End of Empires - N3S III

End of Empires - Update Twenty-one
And So The Day Fell

Ten Years
570 - 580 SR by the Seshweay Calendar
459 - 469 RM by the Satar Calendar
285 - 295 IL by the Leunan Calendar
560 - 570 SH by the Sharhi Calendar


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In the capital, they say that no one can sleep, for the rantings of madmen fill the night air. - Kratoan text from before the War of the Crimson Elephant

In Dremai, we will begin to undo what has been done to our country! ~ Laeulayei Maeriouhau, of the Faeoria Council, shortly after the Treda


* * * * * * * * *​

In the wake of Empire, what remains? Few would have believed that they had already seen the final days of the Dulama, but the doubts crept in as the war dragged on. No longer just children – teenagers lived who could not remember the Emprie united. Some generals in the far west had never seen the city of Dula, or even the highlands in which it rested. And while one might argue that their origins mattered little in this modern day and age, the mystique of the old was fading, and with it, the desire to restore what had once been faded too...

Perhaps it was telling that the main struggle for the Emprie took place nowhere near the center of the universe, but instead on the level plain between Mora and Aeda. After all, the nobility of the Highlands had been reduced to a mere afterthought, struggling over Tiagho with the Hai Vithana, like two dogs scrabbling over a bone. Ther had been overrun, and Naran seemed content to wait out the melee. The stage was empty, really, apart from two brothers, Tlara and Aidren, whose sibling rivalry seemed poised to destroy an Empire.

The deadlock between the brothers had lasted for nearly a decade now, but it was hardly the sort of stalemate that this implied. Huge armies had been raised, clashed, and died, with thousands of young men falling to each others' blades. The slaughter was so great that songs of the scarlet River Thala would be sung for centuries after; the problem was that neither brother could completely eliminate the armies of the other, and were so depleted in victory that they could do scarcely more than capture one or two cities before retiring to raise the next army.

In short, it was a study in military incompetence.

All this finally came to an end when Emperor Tlara put a new general, Sotl, in charge of his main field army. Sotl, one of the few intelligent nobles to rise to the rank of command in the latter days of the Dulama Empire, had been stuck in a rather obscure role fighting the Vithana in the upper reaches of the eastern River Thala. His command had been one of the few to actually see some success against the nomads, and he alone combined that with a seeming lack of ambition to overthrow the Emperor and install himself. All in all, it was quite the recommendation.

Sotl did not have extensive experience fighting his own brethren, but he was willing to listen to his subordinates who did. He streamlined the army, recodifying the banner system that served as field communication, cutting away unnecessary commands, and leaving the less effective of his soldiers on garrison duty. When push came to shove, his military reforms had not changed much about the way the army fought, but it certainly made it a more responsive force.

Advancing in what would turn out to be the last of these fratricidal campaigns, Sotl attacked Aidren's army around the city of Luchas. A series of tree-covered hills lay between Sotl and the Thala, and though both forces sent some skirmishers into the trees, it would not be enough. A contingent of Sotl's army looped around the southern edge of the hills, and Aidren moved to intercept them, while Sotl used the cover of the trees to send the majority of his cavalry around the other way, attacking their enemy from north and south together.

Normally, this would be a nightmare for Sotl to coordinate, but Aidren's sluggish army relied on the outmoded banner system, and could barely turn a single legion to face the enemy in time. Meanwhile, Sotl subtly directed his generals from across the field to press the advantage from both sides. The confusion turned Aidren's defeat into a rout, and with Sotl's main army firmly in their path back to Luchas, the westerners broke in the direction of Aeda. Corralled by cavalry, the entirety of Aidren's army was crushed in the bend of the Thala, some of them within sight of the walls of their capital.

His army gone, Aidren himself was captured by Sotl, and brought before his brother in chains. Tlara declared that though his brother had good intentions, and though he dearly wished that they could laugh together once again, his brother had still committed treason most high. He had Aidren blinded, and sent him into seclusion in a northern Maichai monastery, never to be influential again.

Tlara's main rival, nominally, had been dealt with.

But as he turned to face the situation in the rest of the Empire, it became immediately clear how much remained to be done. In Sotl's absence, the Hai Vithana had begun to advance once more, taking Fetlar, and threatening the cities of Mora and Cairhay from the north. The warlord Shetlan, responsible for the assault against Ther, had finally conquered that foe, and parts of his army readied to advance on Naran from another direction, but Shetlan himself barely acknowledged the Emperor's missives – his loyalty seemed to be only notional.

And all the while, the rest of the Dulama continued to fall apart at the seams. Tigaho had fallen to Cairl, at long last, but the warlord of Dula seemed mostly content with that. Rumors abounded that he had reached an agreement with the Hai Vithana that would leave much of the Empire to the latter while Cairl sat on the throne in the highlands. Indeed, by the end of the decade, Cairl had begun to use the title “Emperor of Dula”, rather than “Emperor of the Dulama”, a subtle but telling shift. At the same time, the pirate king Paitlo crowned himself a pirate emperor, fully setting aside any professions of loyalty to the lord in Mora.

Initially, it seemed like Tlara would fight the splintering to the bitter end.

First, he sallied against Paitlo and the Hai Vithana – both attempts failing. Frustrated there, he decided that, if nothing else, he ought to bring the warlord Shetlan to heel, and secure the western flank.

A new army under Sotl advanced along the Grand Canal, twenty thousand strong. Making camp at Hachtli, Sotl sent word to the warlord, warning that he would feel the full brunt of the victorious armies of the Empire if he did not agree to submit to Tlara. Shetlan had not anticipated quite this strong a reaction, and quickly came to the negotiating table – essentially, he requested some autonomy in his half of the Empire, in return for supporting the Emperor in his ongoing struggles against his numerous foes.

It was not a deal that appealed to Tlara, but given the situation in the rest of the Empire, it seemed to be prudent to eliminate at least one enemy. Shortly after that, he made peace with the southern Sechm, which left only the Vithana and the Narannue as real threats to his rule.

The Onnaran, it seemed, had done little with the intervening years. A series of clashes against Aidren had gone nowhere, as the Narannue had hesitated to press what advantage they had gained. Instead, they had mostly secured the gold mines in the upper Thala valley, even attempting to connect the Thala to their homeland with a great canal – this lattermost project failing, owing to the fairly rugged terrain in between. A beautiful temple had been constructed in the pass, but no new forces had been raised.

