[to_xp]Gekko
QCT junkie
you can combine armies anywhere, no need to go to a city
You can click the head of the unit you want to separate from the group, and give it a movement order. It will make it quit the group, and it works anywhere on the land map.You don't understand the issue. Suppose you have 10 heroes in a tile. 6 in one group, 4 in the other. These are two 'armies'. No research will help for anything. Do you want to move one hero from a stack to the other? You can't. The only way to achieve this is to bring them all to a city, to separate some heroes from each stack, stuff them into the city, and then move them out. Then repeat with the other units.
Considering there is no 'undo', if you misclick and separate one unit from your stack when far away from base, your only solution is to reload. This, to me, is a showstopper. It's beyond lame.
Yes, this allows to split armies.You can click the head of the unit you want to separate from the group, and give it a movement order. It will make it quit the group
To merge units into armies (for example you want to move a spearman from Army A to B):
- Position Army A and B side-by-side
- Clik Army A
- Click the Spearman's icon in Army A window
- Moves the Spearman into Army A's tile. As long as the army slot is still available, the Spearman will join Army A.
That was very simple.
The one that being asked in FE forum is, how to combine two armies standing in same tile.
For example, Army A have its max units, and standing in the same tile as Army B. Then you want to move Archer out of Army A, and move a Spearman from Army B to Army A. You can not do this when they are still in the same tile. You have to do like what I have said before, moving one of them and then swap the units.
Here some people that can help you decide
Maddjinn- http://www.youtube.com/watch?v=UVKECd8YLzM&feature=plcp
Das24680- http://www.youtube.com/watch?v=nf0RKPSHrzQ&feature=plcp
Also, tactical combat is flawed. If you have for instance 2 moves, misclick and click one move short of where you wanted to go, you don't have 1 remaining move. That's annoying to say the least.
Thanks.
The impossibility to merge units in one tile was my main gripe.
However, your work-around doesn't work well. For instance, moving a unit of 6 onto a unit of 3 doesn't merge the stacks. You have to move each unit individually in order to merge them. Conversely, if you don't want to merge units that end in the same tile, I don't know how you do it, although splitting is easy.
In addition, it can be a waste of time. If you start your turn near an enemy and want to reorganise, you need an empty slot just to do that. If you're at a chokepoint, you lose a turn.
There's also no way to put more than 9 units in a city that I found. You can easily have more than 9 units in one tile however. This is weird. MoM and CtP2 both had far better interfaces than this.
eh???
what sense does it make?
so you d never buy alice in wonderland cause the author was a pedophile?