DaviddesJ
Deity
Please, please, get rid of many of the anti-expansion blocks in this game. Namely, the lack of fertile tiles, the gigantic pot holes in the world that ruin the feeling of an empire building game, and especially the way razing a city permanently destroys fertility around it.
I've never heard the term "anti-expansion blocks" before, but I *love* having them. That's what makes every game different, having to adapt to such circumstances. Also, I love the idea that razing a city has a big negative effect there, it's not just a minor, temporary annoyance. Now, maybe there should be less early game risk, at least at lower difficulties.