All in all, it seemed as though the Onnaran had no idea how much danger he was in.

Furious at what they viewed as a backstabbing attack in the middle of an already difficult war, Tlara launched a two-pronged assault on the Narannue, one force – under Shetlan – putting the recently conquered city of Dael under siege, and Sotl advancing directly against the captured gold mines. The fortifications that Naran had constructed in the valley served to stymie Sotl's initial advances, but they had not anticipated the quick collapse of Ther, and Shetlan's forces came close to menacing Limach itself before they became bogged down around Dael.

Renewed Hai Vithana attacks in the west gave Naran some breathing space, but some already worried at the potential disaster that could result.

South of the chaos, Trahana's golden age reached new heights. The last few independent cities on the western side of the peninsula were conquered, and the Empire seemed ready to expand still further. The monastic communities had exploded into the northern foothills, while merchants and farmers alike settled all across the west. Really, the only remaining rival to the Trahana was the Haina, and that Empire had undergone something of a decline in recent years.

The Haina had hoped their long eastern adventure would open new markets, access new trade partners, and overall, bring an enormous new stream of revenue to the state. In the end, it did only a couple of those things, and its impact on the Haina treasury was far less than they could have anticipated – indeed, it proved more of a drain than anything else. At the same time, Trahana merchants had started to take more and more of the market share in the Airendhe, with the Haina increasingly unable to keep them out of what had once been exclusively theirs.

Indeed, the main opposition to Trahana merchants would be a confusing combination of piracy and competing merchants from the Paitloma Empire, whose attacks more or less monopolized any trade with the Dulama littoral.

A minor people, the Opul'annai, came to the knowledge of the surrounding peoples at this time as well, though they certainly presented no challenge to the established powers of the Airendhe yet. A bizarre society mixing a shipwrecked group of very, very lost Opulensi, and a native population, the Opul'annai seemed mostly content to develop slowly along the eastern coast of the sea.

By far the most surprising blow in the whole of the west fell on the Hai Vithana, from a direction no one could have anticipated. As the khagan continued his campaign against the Dulama in the south, and as the Tribe of the Arrow left their armies to participate in the Karapeshai Civil War in the far north, a new foe emerged.

The Moti.

Following his Southern march, the Ayasi had returned home to Gaci covered in glory, absolutely supreme on his throne. His reign soon ran into trouble with the clergy, however, and it seemed that the Chief of Chiefs had no taste for such matters – he resolved them as best as he could, as we shall see below, and immediately rode off to begin a new war. The advance preparations had been in the works for some time, to be sure, but when the campaign itself began it was like a hammer-blow.

First to fall was Karamha. The trading city had long since overgrown its walls, new buildings sprawling over the once firm defenses, secure in the knowledge that they would never be raided by the steppe so long as the Hai Vithana remained their stewards. This left them quite unprepared for an assault from the east, and the city fell almost without a fight – the city militia was barely raised before it was cut down, and the Moti continued onward.

Reaching Eshirath, they found a city rather more well-defended, but with the vast majority of the Vithana off on their war, it had no relief in sight. A Moti siege lasted only a few weeks before the city capitulated peacefully.

Last to fall, naturally, was Amhatr. Distant from the Moti's homeland, Amhatr might have been unassailable had the Ayasi struck at any other time, with the Vithana ready to raid them from every other quarter, and the desert proving inadequate to feed the Moti. But between the war, and the Satar leaving for their homeland, and a much-reduced garrison given the tight budget from the current war, it proved easy pickings for the Ayasi's army. Taking it in a furious morning assault, they let the population flee into the desert, then burned the city to the ground, with no intention of keeping it.

The Ayasi now prepared for a Hai Vithana counterattack, but aside from some token raids, the horsemen seemed surprisingly content with losing their homeland. Some of the tribesmen returned to defend it, or reclaim it, or attempt to carve out a new kingdom for themselves, but the khagan and most of his immediate comitatus recognized that their opportunities for glory – not to mention riches – were far greater in the empire they had just carved for themselves than in that which they had just lost.

* * * * * * * * *​

Meanwhile, in the Holy Empire itself, much hinged on how the latest council of Iralliam would fall. Sokar had answered the Ayasi's summons, arriving in Gaci with crowds gathering on the main road to greet him, to acclaim him, and some to hurt him. His Recrimination of the Patriarchs, delivered in the Imperial Palace itself, revealed the abuses of the clergy to those who had not yet known. Only a heavy presence by the Golden Hats had kept the whole thing from boiling over into riots and violence on either side. The arrival of the Patriarchs to the city did not quite match the arrival of this mendicant, at least in terms of a reaction from the crowds – something that no doubt bothered the Patriarchs, especially the Grandpatriarch, to no end. But they came nonetheless, preparing for the council, to be held in the chambers of the Grand Church of Gaci.

In the shadow of sculptures that told of the life of the Prophet, the Ayasi declared that he would be the impartial mediator, requesting that the Patriarchs present their defense to the lengthy list of wrongdoings that Sokar had already laid forth.

They explained patiently that these excesses were both obscure, and exaggerated by Sokar. They began to tell of how they occurred mostly beyond the cities, and certainly beyond the seats of the Patriarchs themselves, when Sokar interrupted them. The breach of decorum led to a shouting match, but the fiery preacher dominated the room with his sheer presence, and he thunderously declared that if the Patriarchs did not know of the excesses, then they had clearly never left their chambers – and perhaps, he added sarcastically, never entered them, either.

The Ayasi called for order, and Fifth-Frei's weighty voice calmed Sokar, for the moment. He bade the mendicant sit and allow the Patriarchs to speak their mind, reminding him that if they were truly liars at heart, he would have nothing to fear from them, for the Chief of Chiefs could see through such paltry deceptions, and cut to the heart of the matter.

As the Council adjourned for the first time, agents of Tarci, the Ayasi's councillor, came to many of the priests individually, feeling out support on one side or another. All this finally culminated in a series of reforms, proposed on the fifth day by the Ayasi, who said that the priesthood ought to be open to all, depending only on the qualifications of the would-be clergy, and not their birth. Many of the Patriarchs objected, but their arguments were swept aside rather easily, and the Ayasi further decreed the creation of the Order of Faith, which would observe such excesses.

