---------------- UPDATE ----------------
I deleted the entire, InGame folder in EUI 1.29b50 and kept the InGame.lua file generated after the CreateMP() command and it is working fine Now. I don't know what I am missing now from EUI lol
. Please shed some light on this!
---------------- END UPDATE ----------------
@elSiD: Could you be more specific about your process and experience? I have been able to wrap up InfoAddict along with Neblet's Diplomacy mod as a modpack using MPMPM to be used with my tweaked version of EUI 1.28g without issue. Have you tried doing it with EUI 1.28g instead of the beta? Have you modified IA with the tweak Nalkor listed in the thread you linked before trying to make the conversion? What do you see ingame after you make the conversion? Also, I'm unclear about the deleting LUA files. Assuming whatever version of EUI is in place at the time you make the modpack, the LUAs you'd be deleting are just copies of the ones you want to use elsewhere anyways. I would think not deleting them would harm nothing, but deleting them might potentially break things.
Hi
@Dushku , thanks for responding, sorry about the late reply as I was afk. I tried many different methods to get EUI to work with info addict and failed successfully everytime
Here is what I tried.
Method 1:
Follow the method of using MPMPM to create my own modpack with my mods. Here are the mods I used to create a pack.
Now When I start a Single player game from this screen as I should, I get Info addict to work. I can move my units and play the game normally without any issues. (small thing infoaddict and demographics have the same icon as seen below) The game works fine, i can play and everything, I can see the mods listed in the game menu etc.
This was good enough for me and I now wanted to create a Modpack for this with MPMPM and so I execute the CreateMP() function in the LUA console. Everything is generated and good. No issues on the LUA console. MPMODPACK folder is created.
I then exit the game and then restart the game so that the new Modpack is loaded. Immediately when I start a new game, the mods and everything are OK but I can use the mouse to move my units. I can't move the units even by using the M key. I see the paths highlighted but no movement at all.
So I read somewhere in the MPMPM thread mentioning deletion of the Lua files in the UI folder. I try that and then I can move my unit
s but now The infoaddict button itself is missing
The game works fine, and when I check in the LUA console,
nothing regarding Infoaddict shows up
Usually if Infoaddict was loaded this is what I could see.
This isn't visible After I delete the LUA files in the UI folder of the Mod Pack specifically these 3 files
Now of these three files, I diffed then to find CityView.lua and LeaderHeadRoot.lua are both identical to what they are in EUI 1.29beta50
Only the InGame.lua is different and you can find it attached to this post.
So, if I delete this file (the other two don't matter) Infoaddict fails, and wont load but the game works. If I keep this file, Infoaddict loads but I can't move.
I have also checked at every step doing these modifications to IA in this generated modpack by restarting the game and starting a new game with every change.
1. Replace "InGameUIAddin" by "DiplomacyUIAddin" ---> NO CHANGE - STILL CANT MOVE.
2. Replace the InfoAddictHooks.lua file with the compatability file provided in the downloads page. ( replace the file in \Assets\DLC\MP_MODSPACK\Mods\InfoAddict (v 22)\ ) NO CHANGE - STILL CANT MOVE.
3. Remove LeaderHead and revert to InGameUIAddin, and then both. NO CHANGE - STILL CANT MOVE
I gave up here.
METHOD 2 :
Install the Standalone Infoaddict DLC mod alongside EUI 1.29b50 - NO CHANGE - STILL CANT MOVE.
A long time ago I found a thread somewhere with a version of InfoAddict that could be used as a DLC instead of being loaded via the Mods menu item. I can no longer remember where I found this, but it has been my understanding that there was some difference between the two versions. It might be best to search around and see if you can find that thread. In the meantime, there is a version of InfoAddict here:
http://www.mediafire.com/file/egu5xf03ssmbxgt/InfoAddict.zip/file that you might try. InfoAddict worked fine for me as a DLC and I don't remember having to do anything special to get it working. It just needed the right version to be installed, and my recollection is that it wasn't the version that could be downloaded via the Workshop on Steam. Things may have changed in the intervening time, however.
@mbbcam
This is the file I used.
Tried all the changes mentioned just above (replacments etc)
Note: I did not try with any older version because I got pretty used to this version and I wanted to try and improve by adding some simple mods.