[FfH II Art Team Blog]

I really like those units, except for the violet hair on the Champions. (I know seZereth already has one unit with hair like that, but I don't like that either.) The unit looks unique enough without the funky hair.
 
I like them too, except for the Champions' hair and the Swordswomen. The Champion stands out enough without the bright pink hair, and the swordswoman's armor just doesn't seem right to me. I feel like it's too light compared to the rest of the Svartalfar units, but I don't know.
 
Hi masters,
I worked hardly with NifSkope & PaintShopPro9, so here is my personal set of Svartalfar units for Fall from Heaven II, waiting seZ ;)

* Archer: from Dark Elf Only Mod 1.1J (by Sureshot), adjusted ears and skin palette
* Longbowman: from Dark Elf Only Mod 1.1J, adjusted ears and skin palette
* Assassin: from Dark Elf Only Mod 1.1J, adjusted ears and skin palette, retained old model head, added just some red lines on face, changed weapons
* Shadow: from Dark Elf Only Mod 1.1J, adjusted ears and skin palette, retained old model head, added cape, changed weapons
* Ranger: from Dark Elf Only Mod 1.1J, adjusted ears and skin palette, added cape, changed weapons
* Swordsman: great model and texture by neener, adjusted skin and armor palette, added ears and changed weapon&shield
* Champion: : great model and texture by neener, adjusted skin and armor palette, added ears and changed weapon&shield


This is a graphic pack only, so you must modify your xmls.

Download:
http://forums.civfanatics.com/attachment.php?attachmentid=186607&d=1219423454

Spoiler :

screenshot_ZGB.jpg

screenshot_Jql.jpg

screenshot_5No.jpg

screenshot_pCt.jpg

screenshot_mT1.jpg

screenshot_oXh.jpg

screenshot_Y5z.jpg

screenshot_szf.jpg


seZ is in charge of Svartalfar design. I'll defer to him to either accept, reject, request changes or help change the models to match the design he has in mind for the Svartalfar.
 
seZ is in charge of Svartalfar design. I'll defer to him to either accept, reject, request changes or help change the models to match the design he has in mind for the Svartalfar.

There is absolutely no problem, I adore seZ's masterpieces :)

Anyway I've just done the corrections suggested by Pyr0mancer and Magister.
When it's all ok, I'll upload the new kit.
 

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Nice work!

You can upload it for anyone who wants to use it.

Officially I would like to just include the Champion. I like her and it looks like you have put most effort into her texture.
Maybe if you find a sleeker, more stylish blade? Somehow I don´t thnk this thicker Arabian looking one is right.
perhaps the one from your swordsgirl, but a bit elongated in nifviewer
So, the Champion with white hair (when you uploaded you new pack) will be included in the next patch, the rest I have plans for new custom models.

Cheers.
 
Officially I would like to just include the Champion. I like her and it looks like you have put most effort into her texture.

It's a neener's texture, I made only light adjustments. ;)

Maybe if you find a sleeker, more stylish blade? Somehow I don´t thnk this thicker Arabian looking one is right.
perhaps the one from your swordsgirl, but a bit elongated in nifviewer
So, the Champion with white hair (when you uploaded you new pack) will be included in the next patch, the rest I have plans for new custom models.

Ok, let's try with a banshee sword.
Next try will be with the elongated MongoMountedSword.
 

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I´d go for the banshee sword, but adjust the place she holds it, the sword has to sit deeper (so her hands closer to the crossguard. then she´s perfect ;)
 
very nice!

i have created a Fort:

hopefully Kael implements it as a goblin headquarter spawning wolfriders and stuff..
 
Do Orc Paladins have a special model yet or do they look like other human paladins? I played a Clan game awhile back and was a bit disappointed they didn't have a unique model.
 
I´ve created another HUD, tried to maximize the visible space of the map, while using elements to clearly point out where the functional aspects of the HUD are.









comments please (remember the bad jpg quality, on your screen in game it looks crispy ;))
 
I think it looks great, but those floating buttons are a bit strange. Other than that, I'm practically begging to install it now.
 
I´ve created another HUD, tried to maximize the visible space of the map, while using elements to clearly point out where the functional aspects of the HUD are.

Spoiler :








comments please (remember the bad jpg quality, on your screen in game it looks crispy ;))

Maybe a bit confusing with the floating buttons... can you try with a brown background with alpha gradient (left->right)? It'd be asymmetric but more clear... maybe :D
 
I´ve created another HUD, tried to maximize the visible space of the map, while using elements to clearly point out where the functional aspects of the HUD are.
Umm ... where is the download link ... ? :)
 
Umm ... where is the download link ... ? :)

I´ll wait for some more feedback, and see if I can change something to perfectionize it. so keep on commenting for my inspiration. I think I will add something to make the buttons a bit more integrated, but lets see ;)
 
While its not bad, I'd like it better if you handled the Armageddon counter like FF now does, bringing the old AC back as the end turn button and making a mouseover that shows the true and maximun true AC.

Floating buttons are rather odd too.

I'd personally also prefer all the mana be in a single column.
 
Yeah, looks great, except for the floating buttons. I think it needs at leat a faint background. [for the buttons]
 
Do Orc Paladins have a special model yet or do they look like other human paladins? I played a Clan game awhile back and was a bit disappointed they didn't have a unique model.

All the Tier 4 Units are all flagged as low priority at the moment, and an Orc Paladin is probably near the very bottom of the To Do list, as it's only going to appear in games which a: have the Clan, and b: the Clan has converted to Order (or has a good-aligned leader).

/as far as the Clan of Embers goes, I'd prefer to see the Immortal, Archmage and Phalanx finished personally.
 
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