E3: Firaxis Announced 2nd Civ3 Expansion!

I don't think they will add new eras (they said it was very difficult to do)

New govs makes me think a (hopefully) better balanced Fundamentalism will be back (maybe they should call it Theocracy)

New luxury and strategic resources has me intrigued.

Maya vs. Inca not happening?
Maybe it is a what-if scenario
 
Well isn't this wonderful news. It isn't to me. I have to agree with Music Launch, what ever happened to the new patch that went into testing over a month ago? :( It was stated in the last chat hosted by CFC.

I play online all of the time and it seems it takes me 2-3 times longer to connect than it does to complete the game. It truly is a wonderful experience, when you can connect. I can empathize with those that choose not to play because of the bugs but they truly are missing out. Firaxis is doing an injustice to the game by not having it in near perfect condition after what, 7 months? :confused:

I am a loyal and avid Civer, however, unless all the kinks are out of the present version and it is running smoothly, I'll wait until it goes on sale at half price before I buy it.

One last thing, this may be an opportunity for the online crowd to pressure Firaxis to get it fixed. My suggestion (which I will do immediately after this post) is that everyone that plays online, email Firaxis (they do read it) stating "no fixy, no buyie". You can contact Firaxis at www.firaxis.com, on the top border pull down the dropdown menu "contact us" then hit comments or complaints. Even 10,000 emails will get there attention, it only takes a minute.

That's my take, good fortune and Happy Civin

:eek: :( :p
 
this is kewl
i wonder what new civs there will be in the game and their UU

i know it wont happen but i hope scotland is in it :)

they wil have a asouth american civ and maybe more american culture civs (there is only the atm!!!)

i wonder if they will ever include the real 7 wonders of the world in a game weve only ever had 4, what about the other three, the mausoleum, the temple at euphesus and the statue of zeus.

oh this should be good

its annoying how we cant get information all we can do is speculate :(
 
Conquests, including:

This is really cool, I'll go over it peice by peice

Civilizations – Eight new powerful civilizations from the innovative Sumerians to the mystical Mayans.

Mayans never suprised me, Sumerians are a good (but forgoten) choice

Units – Use Trebuchets to batter down the enemy’s walls or Sumerian Enkidu Warriors to quickly gain military dominance

Glad they mentioned the Sumerian UU

Sounds similar to the Jaguar Warrior (perhaps it is 2.1.1, replaces Warrior)

Disasters – Beware the volcanoes, or Pompeii could become your reality

Cool feature, which I never expected from Civ3, but Civ4

Diplomacy – Locked alliances allow good vs. evil conflicts you’ll never forget

Is this a diplomacy editor?
Or the ability to have a locked alliance in the game?
Sounds like the editor (Party!)

Map Features – Bombard the enemy and leave behind craters

Just as cool as ruins. Its nice to have wars scar the Earth

Resources – Fight for control over Tobacco, Jade & Exotic Birds

Tobacco and Jade sound like great luxuries. Exotic Birds sounds OK.
Will happiness be greater than 8 luxuries now?
Will some of these appear over time?
These questions, and more will be definately come up

Wonders – Get the Statue of Zeus to really make your troops powerful

Governments – Forming an Islamic Sultanate is just one of the new ways to rule your people

Ah, a Medieval government (and a perfect one too)
This seems that they are going beyond making Govs simple (but I'll wait and see)

And much, much more!

Cant wait (but I have to :( )

EDIT: Stupid :o

I forgot that the Temple of Zeus is real

But I wonder why that is its effect

Also, do you think it is the Incas vs. Maya, or the Aztec vs. Maya?
The second seems better
 
Oh yeah... another expansion that won't be ported to the Mac, won't revamp the modern era, won't introduce a "future" era, make up more civs with more useless unique units and civ trait combinations that have already been used, and demand more money from a particularly patient fan base which has been exploited way to much on this piece of software.

Leave it to Sid Meier to create a revolutionary software game and then come up with a release which slowly reverses everything that it ever accomplished.
 
Woohooo! At last, a good expansion, not like the PTW's one! (although it had some great points like adding the Spanish civilization and some other things ;) )

Hum, let me see, which can add this new expansion?:
Civilizations:
Fenicians: Well, they invented the coin and the trade system... nothing more to say about their relevance.
Nubians: Eternal enemies of the Egyptians, they also developed really good pieces of art.
Incas & Mayas: Well, two very glorious south american civilizations. The game needed them, and they are far more nicer than the blood lust Aztecs.
Brazilians: Well, although they haven't p
Poland: They had a major role in Europe during the middle age, they hitted hard the URSS. A relevant civ.
Portugal: Great explorers and traders, and a total pain for the Spanish during the ages. Although nowadays they are not quite relevant, they had for sure a great paper in history.

