Friday's PAX talk (with overview)

Is anybody recording the stream? Because mine just started to say that I cant access this content for some reason and I can't see the interview. D;

the stream will be available for rewatching later. 2K Liz said they'll try to cut it up as well.

Indeed, it sounds very promising :)

Edit:
Mercantile CS gives jewelry or porcelain

and happiness.

Question:

Are there any new resources or have any of the resource uses received any revisions (i.e. using Oil for certain new/old buildings)

haven't said yet.
 
I am not sure what you heard, but I will recap what I gathered in my notes. Some audio issues.

More than one religion can influence cities, as far as I understood.

Great Admiral has a fleet repair ability.

The Naval AI does do amphibious invasions, and it is cold and calculating. It is fast and ferocious when doing so.

Horse Archer UU for Huns.

YOU CAN CONQUER CITY STATES WITHOUT PENALTY. WARMONGER PENALTIES NOT AS PREVALENT. YOU CAN WARMONGER AGAIN!

The Byzantine Dromon is a new unit. Spits fire, must be Greek fire.

Question:

Are there any new resources or have any of the resource uses received any revisions (i.e. using Oil for certain new/old buildings)

I did ask about resources but they did not get into it.



Ethiopia and Austria confirmed. Maria Thereasa is Austria's leader.

The Huns can raze cities twice as fast and they have an awesome battering ram unit early. It will not be fun to be near them at the beginning of the game.

Some other things I will wait to watch interviews again.

Greg did answer a few of my questions so that was cool.
 
Very nice! Someone at the 2k Forums said the Zulu were mentioned too? Can you deny/further this?

I don't want them... but lets see.

Edit: ALso someone at 2k said the Huns start with Animal Husbandry
 
Very nice! Someone at the 2k Forums said the Zulu were mentioned too? Can you deny/further this?

I don't want them... but lets see.

Not during that interview no. I have a feeling Zulu will be a later DLC civ.
 
I am not sure what you heard, but I will recap what I gathered in my notes. Some audio issues.

More than one religion can influence cities, as far as I understood.

Great Admiral has a fleet repair ability.

The Naval AI does do amphibious invasions, and it is cold and calculating. It is fast and ferocious when doing so.

Horse Archer UU for Huns.

YOU CAN CONQUER CITY STATES WITHOUT PENALTY. WARMONGER PENALTIES NOT AS PREVALENT. YOU CAN WARMONGER AGAIN!

The Byzantine Dromon is a new unit. Spits fire, must be Greek fire.



I did ask about resources but they did not get into it.



Ethiopia and Austria confirmed. Maria Thereasa is Austria's leader.

The Huns can raze cities twice as fast and they have an awesome battering ram unit early. It will not be fun to be near them at the beginning of the game.

Some other things I will wait to watch interviews again.

Greg did answer a few of my questions so that was cool.

Yeah some of mine two Only didn't get answer if mounted units get buffed or not
 
Yeah some of mine two Only didn't get answer if mounted units get buffed or not

He was explaining that when audio cut out. Well explaining the 100HP changes, but I couldn't hear the end. What do you think of the warmonger changes and the naval AI being tough? Next time we should ask more diplomacy questions.
 
Very nice! Someone at the 2k Forums said the Zulu were mentioned too? Can you deny/further this?

I don't want them... but lets see.

Edit: ALso someone at 2k said the Huns start with Animal Husbandry

Zulu wasn't mentioned.


Huns - yes on that and +1 hammer/pasture.



"YOU CAN CONQUER CITY STATES WITHOUT PENALTY. WARMONGER PENALTIES NOT AS PREVALENT. YOU CAN WARMONGER AGAIN!"

-- not quite. He said the 'permanent war' bit has been removed/changed. That doesn't mean that they won't get made at you still.

will have to rewatch, but don't expect full warmongering without generating hate.
He said some of the diplo modifiers are going to fade over time.
 
He explained that all combat got rebalanced, so it isn't all that helpful to specifically talk about whether mounted units were buffed.
 
He was explaining that when audio cut out. Well explaining the 100HP changes, but I couldn't hear the end.

The answer was that they basically changed all of the combat stats so asking that in a vacuum doesn't really make any sense, and answering it doesn't tell us anything. Everything is rebalanced in relation to each other.
 
The thing I was most impressed by was the talk of how the AI, and diplomacy have been tweaked and dealt with. Considering they got very, very high reviews from the industry for the launch version that, being honest, was found pretty lacking in the long term, it looks like their approach to Civ and their long term support of it is truly based on making it as good a game as possible instead of cutting and running with their money and topping up with new shiny DLC.

If they continue along this path with their expansions along with the additional content they bring, I'm really hopeful that the final product and its legacy can be really worthy of the Civ series in that it can be playable and enjoyable for years to come, far more timeless than the Modern Warfare 9 type shooters that burst onto the scene and fade away. Exactly what it should be.
 
I think he means the unique luxuries provide more than usual happiness
 
Yeah, you get luxuries, which, in effect, will provide happiness.

I wonder if they do it so, if you're friends you get one, if you're allied you get a bunch.
 
But doesn't he just mean that a luxury is hapinness?

No. He said 'gives happiness', and then said that the Merc. CSs have unique luxs that they also give to their allies.

Did she say when?

no, but I assume 'tonite' will be likely. Twitch auto stores all streams, as a single stream, so that you can go back and watch. So when they finish streaming, it should be there. At what point they go about cutting it up, idk.

The answer was that they basically changed all of the combat stats so asking that in a vacuum doesn't really make any sense, and answering it doesn't tell us anything. Everything is rebalanced in relation to each other.

the important part in there, I think, was that 'even strength unit combat takes ~3.5 attacks to kill a unit' (give or take what he actually said). So there's a lot less one shot kills, but not a hugely drawn out fight.
 
the important part in there, I think, was that 'even strength unit combat takes ~3.5 attacks to kill a unit' (give or take what he actually said). So there's a lot less one shot kills, but not a hugely drawn out fight.

Yeah. I wasn't really liking the speculation that every unit was 10x stronger.
 
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