The room seemed to hold its breath, but neither the Grandpatriarch nor Sokar raised their voices in opposition. The Ayasi's proposal passed with the endorsement of the Church, and Sokar went home, fairly satisfied.

The ink had scarcely dried on the decree when the Grandpatriarch and his underlings moved to subvert it. The Ayasi staffed the Order of Faith with his own men, even while leaving it under the Grandpatriarch's power, but the latter man moved much and more of the de facto power to his own office, ensuring that he would oversee appointments. While he did, in fact, work to root out much of the corruption that had spread through the Church, he retained his own power, and determinedly ensured that the most important offices were still staffed by men he could trust.

* * * * * * * * *​

She slipped south like a thief in the night, avoiding the gaze of officials, sheltering with families she knew were sympathetic to her cause. Not that she thought her brother would try to kill her – he just wasn't much of a believer in her divinity, or their late mother's, and she wanted to avoid awkward the family dinner conversations that might result. And then again, her brother was also probably thinking about trying to kill her.

Thus did Kintyra, daughter of Aelona, and acclaimed the Fifth Aitah in the north, weave her way across the desert of the Dual Empire.

Aelona had clung to life, busily converting the lingering Maninist population in Brunn and adding to her writings until the end, but she finally succumbed to the cancer that ate at her that last winter. Kintyra, quite convinced of her own divinity, did not linger long in Brunn. As she told the somewhat forlorn King Vantaist, she would return, but not while he still lived. Indeed, the King died while she was in the south.

Kintyra's path took her through the lands of the Ethir, a strange people of hill-forts and elk riders, but she did not stay there, instead proceeding through the lands of the Savirai, finally arriving in Reppaba, and boarding a ship bound for Caroha.

The capital of the Farubaida was an enormous city, and quite beautiful: it was studded with numerous new construction projects. The Carohans had raised a dozen great theaters, libraries, and temples; it was to one of the latter that Kintyra proceeded almost immediately. She declared that she was the Fifth Aitah, the avatar of the Intercessor, and that she sought recognition from her kin in the south. There, she was promptly arrested.

Agents of the Aitahist priests had warned them of the approach of this new Aitah, and a cabal of them were determined to stamp out this nonsense before it spread to the Farubaida at large. The idea of the Third Aitah who had converted the Dual Empire had been acceptable, to be sure, but the Fourth and Fifth? The high priests declared that neither Kintyra nor her mother had fulfilled the signs, and that thus, neither of them could be called the Aitah. Kintyra, naturally, argued against this, displaying a surprising knowledge of Aitahist theological canon.

Temprorarily stymied by this, the priests called a council of many of the greatest minds in the Farubaida, where both sides presented their cases. In reality, it was all purely for show – there was no way that the Orthodox Aitahists would accept the northern Aitahs; in the end, they settled on a simple Creed of the Faith, one that definitively excluded Kintyra:

We believe in the Ancestors, those who came before and who created the world;
We believe that the Ancestors have turned from us because of the error we made;
We believe that an ancestor, Aya'se, came down to lead us into salvation;
We believe that he failed, but left us his beloved daughter, Aitah;
We believe that Aitah is of the Ancestors and Us;
We believe that she will lead us to salvation and correct our errors;
We believe that she has died, been born again, and will come again;
We believe that her rebirth is presaged by signs which are known;
This is what believe and this is what is true.


Disappointed, but probably not surprised, Kintyra gave a reply that was simultaneously serene and searing – declaring that these priests did not know their business, and, for that matter, that the Creed still included both her and her mother. With that, she boarded a ship bound for the Dual Empire. Her cover broken, there was little chance she could return home anonymously; she instead found herself on a path to meet her long-estranged brother. His escort met her ship in Nahar, and with a large honor guard, she proceeded north to Gurach.

The citadel on the rock had long been the spiritual heart of the Savirai, and his willingness to meet her there seemed to bode well. But Qasaarai soon explained to her that, though he bore her no ill-will, it was a political impossibility to support her claim to be the Fifth Aitah. Their mother, certainly, he would recognize, even in the face of backlash from the more conservative nobles in his country. But to have a living Aitah seemed too inconvenient for him to accept, regardless of what legitimacy she might grant him.

Nevertheless, he treated her with dignity, and told her that he would grant her what hospitality he could – he would even guarantee her safety in his lands, if she desired to preach there for one reason or another.

But Kintyra would have none of that. Furious with her brother's refusal to grant her official recognition, she returned north, to a new king in Brunn, and a situation that was much changed.

* * * * * * * * *​

Whatever lull had resulted from the Battle of Subal, it would be short-lived. The struggling Exatai and Farubaida paused to regroup after the battle, but both almost immediately plunged once more into the fight. The Carohans attacked into the Had River Delta, intending to take it piece by piece, and use it as a springboard to liberate the entire valley, but this would be a long slog through a heavily defended, hotly contested region.

The Kothari, by contrast, moved quickly.

Slave rebellions had nearly crippled their war effort, but as of yet, they were still scattered, and quite uncoordinated. The Redeemer Kartis seized what seemed like a narrow window of possibility, and attacked the rebel groups, one by one, avoiding the gaze of the Carohans, and managing to hide his actions for quite some time. Soon, only a few groups remained – in the Had Delta, where the Farubaidan forces propped them up, and in Palmyra, where they had slowly gathered speed and strength as the Kothari focused on other areas.

Digging deep into his reserves of gold, the Redeemer replaced much of the losses he had suffered in the war up until now, and assembled a new army. Though it and the Carohan army might have been fairly evenly matched, the Kothari fought a much more desperate battle, and as a result, fought far more tenaciously. Kartis attacked the Delta, and a series of vicious battles drove the Carohans out of the region almost entirely – apart from a small group of rebels that remained in the remote quarters of the delta, most of the allied force withdrew to Subal, where it weathered attacks from the Kothari for some time thereafter.

The focus shifted to Palmyria, and beyond that. Carohan vessels scoured the coasts, capturing Beran, Sivi, and finally, Jakauii, and penetrating even further. Soon, they even began to appear in coastal regions all along the southern Kothari coast, attempting to incite rebellion amongst the Zyeshu and Hamakuans. But the Farubaida had miscalculated somewhat – the Hamakuan region now held enough Satar natives to keep it fairly loyal, if not peaceable (house to house fighting broke out in some towns), while the Zyeshu hesitated to rebel, not wanting to deal with the potential consequences of failure. The war, simply put, was still too close for them to risk it.

