BeefontheBone
Windbag of the sea
- Joined
- Nov 7, 2005
- Messages
- 2,018
That happens to other hero units too for some reason - someone already reported it for Orthus IIRC.
Aletr said:I could never play for Basium for some strange reason... He simply isn't included in list of leaders I can select at start...
z00t said:warriors are upgradeable to wood golems if u move them to a city with a sculptors studio
destroy undead kills one unit outright but I also cast it 5 or 6 times in one turn and so wiped out all the defenders of Hyborems capital with 1 mage
the spell which is a risk of infection (forget its name) also seems to kill a selected unit outright
TheCowSaysMoooo said:Is there a reason why (non-snowy) evergreen trees were removed from CIV4FeaturInfos.xml? I'm guessing it was during the ancient forest development?
The reason I'm asking is because it's causing minor problems during scenario/map development using the bmp to wbs converter. Instead of nicely arranged forests, with snowy trees below certain latitudes, etc, it just makes a mish-mash of deciduous and snowy trees all over the map.
Nothing major, really, but I've added the two lines back to the xml (copied from the vanilla file) and it doesn't seem to cause adverse effects, and fixes my problems.
At what point in the game was this? its possible she didn't have knowledge of the ether researched, or else it was pillaged.Bad Player said:* I noticed an unused mana node that Ethne the White could have put a mana node on top of.
Currently they can be permanently summoned by druids regardless of religion. I don't recall if they are still buildable in the current version.* Ethne the White has a treant - I don't know how. I realise she could have summoned it but I'm not sure if she did.
This is unchanged from vanilla civ.Just because they can walk into your land, doesn't mean they don't mind their borders being pushed back by yours.* I had open borders with Ethne but she still gave me a -1 modifier for close borders sparking tensions.
Trading includes open borders, did you have that?* Ethne the White told me (yr 428) told me to stop trading with her bitter enemy Morgoth but I was not trading with him.
This is planned, but for the meantime, just be careful. Make sure there is no allied unit hiding in the stack before pillar of fire-ing it.* Should spells that cause war ask for a confirmation first? This isn't a bug as such.
I haven't tried, but it does need to be in the actualy holy city.* I couldn't build the Mithril Golem either. My religion was Fellowship of the Leaves but I did have the Runes of Kilmorph holy city so I thought I should have been able to build it. Of course I had mithril too.
I had the same experience with lycanthropy spreading slower this version.* I killed the red dragon and some orc witchdoctors with Baron Duin Halfmorn but didn't gain them as werewolves - I'm not sure if this is a bug though.
Kael said:No, it is just delightfully random.
It is resitable, although you should get a message that says "The target has resisted the spell", or some such.
Nevermind, I just checked the code and it wasnt telling the casters owner if the spell failed, it will in the next version.
Ummm...... you may want to get your computer checked.![]()
Seriously, nope I never heard of that.
***I get this only maybe 10% of the time. I thought I needed to get more than my computer checked after it happened a couple of times.![]()
Its only a rank 1 spell, its limited effect is intended as it the fact that it doesnt completly protect from invasions like you say. It is still darn handy in some situations though.
I find fireballs work well.
Kael said:Yeah, the algorithym places barbs depending on how many already exist so charming them will help you out a little.
I still think those people that play on raging barbarians are crazy.![]()
That sounds like it's related to the summoning of Treants, or the checking for it. Have you tried reinstalling the mod?The second is stranger. I am playing Hippus and at war with Calabim who has Fellowship of Leaves. Every freakin' time I approach one of his cities and move a stack on to a tile with an Ancient Forest, I get the crash.
Sarisin said:Crazy???
Ah, it's just different. As I said, I like to play two games of FFh at the same time. One is your 'normal' marathon game without the raging barbs. Lots of strategic fun, but not as much action in terms of combat. The raging barbs games give me all the action I can handle and are a lot of fun.
Unfortunately, I have had two crashes in each game consistently.
The first locks up my computer in the year 1529 and I just have to do a cold re-boot. Again, I don't think it is my PC as I have not had this problem before.
The second is stranger. I am playing Hippus and at war with Calabim who has Fellowship of Leaves. Every freakin' time I approach one of his cities and move a stack on to a tile with an Ancient Forest, I get the crash.
I tried to attach the zip files of both games, but not much bandwidth here in Thailand and hard to do. I'll keep trying though.![]()
Xyshi said:This isnt some much a bug but I REALLY think that the pillar of fire spell is waaaay overpowered. I used it twice on a city with over 30 defenders (like half were tier 4) and only 3 survived. And they were seriously injured. Total Annihilation.