Turn 0 -- 50 AD
Goals this turn:
Eliminate
Hatty Rammy
Don't kill any Generals
Pillage pillage pillage!
I send the Great General to Miramar so that he joins with that catapult, saving time on getting him out in the field.
Turn 1 -- 65 AD
Carbon: Catapult > Keshik. This Catapult gets MP Duty for now.
Miramar: Catapult > Keshik. Pachacuti is joined to this bad boy, and he's sent North to deal with Beijing.
1st Keshik Fortifies-to-Heal with an Archer nearby. Hopefully this won't be a mistake...actually, I'm sure it will be, so I move him 1 tile away and then Fortify-to-Heal.
2 of Monty's Archers threaten 3 workers. I get them out of harm's way.
I approach Elephantine. It looks vulnerable. Reallly vulnerable.
Turn 2 -- 80 AD
Attack on Elephantine. Catapult bombards (didn't have a 99% chance of succeeding. See, I listen). First Keshik attacks with ~75% odds

dies. Second Keshik slaughters. Third Keshik finishes off the Archer left from the first attack...
...and I raze it. Rammy is no more. BTW, the reason I attacked this turn was because an archer was getting ready to join the city next turn.
Archers still chasing the Workers. Hmmm, I think I'll lead them into a Trap.
Turn 3 -- 95 AD
The Rammy-decimating Crew heads towards Monty.
I kill an Archer Asoka tries to sneak by our Keshik.
Turn 4 -- 110 AD
Start bombarding Beijing. Its defense is formidable.
(Bad screenshot taken. Would've shown 6 archers)
Shanghai is looking tough too.
Turn 5 -- 125 AD
Pillage a Cow near Moscow.
Turn 6 -- 140 AD
Carbon: Keshik > Keshik. Heads towards Beijing.
C10H15N: Barracks > Ger
Turn 7 -- 155 AD
Miramar: Keshik > Keshik. Heads towards Novgorod.
Turn 8 -- 170 AD
Monarchy comes in. I revolt to Hereditary Rule.
I set us to Currency next, for more money. Since it'll only be researched a turn, feel free to change. I'm going to switch to Metal Casting. No, not for Forge, but for Workshops.
Turn 9 -- 185 AD
Anarchy is over. I switch Carbon to grow again (will grow in 2 turns, probably want to focus on

again after it finishes growing).
THE TRAP IS SPRUNG!
Monty loses 2 Archers. (don't worry, the War Elephant had >99%)
Hrmmm..Metal Casting will take 26 turns at -18gpt. I still think it's the best bet, so I leave it for now. But feel free to veto.
Turn 10 -- 200 AD
Ok, the situation outside Beijing:
And the situation outside Tenoc:
I think we're going to need to suicide some at both places. The question is, do we risk the Great General at Beijing, or a bunch of Keshiks? It also occurred to me that I could've used the War Elephant that was keeping watch at Novgorod for the Beijing attack, but by then the TRAP WAS SPRUNG! and now he needs to heal first.
I think we should keep both Novgorod and Beijing when we take them, but obviously that's up to the player that does so.
Here's the Save:
http://forums.civfanatics.com/uploads/2578/Fox06-Speed_AD-0200.CivWarlordsSave