Hrm. I made the
move of letting the research on democracy continue. *sigh* Wasted a good chunk of turns on that one
Turn 215, I revolt to FS, caste + FR. I also change the production of Rotterdam to a market. And whoever built Haarlem needs to be
It needs to be 1 tile west to get the river bonus. The extra tiles it gains by going 1 east just isn't worth the lack of the river. Even if we can build dikes later...
Turn 216 (I think) - make contact with HC.
Turn 217, HC asks to trade liberalism for guilds. Heck no. Boudica finishes guilds and I trade for it by giving her paper + philosophy.
Turn 219 - Oxford is complete.
Turn 220 - democracy is done and I revolt to emancipation. I also trade compass+music for banking + map + 120 with Boudica.
Turn 221 - I trade maps with Huayna as we have won the circumnavigation race. I also made contact with Churchill at some point around here. I set research to MT. I also see that JC has too much on his hands. His likely victim looks to be Churchill so I gift engineering to Churchill. HOwever, it is possible that JC is coming after us (even though we're not his worst enemy) so we may want to build a few units on the east coast for insurance next set.
Turn 223 - I trade maps with Boudica. Huayna begs for gunpowder and I send him packing. I also trade philosophy to Churchill for thelogy + 110 gold.
Turn 224 - MT is in. I set research to replaceable parts.
Turn 225 - I trade MT to HC for Astronomy + some cash. We get a nice boost in income as HC is in free market.
My recommended path is to finish up rifling, fire off a GA and swap into nationalism + police state + theocracy and adopt buddhism. Then draft rifles while spamming cavalry + trebs/cannons. Then destroy Boudica. Boudica will take a defensive pact right now if we want to take that route as well.
Our current power situation:
I've rearranged EP so that we can see the demographs of the other civs. Churchill is stuck between HC and JC and has jungle left over. Unless he starts clearing that up, he will probably get eaten alive.
I have not started building the SoL yet. It will take about 30 turns in our best production city (Bombay I think?). Our best hammer city is the ex-Indian city that I built the FP in. Our capital needs to grow so I've started turning mines into windmills (the same goes for the other cities too). We are relying too much on cottages right now as our production sucks. I think we need to start stripping out some cottages for workshops.