Determined to make up for the setbacks in the south, the Redeemer pressed his advantage, attacking Subal. The Kothari army startled the Carohans, who had not anticipated their ability to remain intact for quite so long – much less that the army could remain roughly equal to the Carohans themselves. Nevertheless, they marched out to meet one another, and yet another Battle of Subal commenced.

The battle proceeded much as one might have expected, with both sides struggling to gain the upper hand. As usual, the Kothari advantage in cavalry gave them much superior mobility, and as usual, the experience and training of the Carohans allowed them to best the Kothari infantry in a fair fight. In the end, this time, the Kothari triumphed, breaking the Farubaidan lines in multiple places, and sending them scurrying backwards, laying siege to Subal.

The defeat was problematic, to be sure, but the Carohans still felt reasonably confident – their position seemed rather more tenable than the Kothari, who constantly worried at the threat of renewed rebellion behind them. Indeed, the Palmyrian rebellion had seized much of the countryside. Now, a savage guerilla war raged between Palmyrian rebels and – of all people, the Doral. Constantly forgotten by history, the beleaguered people somehow clung onto life, and now were among the most pro-Satar of the Exatai's minorities.

Perhaps the most worrying of the secondary theaters in the war was the north, where the city of Dremai was slowly being rebuilt by the Farubaida, absorbing funds that detractors argued would have been better spent on the war effort.

Despite the concerns of the Senate, Dremai did not fall under serious Kothari threat at this point. Instead, the Exatai directed their raiding parties at Neruss. The small city-state fought the incursions all across their frontier, a situation that the Kothari could not have liked more, as it bled their opponents far more than it did them. At the same time, Neruss had an influence all out of proportion to its size, with one of the seats on the Pentapartite Council (and, of course, the gold road that passed through the city). Unsurprisingly, then, the Farubaida shuffled new defenders to the city, and pushed back the Kothari, hoping to contain them to the Senet Desert.

Neither side, then, had really gained the advantage. And so the war continued, almost absurd in its indecisiveness, with slave and master dying over and over as it wore on. Nearly all the tricks had been spent, but no one had emerged on top.

Meanwhile, the Opulensi Civil War had nearly ground to a halt.

A near-total withdrawal of Farubaidan support, combined with lackluster leadership from the Leunan Republic, meant that the Daharai and the Opulensi were left to fight almost entirely on their own. The matchup, between what amounted to the Emperor's old army against the Emperor's current navy, naturally led precisely nowhere – the Daharai's influence ended where the waters began, and any Imperial attack on their possessions would be repelled the moment it left the water.

However, they were only almost entirely on their own. Almost, because the Dual Empire remained in the war, very much peeved at the fact that everyone still ignored them.

Qasaarai emerged from his meeting with Kintyra, his support among the nobility still somewhat shaky, and needing something to distract them. He therefore hired a whole slew of warships that had deserted over the course of the war, refitting them and gathering a new army in the far south. With these in hand, he sailed across the Kbrilma Sea, and shattered the remaining Opulensi garrisons on Dinyart, seizing the most sacred island of Indagahor in a single stroke. Qasaarai only narrowly convinced his generals not to unleash the soldiers on a furious looting spree of the temples there, but the damage they did cause infuriated both Opulensi and Daharai.

Still, both sides of the civil war remained impotent; the Savirai position on the island remained secure, and Qasaarai's eyes turned south, to the island of Treha.

Through the centuries, Treha had been the toughest nut to crack of any in the Spice Islands – a veritable fortress island, impregnable to traditional naval assault, with an absurdly well-fortified double harbor, and strong landward walls as well. But even Treha did not prove safe.

Nervous that the Savirai would take the island before them, the Daharai and the Carohans assembled a massive force, over two hundred ships, and some fifty thousand men. Landing them on the south of the island, the force attacked the city in full force, and simply overwhelmed its defenses with sheer numbers. By the end of the day, the city had fallen, and as the Chimoai Islands, too, succumbed to the Carohans, one by one, the Opulensi Empire had finally been vanquished.

It was the start of a new era.
 
* * * * * * * * *​

The dissolution of the Opulensi Empire had been unexpected – certainly, it was the wildest change that the region had experienced in more than half a millenium. The Opulensi, the Empire that had absolutely dominated maritime shipping for all that time, the clear superpower of the region, had splintered, and the slivers that remained seemed far more interested in their own parochial squabbles than in reestablishing empire.

Yet, despite this change, day-to-day life remained eerily similar. The new Leunan hegemony quickly stagnated – despite pre-war promises to liberate large chunks of territory, the Republic effectively retained most of the lands they had conquered. They continued to patronize the spread of the Cult of the Goddess, while remaining mostly tolerant. They continued to integrate the new lands they had gained from Gadia. And they continued to negotiate a difficult line between the merchants and the marginal landed nobility. All of these threads were important, and none really developed.

It was in the lesser states that developments continued.

Rihnit had become almost a poster child for slow, methodical development. But things moved faster than the cnoservative government might have liked when the new harbor was opened in Agnato. Quite suddenly, the country had been opened to merchants from all sorts of foreign lands, and with them, the ever-present advance of Aitahism forced its way into the country. The firmly Indagahori nobility looked on warily as this new faith penetrated the capital, and soon the sight of evangelical preachers was commonplace through its streets. Calls from the nobility came to ban the religion – a problematic position, as the Dual Empire would be unlikely to tolerate such a move from a nearby country.

Farea finally made a separate peace with the Opulensi, and decided to free the cities of Tars and Cheidia, as had been long agreed upon by the alliance. But without much comment from anyone involved, they decided to retain Cynta, and integrated it into a growing country that now held almost all of southern Naelsia. But they, too, felt the encroachment of Aitahism, particularly in the interior of the island, where the Last Hundred of the Third Aitah continued to preach, spreading her gospel across enormous tracts that remained mostly autonomous from the far-off government in the city of Farea itself.

Parthe saw the accession of a new king, Condom Dascawen, whose completely legitimate name had difficulty covering up the fact that this new “king” was a woman. Despite the mixup, Condom proved an energetic and extremely capable ruler – indeed, compared to the series of abject failures that had ruled Parthe during the preceding decade, she was a downright godsend. A series of brutal and efficient campaigns finally smashed the last of the Zarcasen armies in the north, and though large groups of the tribesmen still roamed the forests beyond the rule of Parthe, they had no military capacity to resist anymore.