Another victory conditions:
Hum, that's original for sure... which ones can they be? I think that they maybe can be:
1- Unification of the Earth: If you are skilled enough to have an alliance with all the civilizations during a certain amount of time (let's say, 10 turns), all the planet can be united under a political supra entity...
2- Perpetual peace. IF you can manage to stop all the conflicts nad stay like these for let's say, 25 turns, you are a genious for sure.
3- Huge technology advance. The first civ that discovers a great tech becames the dominant one for ages. This also appeard in the Civ2 expansion I think...

New goverments:
Heh, heh, I already made a patch with them. They could be:
Theocracy, feudalism, fascism, social democracy, corporative democracy, fundamentalism, future goverment.

New techs:
The possibilities are huge, both in past and future:
Past:
Urbanism, tools, mass media, TV, radio, autombile, psicologic warfare ...
FUture:
Genomic technics, nuclear fussion, hidrogene enginge, cybernetic, Virtual Reality...

New wonders:
Wayyyy to go:
Internet, the Imprent, the Taj Majal, the Snt. Petersbourg Cathedral, the Zigurats, the Tower of Babel, Stonege, The sfinge, The Lyceum of Athens, The Nazca plains, El Prado, The Eiffel tower, The statue of liberty...
 
I wonder how the expansion will work with PTW and Vanilla civ?

Now we will have combos like Vanilla/Conquest and PTW/Conquest as well as just Vanilla and PTW. It is going to be nightmare for GOTM...
 
Originally posted by El gran capitán
Incas & Mayas: Well, two very glorious south american civilizations. The game needed them, and they are far more nicer than the blood lust Aztecs.


that i always wondered. in the game the aztecs are bloodthirsty. in real life they were peaceloving and they were nice (except the sacrifices.) why do u think they hardly put up any resistance to the spanish
 
My guesses for the other civs besides Sumeria and Mayans.

1)Inca
2)The Netherlands
3)Austria
4)Portugal
5)Hebrews (more PC than Israelis)
6)Cambodia

The Dakota (more PC than Sioux) won't make the cut because their UU was given to the Iroquois (who didn't even USE mounted warriors in the eastern forests).
 
I'll buy. I bought every expansion to CivII... why change now. The more flavor they add, the better it gets.
 
Originally posted by scotland_no1



that i always wondered. in the game the aztecs are bloodthirsty. in real life they were peaceloving and they were nice (except the sacrifices.) why do u think they hardly put up any resistance to the spanish

The Aztecs were a very warlike civ. If you want to learn WHY they and the Incas lost to the Spanish read "Guns, Germs, and Steel."
 
Civilizations – Eight new powerful civilizations from the innovative Sumerians to the mystical Mayans.

There are six different civ traits. This means 30 possible combinations for civs. However in the last expansion they proved that rather that try to exploit those combinations they just remade civs with the same traits over and over and different UUs. Some of the new civs simply became novelties rather than expanding the possibilities.

Units – Use Trebuchets to batter down the enemy’s walls or Sumerian Enkidu Warriors to quickly gain military dominance

Please don't make them useless, please don't make them useless, please don't make them useless...

Disasters – Beware the volcanoes, or Pompeii could become your reality

Ah yes, something they introduced in SMAC that they finally got around to adding to Civ3. Yet another example of just how incomplete the original Civ3 was.

Diplomacy – Locked alliances allow good vs. evil conflicts you’ll never forget

Who knows what this means, but it sounds like you somehow make a friend for life, which seems weird because its not about how you make a diplomatic friend, its how you keep them, so whats the point of this if it defeats the whole point of the current diplomacy?

Map Features – Bombard the enemy and leave behind craters

WOULD YOU PLEASE HELP PORT THE FIRST EXPANSION TO THE MAC BEFORE DOING TRIVIAL STUFF LIKE THIS FOR CRISSAKE! Christ, Brad Oliver can't do the whole thing on his own, even if he is a God :)

Resources – Fight for control over Tobacco, Jade & Exotic Birds

What would be really cool is if Tobacco, Ivory, and Exotic Birds were resources that in later turns in the game began to make people UNHAPPY because of environmental and health reasons, so that later in the game you had to go find other resources.

Otherwise you are adding more resources which just makes it easier to get happy faces when the population happiness levels were already well balanced...

Or you could be introducing this for variety, meaning still only have 8 different luxuries per map, just randomize them, which means this is just another trivial piece of crap.

