
Agamemnon - Warlord of the Achaeans: Heroes and Legendary Units are built faster
Arthur - The Once and Future King: receives the benefit of Hereditary Rule even when it isn't enabled
Arthur Curry - Dweller of the Deep: Heroes start with waterwalking
Atlas - Poseidon's Blessing: water units have an extra movement point
Beowulf - Monster Slayer: increases strength of units fighting unique barbarians like the Hydra
Big Brother - Two-Minute Hate: lowers war weariness
Chibinda Ilunga - Great Hunter: free Subdue Animal promotion for recon units
Conan - The Barbarian: starts at peace with Barbarians
Dracula - Vampiric: gives units a promotion that allows them to heal after a victorious combat
El Cid - The Lord, Master of Military Arts: Meele, Archery and Cavalry units receive experience faster
Fearless Leader -
Froschkönig -
Gilgamesh - Walls of Uruk: adds +20% defensive bonus against Melee, Archer and Cavalry Units to the capital
Gloriana - Fairy Queen: increases the production speed of Alliances and Alliance units
Haroun al-Rashid -
Hiawatha - The Great Peacemaker: better results from tribal villages
Huangdi -
Huitzilopochtli - Divine Blood: population can be sacrificed to hurry production even when Slavery isn't activated, lowers unhappiness created by human sacrifice when Slavery is activated
Ivan Durak - The Fool's Luck: you get an additional better solution for some of the special events
Jack Ryan - Executive Orders: lowers the cost of rushing production with gold
Jaffe Joffer -
Jed Bartlet - Bartlet for America: Universities and Hospitals are cheaper
Lear -
Khan Noonien Singh - Eugenics: increases the birth rate for Great People after the invention of Biology
Louis XVI -
Lucius Tiberius -
Macbeth -
Mahmoud Daryaei -
Manco Capac - Son of the Sun: Monuments and Terraces grant additionaly culture
Moe Hailstone -
Nehemiah Scudder - First Prophet: when a state religion spreads to a city, a temple and monastery are automatically created.
Oedipus -
Ozymandias - King of Kings: Wonders are built faster
Prince Charming - Le Roi Charmant: increases relationship with all other empires
Ra - Mover of the Sun: Heredity Rule, Slavery and Organized Religion are available at the beginning of the game
Rama - Avatar of Vishnu: you receive a (second) free missionary whenever you found a religion
Romulus and Remus - Built in a Day: Settlers have an extra movement point
Rufus T. Firefly -
Shango - Orisha: temples increase production
Sheherezade - Storyteller: Libraries grant happiness
Suchandra - Kalachakra: discount on research cost until the Renaissance
T'Challa - Vibranium: units granted a promotion giving them better defensive capabilities
Utopos - Res Publica: you get extra votes during international elections, guarantees eligibility for voting
Vathek -
Victor von Doom - Evil Genius: sacrificing population gives a research boost for every population point lost
Wu Qinghua - Daughter of the Revolution: Corporations have no effect
Xerxes - 1000 Nations: Infantry trains at 1.5 times regular speed
Yamato Takeru -
 
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