Condom coupled this with a thorough reform of domestic affairs, codifying the inheritance laws across the country for the first time, and creating a new civil bureaucracy. Though this might have seemed unprecedented for the small and supposedly backwards country, it built quite effectively on the existing Archives system, and previous royal assistants. In any case, it certainly cut down on the number of disputes that turned violent in the years immediately following, and helped a great deal with the ongoing Parthecan boom in commerce and production. The old cities of Parta and Tarwa, in particular, both swelled tremendously in size, drawing hundreds of merchants from the Kitaluk and Leun.

Perhaps the only problem for Parthe remained how to hold onto the north – for though the Zarcasen could scarcely challenge them on the field of battle, the entire northern half of the island remained almost hopelessly underdeveloped.

Meanwhile, Lesa's prospects seemed a little more cloudy. Though reforms and goods from the south still spurred the country along on its path, the war with Iolha had ended quite uneasily. A new settlement in the south of the country was presumably meant to act as a buffer, but it quickly became a focal point of trade, linking the two countries somewhat closer. At the same time, whispers spoke of the threat of Iolhan encirclement – the southern country, it was rumored, had founded a new settlement across the Corocya, and the prospect of an Iolhan conquest – or even partnership – with the Berathi was almost too awful to contemplate.

* * * * * * * * *​

Meanwhile, the fall of the Empire had scarcely touched the land of the Ilfolk. The Opulensi merchant ships came a little less often than they had, perhaps, but they still came from time to time, anchoring in the little port town that had sprung up on the northern end of the island. The priests of the Slaangtempl seemed content to collaborate with them for now, and the two groups began to craft a new warfleet, one that attacked the islands of the Baribai, taking the war to the northerners for the first time.

Unfortunately for them, the attacks petered out after they reached the island of Siru Pok – the distance to the next island was simply difficult to cross, and they would be fighting the Baribai in their homeland. It would be a difficult prospect, at best.

* * * * * * * * *​

The people of Dziltocampal, by contrast, saw little of the war and death that had spread across the rest of the world. They contented themselves simply with trading, and learning more about these mysterious people out of the northern jungle. The Laitra, it seemed, were only too happy to help them into the world, but it came with a price – the Laitra desired to convert the peoples of the south to their strange faith of Iralliam. These did not sit well with the Dziltocampal aristocracy at all – they protested the king's attempts to introduce it among them, and fought it every step of the way; the resulting tensions would have to be sorted out by royal decree, one way or another.

* * * * * * * * *​

The years passed much as they had before in the lands of the Sharhi – only a few signs came and went to tell them that time had passed at all. Rumors grew in the northwest of a fantastic, fabled city – Tin Tan Tar – a city where the gold came so readily that the inhabitants dumped it into the river, and a shining sunrise was seen beneath the waters as well as above. And word came, too, from the East – in the midst of the Karapeshai civil war, wandering priests had started to convert the Einan, bit by bit. The catch, of course, being that these priests belonged to multiple faiths – the Ardavani, on the one hand, spread by the hand of the traitor Prince Taexi. On the other side, Enguntith priests wandered in secret, avoiding the gaze of the watchful Satar, spreading the word that the old Ytauzi faith was no longer. But their competition reminded the Sharhi that they stood very much on the lonely edge of the world...

* * * * * * * * *​

The death of the Fourth Aitah had left much of the north in mourning, but there was little time to dwell on her passing. No sooner had King Tydar received word of his goddess' passing than hearing, too, of the attack of Seehlt. The Stetin, it seemed, had little patience for the Cyvekt dreams of a continental empire, and had attacked in full force across the forests and plains of Nech, driving all the way to the Gilbok, and taking Lutan in a frenzy of blood and flame.

By itself, this probably would not have worried him, but worse was yet to come. Zelarri's machinations in the Karapeshai finally reached across the sea, as she lent the Gallatene military the Karapeshai fleet, in exchange for their support in her own conflict later. Reinforced by Accan arms, the Gallatenes finally moved against the Cyvekt presence that had lingered in their lands, and retook Pamala, driving the raiders back into the sea.

Not content with this alone, the Gallatenes gave their backing to the young Prince Ephasir, who finally achieved his dream. With the fleet of the Accans behind him, and an army he had assembled slowly over the intervening years, he landed west of Ditayukl, capturing the city after a short siege.

The self-acclaimed Prince of Bone had returned home.

With him, the problems of Cyve multiplied. The Accan fleet had largely moved on, smashing their vassals in Yevel, and moving to attack the northern Einan, but they still faced foes on three sides. Supprt, they hoped, might be garnered in the fellow Aitahist country of Brunn, but even as many eyes turned towards him, King Ognyan remained silent.

In the Karapeshai Exatai, the war had ebbed and flowed, pouring across the landscape as a thousand iniquities, bringing turmoil to the north and ruin to the south. In the end, of course, it would come down to the struggle of soldiers, as it often did – and as it had before, it would come to a head on the plain of Acca.

Karal's army had reached Oscadia, and prepared for one last strike northward. If they could capture the Accan cities, the road to Atracta would be open to them. If Atracta fell, the war would be as good as over. Already, his strongest ally, the Prince Taexi, had sent emissaries to the Accan nobility, bearing word that ran simply: side with us, and you shall be free from the Letoriate. More allies came to their side, one after another – new armies from the Ming lands, from the Vithana, even the Tribe of the Arrow, just out of exile from the land of the Hai Vithana.

Zelarri caught wind of his plans, naturally, and she and her son Tephras marched to meet them. The city of Acca itself fell before they could get there – erupting into a series of violent clashes between the nobles who sided with one Prince or the other, and finally bowing to the army of Karal, but it did not matter. Defeat Karal, and he would have to acclaim Tephras Redeemer. Such was the way of the steppe.

* * * * * * * * *​

And so the armies meet, on a sunny day, by a wooded glen just north of the city of Acca itself.

First, as ever, the skirmishes – one company, two, a dozen – testing the enemy only, pordding at them, seeing where they are weak, and where they are strong, trying to get them to play their hand too soon, to reveal how they will react. Neither general is fool enough to fall for it, they meet sally with sally, bow with bow. If either is to defeat the other, it must be neither with savvy, nor with brute force, but with both at once.