Wonders – Get the Statue of Zeus to really make your troops powerful

Gee can we get it in the modern age, where there are not enough great wonders please??????????

Governments – Forming an Islamic Sultanate is just one of the new ways to rule your people
And much, much more!

Sultanate... monarchy? What the hell are you doing to the game?

Just bring back fundamentalism and revamp it, yes it was too powerful in Civ2, but that doesn't mean you can't change it instead of removing it.... sheesh.
 
Well i for one will not be buying it unless they can guarantee that they are going to release european patches in a sensible time period.

I am severely pissed off with the way we have been treated with PTW.

How about giving the patch for PTW to Europeans rather than starting on a new project.
 
Originally posted by Hellfire

There are six different civ traits. This means 30 possible combinations for civs. However in the last expansion they proved that rather that try to exploit those combinations they just remade civs with the same traits over and over and different UUs. Some of the new civs simply became novelties rather than expanding the possibilities.

Not quite

There are 15 combos of 2

If they had 30 different combos, I'd love to play you in MP

1 condition

You take the Civ with 0 traits, I'll take the civ will all of them :rolleyes:


Please don't make them useless, please don't make them useless, please don't make them useless...

I hope Trech... (can't spell it, so I won't) will be fairly powerful (or not pitiful)

The Enkidu Warriors sound like they'll be good if you can stand a Early golden Age


Ah yes, something they introduced in SMAC that they finally got around to adding to Civ3. Yet another example of just how incomplete the original Civ3 was.

Civ3, was designed to be simple. They wanted to keep the feel of the classic (I hope they have the option to turn it off, not that I will)

Who knows what this means, but it sounds like you somehow make a friend for life, which seems weird because its not about how you make a diplomatic friend, its how you keep them, so whats the point of this if it defeats the whole point of the current diplomacy?

Sounds more like a editor thing (set Hitler against allies)

WOULD YOU PLEASE HELP PORT THE FIRST EXPANSION TO THE MAC BEFORE DOING TRIVIAL STUFF LIKE THIS FOR CRISSAKE! Christ, Brad Oliver can't do the whole thing on his own, even if he is a God :)

What would be really cool is if Tobacco, Ivory, and Exotic Birds were resources that in later turns in the game began to make people UNHAPPY because of environmental and health reasons, so that later in the game you had to go find other resources.Otherwise you are adding more resources which just makes it easier to get happy faces when the population happiness levels were already well balanced...

Or you could be introducing this for variety, meaning still only have 8 different luxuries per map, just randomize them, which means this is just another trivial piece of crap.

I hope some thought is put into this (maybe have them appear at a tech and dissapear at a tech)

Gee can we get it in the modern age, where there are not enough great wonders please??????????

I think it is a good idea to have the 7 ancient wonders.

What would you like for modern?

Sultanate... monarchy? What the hell are you doing to the game?

Check the manual. Monarchy is described as a Feudal monarchy.
A Sultanate is different

Just bring back fundamentalism and revamp it, yes it was too powerful in Civ2, but that doesn't mean you can't change it instead of removing it.... sheesh.

Maybe they will
 
Originally posted by Ben E Gas
hopefully they add the cheat menu back onto the game. but I'm sure Spiderzord will be up to the challenge of creating a new Powerbar for this expansion.

plus, the DyP mod adds so much already that I may not even need to buy the new expansion. but who am I kidding, I'm a civ addict and I'll probably have to go buy it.

On the surface, this does look a lot like the DyP Mod. . . . I wonder if I've been Beta testing C3C. . .It looks A LOT like DyP. Hopefully there will be some new improvements to the editor, and some other interesting things.

Originally posted by superslug
I am downright shocked that no one has mentioned a wish for a more sophisticated AI.

When PTW was released, they did overhaul the AI. I would presume that they're doing the same for the next expansion.

I'm not going to say, "It better be good, cuz otherwise I won't buy it. . . " Nah. . .I would only be kidding myself, as I will probably be there first then when it's released. . .
 
Did it say anywhere that the exotic birds, jade and tobacco will be luxuries? They might be bonus resources (at least some of them). Tobacco produces a good amount of coin, but at the cost of disease (I'm assuming it's possible to link disease to a resource). Jade and the birds could both be primarily coin producing bonus resources. Even if they are luxuries, there could still be a cap of only 8 luxuries per civ.
 
Originally posted by ltccone


The Aztecs were a very warlike civ. If you want to learn WHY they and the Incas lost to the Spanish read "Guns, Germs, and Steel."


i dont need to read why because i know, they had bad tech compared to cortez and his men and they got many diseases they couldnt stand up to that they hadn't encountered but the europeans had and other stuff
 
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