Karal's cavalry are more numerous – they advance on the flanks, hoping to compress the Accan pikes into a narrow space, where they can rain arrows down on them, slaughter them from afar so their spears never have a chance to pierce the heart of a single horse. But the Accan horse is not weak – they ride to meet these southerners head on, and the cavalry clash, even as the infantry lines advance between them. Here, the pikes begin to win the day, but to bend without breaking is the specialty of these southerners, even their infantry.

Another testing, as Karal shifts his army, launches a reserve force into the enemy's left, hoping to break them there, to roll up the army. Zelarri parries this attack. She knows this is a fight that Karal must win soon, that the longer it goes on, the better her chances are, for the steppe is not made for set-piece battles.

Again, they mass to the right, into the enemy's left. Zelarri must shift further to fend it off, but what is the point of it? Surely the Prince of the Moon knows that in a battle of attrition, he can only lose. Ah well, Zelarri thinks to herself. If the general accidentally is the fool in the process of playing the fool, that is his problem.

Then it seems like his true plan is revealed, for the steppe's Redeemer charges out on the left, in the part of the line that is stretched thin. He leads the cavalry, and surely the Accans will break now; they do not have the pikes in position, they only have a thin screen of skirmishers and swords here... but again, Zelarri moves to parry the blow. She has kept extra reserves, specifically for tricks such as this. And now, Karal's right breaks, slowly, but surely.

It is then that the steppe generals' plan is revealed.

For the man who led the left was not Karal at all – it was Taexi, carrying his liege's banner, and though full of wroth and fury, he is not leading the bulk of his men. Karal is momentarily lost in the crowd, but suddenly emerges on the right after all, rallying the forces there – or at least, trying to. The infantry continue to break, at least, the undisciplined ones, but the hardened veterans, and the steppe cavalry, know their business; they turn as one at his horn call.

And now Karal leads them in a magnificent charge, and the Accans are unable to reform their pike squares here in time. The left is shattered, and all Zelarri's plans lie in ruin.

The wily widow is able to fight a losing rearguard action, but Tephras' mother, and he himself, are broken. Their position cannot be salvaged, certainly not now, as Karal bears down upon them from behind, a Redeemer acclaimed not only by his tribe, but by the holy act of battle itself. Here he is, Karal, triumphant.

Tephras will be ruined now, everything his family worked for coming down in shambles as he stretched a little too far. The Accans will not take them back – perhaps the Rutarris will remain a merchant family, and perhaps even a powerful one, but the power of the Letoratta is broken. And Zelarri? She will flee into the north, perhaps ending up in Cyve, at the right hand of Ephasir. Certainly there is no room for her in the Exatai – Karal-ta-Asihkar is just and honorable, but likely no friend to a woman who has risen to a position such as hers.

The Exatai is changed now, and the Redeemer enters Atracta bearing the golden mask, and an open hand. But its future – the mask of the Exatai – was yet to be fully forged.

* * * * * * * * *​

Maps:

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Cities

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Economic

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Religious

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Political

* * * * * * * * *​

OOC:

Ill be straight with you guys – I'm not particularly happy with this update. I know for a fact that the orders I got this time around were subpar compared to the usual things that you guys can produce, and the lateness/demoralization of them really affected me in more than one way.

I have a very limited window to write these. Weekdays simply will never work, and Sundays are also problematic for my non-work RL commitments, leaving really only Saturday as a viable day to update. This is why orders turned in late Saturday night, for example, are a real killer, especially if they affect anyone besides the player who sent them (which most orders do). The only way I finished this on time was basically destroying my Sunday, which will probably make the rest of this week suck. :p

I dislike having updates spread out over weeks and weeks and weeks. I think everyone can agree that that slows the pace of the NES to an absolute crawl, and it's a real killer for participation from anyone who isn't already invested in the NES over the long-term. I know I, in particular, have been a notorious offender when it comes to updating in a reasonable period of time. I apologize for that much; I'm trying to get out of that habit. If I fail to meet the 48-hour turnaround for anything other than “lack of orders,” that will be 100% on me. But it's quite demoralizing as a mod to feel like you're fighting an uphill battle to do what the majority of players profess to sincerely want – updates that come more often than Haley’s Comet.

The update is a lot shorter than I expected it to be, and I think not enough happened in certain sections (especially the ones where orders were late), but I suppose it works well enough. I would propose a mini-update for next weekend, possibly, to resolve the Kothari-Farubaida war, which I think was the least satisfying part of the update. Iggy can let me know one way or another.

Anyway, hope you all enjoyed it.

Random pat on the back for orders: Terrance's orders were quite entertaining, and pretty straightforward. And on time. I appreciate all three of those.

Random NPC that I'd be happy if someone played: the Paitloma Empire. Wacky stuff, interesting position. Thalassocratic Republic, which everyone and their dog's uncle seems to want to do, so if you want to make the saily ships thing, go there.

Another random thing: I have been having trouble keeping the wiki entirely up to date myself, so if you have some spare time to work on it, I'd much appreciate it. Mostly, just don't vandalize one another's pages, and don't write anything too outlandish, and I'll be happy with the new detail.

Unless there are objections:

Next Deadline: May 11th, 2013 (early morning)
 
NK: would it be ok if I posted the stuff I PMed you now?

EDIT: Never mind, I just saw me on the map! Thanks :)
 
To: Kothari Exatai
From: Farubaida o Caroha


On and on this war slogs. As we have done in the past, we shall offer you terms shortly.

To: Daharai Republic
From: Farubaida o Caroha


Hail to the Republic! May the fall of the Empire signify a new beginning for the folk of the southern seas, the dawn of an age of peace, prosperity and cooperation.
 
From: Karal-ta-Asihkar, Prince of the Moon, High Prince of the Karapeshai, Redeemer of Man
To: Zelarri Atteri


I will be merciful. Tephras, or Taro Rutarri, whatever his true name be, may retain the Princedom of the Scroll, and Atracta, though Alma will be revoked. The Accans will choose a new Prince from among their own.

But you, slanderer, shall be banished from the continent of Ephis for all time. Flee to whatever barbarian land will lend you succour.

From: Prince Taexi of the Wind, Guardian of the Einan
To: Sharhi


There are no gods. Entities beyond our understanding war to control the universe, and our prayers are their arrows and javelins.

Each skulking priest you send in secret to seduce my people to the worship of your so-called god tears the heavens apart. Every prayer whispered by a young child to Yleth opens a fresh, bloody cut on Taleldil's mighty arm. But he does not succumb.

Though answer me this, as you consider whether to continue this policy of meddling in my lands. What would a man do to stop his savior from bleeding?

Would he kill?

Would he kill a whole race of men?
 
Drizzle brought darkness swiftly down. Lightning accompanied by deep rolls of thunder, flashed round the horizon, the brightness of the strike fading into black. The roads were empty and deserted apart from a few people hurrying to shelter from the rain and the threatening atmosphere that hung over the city.

The wheels of a cart filled with supplies from the harbor drummed through the empty streets. It turned to the right, went straight ahead, then to left, then to the right, then on and on through the silent, empty and deserted streets, travelling through a night of dark drizzle on a course endlessly turning - a road with no end.

Three children were playing in the portico of the temple. Three children with a kite. One kept the string taunt, another stood on tiptoe, watching the kite soar in the stormy sky while the third gave instructions. "Wrong wrong, the wind's from there. Move" she shouted. They obeyed. "Right, now let the string out" and they did.

From within the temple precinct came a boy, bigger and stronger than the three playing with the kite. His stride and bearing marked him as the local bully. He held a stick broken off a nearby tree. He stood at the portico and looked left and right, and seeing the three children at their game, smiled and strolled in their direction.

I'll take their kite, he thought confidently. The moment the idea entered his head he look round in case a priestess was hiding under the portico, watching the children. The coast was clear. He strode towards them.

The commander saw the bully approach and smiled. He strode over and made a play at the string. The holder protested. "No, it's ours". The commander waved him quiet and smiled. "You can borrow it for now but we'll be having it back soon".

The bully laughed, perplexed. He had no intention of giving the kite back. He knew that when he was finished with it, he'd cut the string and watch it fly away. But for now he flew the kite in the storm and indifferent to the lightning.

With a final crack the storm spent itself and surged down the wet string and into the bully's arm where it arced across his face, chest and feet before grounding itself on the wet stone below. The three children standing next to him were unhurt. Looks of horror crossed the faces of two of them.

The third which is the face the bully saw as his eyes lost focus and the world rushed to black was the commander's still smiling face. If the bully's brain had been able to process all of what was before him, he would have seen that one of her hands was stretched out, reaching towards the storm, while the other was leveled at his chest.

The other children saw this. But they did not see for the briefest moment the smile that traced the lips of the stone relief of the Lady in her guise as Queen of the Storms carved into the surface of the temple wall.

She was not more than five years of age.

*

She is older now. Her hair cries out to the wig-makers she passes on the street. Her lips sing sweet promises to all the boys she meets although what her lips promise and she thinks are not one in the same. But she has not been kissed for all that. Those few who get close, see her eyes and with red comes death or so they say in these parts.

She conceals her eyes with a veil of white lace and a thick layer of black kohl underneath it. She does not want attention and has been warned of its dangers by her teacher the Divine Pia. But sometimes she forgets the warnings and removes her veil to stare at the sites of this new city larger than her own.

She has never been here, she thinks, but cannot be sure.

She cannot even be sure if her hair is black, she thinks it might be blonde now. She does not know for certain until she pulls a lock of her hair from her pocket. Brown apparently.

Scared she is now forced to wonder if her eyes are red and her lips offer sweet promises. She cannot be sure. She has no mirror and is not allowed one. Even her lock of hair has to be concealed from Pia.

*

Perhaps she is young still and is not the person who rides on the divan with the lace veil drawn around her face. Perhaps her hair isn't brown. In that moment of uncertainty is a terror that she might have forgotten who she is. Sometimes she cannot tell her memories from her memories of other's memories.

Tears roll down her cheek and it is the only thing she knows is real.

A new thought enters her head for a moment. Perhaps she does not exist.

Crying now, she mouths a silent prayer to put her heart at rest. Aitah kael baera, o miraen Aitah kael hai she says. It does not help. She cannot remember if she has learned Faron yet!
 
To: The People of Opul'annai
From: His Great Majesty, Emperor Alamman of Trahana


Greetings to a people greatly different from our own. Some among our priesthood wonder if such foreign peoples return to the World Force in death as we do, but in life, at least, we are distant brothers. We offer our friendship and patronage to a new culture developing in these harsh lands.


To: Paitlo, the Emperor in Saigh
From: His Great Majesty, Emperor Alamman of Trahana


For generations our trade has passed through the city you now rule and into the great empires of the north-lands. We see no need for your rise to power to change a longstanding tradition of mutual enrichment, and we are glad to find a new, capable ruler in territory long wracked by less competent and constant leadership. We will send to Saigh permanent ambassadors, if you would have them. We are concerned by reports of piracy near your waters, but we are also confident that Saigh and her sister cities will control the pirates for the benefit of all.
 
I was actually just about to send orders but then noticed that stats weren't updated.

No rush of course but I thought I'd just write this for the heck of it, I guess.
 
OOC: Fantastic! My blob is so much bigger! Were you thinking of incorporating any Brunnian shenanigans into the mini-update? I apologize for my late orders.
 
OOC: Fantastic! My blob is so much bigger! Were you thinking of incorporating any Brunnian shenanigans into the mini-update? I apologize for my late orders.

You're going to receive one hell of a psycho woman beat down for your failures. >:[
 
I am claiming the Republic of the Daharai. I am not content merely being granted this degree of power, and so I shall challenge myself to work for it. Here's just a bit of IC fluff I wrote to help myself become acquainted with who I am playing, as I imagine it, anyways:

"The Emperors have fallen, their wealth has fled to the four corners of the world, their statues have been cast down, their names are dust, and they are all of them forgotten. It is the Daharai now who reign. The great palaces of Epichirisi are ours, and our academy fills with those who have strength of mind and arm, and the skill to learn. Our domain is great, and our supremacy on this island unquestionable. But these things are not enough.

We are free, but my brothers yet think in the old ways. When the Emperor sought to cast us down, it was not the future that we strove for, but the past. We fought, and we fought with valour and with strength, but it was only to hold on to what had already been granted. My brothers have little imagination. The Hierarchs of the Red Chamber weave no grand design. They bicker and clamour and they contend one against the other, and they are consumed by trivialities that lead only unto distraction. They see themselves as rulers and builders, as saviours and prophets, or even as the great guiding stars of the night sky. They are none of these things. They are old and foolish, and still they await the sound of their master's voice. But it does not come, and our Republic sits idle, and we do not claim the glory that could be ours.

This I cannot abide. I cannot allow that my brothers and my people should content themselves with mediocrity. I cannot allow that my name should be forgotten by history. I shall sweep aside these old and foolish men. I shall win them to my cause through the greatness of my deeds. They shall know the glory of the Daharai as I seize it for myself. I shall laugh if they should question me. I shall cast them upon the ground and grind their bones to meal if they oppose me. I shall render them unto oblivion if they should anger me.

War shall be my instrument, and my armies shall not be stopped. I go now to claim what the Daharai are owed. I go now to claim what I am owed. I am Kaltas Nire, and through victory shall I be enlightened. I am Kaltas Nire, and the world shall not forget my name."
 
To: The People of Opul'annai
From: His Great Majesty, Emperor Alamman of Trahana


Greetings to a people greatly different from our own. Some among our priesthood wonder if such foreign peoples return to the World Force in death as we do, but in life, at least, we are distant brothers. We offer our friendship and patronage to a new culture developing in these harsh lands.
From: Opul'annai
To: Emperor Alamman of Trahana

Our greetings in return, your majesty. We hope to be able to deal with your people in friendship in the years to come.
 
I like your introduction, TheMeanestGuest. You show great promise.

If I might advise you, choose a word slightly more authentic than 'Senate,' since that tired old Roman trope has been worn thin with repeated usage. I also recommend you read Starlife's stories, to get a feel for the aesthetic sensibilities of the Indagahor religion.
 
Spoiler Culture sheet, for posterity :
Society: High kings, or ann, are elected from the ranks of all males over thirty summers old and serve until they die (the average life expectancy is around 50). Women are allowed to cast a vote if they have given birth to at least one male child. The ann has almost absolute power, but must follow the laws of the annai (kingdom) and can - and will - be overthrown if they abuse their power.
People are divided into classes according to their profession (or husband or father's profession if they are female) - the highest class is of the sea (merchants and fishermen), the next of the air (diplomats, hunters and craftsmen) and the lowest are the class of the Land (farmers). Interclass couples are allowed, and males of all classes must serve in the military, but the lower your class the longer you have to serve and the lower your starting rank is. Ann can come from any class.
Lineage: The local people trace descent through the mother's line (the only *certain* line), and the Opulensi and other settlers have adopted this custom.
Values: Trade, power, cunning, enlightenment
Religion(s): A fusion of Indagahor, brought by the lone Opulensi trading ship which was the catalyst of the Opul'annan rise to prominence, and the local beliefs, which promote intelligence and cunning, qualities which many Opul'annans exhibit and which are associated with the primary god of the Opul'annans, Esh. The Opul'annans also believe there are other gods - specifically, those of other tribes and religions - but are convinced of the Supremacy of Esh, or Esh'annai (this is also the name of both the traditional Esh-worship and the new type, which incorporates many central tenets of Indagahor)
Language(s): [Add a description of your people’s language, including, if applicable, their writing system]
Mythos: Esh, high god of the sea, salt and sand, did not create the Opul'annans, or the unnamed tribe that preceded them. All the natives - and by extension, the Opulensi minority and mixed-race majority - claim to know is that one day, they were not, and the next, they were. This phenomenon is known as the Sunrise of Existence. The Opul'annans believe that the whole of their existence is as a day, that it has a dawn, a noon, an evening and a final dusk. Their rise marks the end of the Sunrise and the beginning of the Annan Morning.
Economic Base: The Opul'annans use coins of pure copper, which can be found in deposits close to the surface in the area an relatviely large quantities. They will accept coins made from most valuable metals as well (soft metals such as gold and lead in particular). All coins have a uniform value of the cost of one fish the size of an adult male's foot (tail and head excluded[of the fish]), but can be cut into four pieces to give smaller values.
Nation Names: Esh'annai, Kal'annai, Ayannai, Suryannai, Fan'gannai, (pretty much any syllable followed by 'annai' which means dominion, city/tribe or supremacy); Il'erannai, Usathannai, Iltannai, Yans'annai,
Person Names: (preface class of Sea with Il', class of Air with Ot' and class of Land with nothing; to make a name feminine, add 'a' (to make a name with 'a' at thew end masculine, remove the 'a' or it is feminine)) any Opulensi names, or Dari, Nunnan, Yarac, Cheral, Vascon, Hann, Anni, Eshon, Kalis, Opulan, Iler, Dul. Other names exist but are extremely rare. Over ninety-nine percent of Opul'annans have either an Opulensi names or one of these. (OOC: I will use rare names in stories or PM you with them if I think it's necessary)
Place Names: (preface hills or peaks with 'Ot' (no inverted comma - eg. Otfarnec); waterways with 'Yan' and seas with 'Il' (see hills and peaks)) Thanan, Farnec, Opulas, Ganna, Alant'i, Ernin, Jian, Qirac, Dari, Nunnan, Yarac, Cheral, Vascon, Hann, Anni, Eshon, Kalis, Opulan, Iler, Dul


The Annai Prophecy (in translation)

There are three parts to the great sea of time.
The Past,
The Present,
and the Future.
Like Time itself*, Time's aspects are defined by the sea.
In the Past, the sun was dark over Ayannai,
the great city of our people,
and also over the seas, which Esh forbade us to cross.
The sunrise now brings golden light to the Present,
and also brings us guests.
The sea gives us only storms.
When the storm abates, we shall come into our Future,
and into the morning of our glory.
Esh, who holds dominion over both Time and the Sea,
will open the Sea to us,
and through it, the greatest of glories.

Spoken by Il'cherala, the daughter of the fisherman Il'dul, on year one of the Sunrise (1 SR) in the Annai Calendar
____________________________________

*Some manuscripts say 'himself', in reference to Esh's minor status as the god of Time.
____________________________________

EDIT in explanation: The current year is 32 SR, or 1 M, in the Annai Calendar. 32 SR marks the end of the Sunrise and the beginning of the Morning.
 
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