Yeah. I wasn't really liking the speculation that every unit was 10x stronger.
yeah, that'd be bad if it were, but this makes a lot more sense. Balance the damage formula to take a bit longer in even fights (based around 100 health, so 3.5 fights = ~28-30 damage/"even combat strength" attack - give or take the random spread), then scale the combat strengths to suit changes in eras and expected situations (no spearmen on tank love).
ofc, they dodged the 'will horsemen get buffed' question with this as the answer, so, maybe they did in some way?
I also assume it will take longer to build units now too. Its going to be interesting seeing how much has been rebalanced.
I hope you guys enjoyed my interview with Dennis! I tried to get to as many questions as I could but it sounds like you guys got a lot of the info you wanted![]()
Thanks for nearly answering all of my questions, I felt like a V.I.P xD
So I guess Inca is now gonna be a single-civ DLC.
Technically, it can still be a doublepack for those who don't want G&K. However, it would be smart to at least offer a $5 Inca only version for those who have G&K or mix it with the original map pack.
Austria and Ethiopia? Two big bummers.
Sorry to the Austria fans, but Egypt, Rome, Greece, France, Austria. Which does not belong? And which is going to end up in most of my games since I like the surprise of random AIs, booting out one of the others?
And Ethiopia... I know this is completely unfair of me, but i can't see Ethiopia without thinking of those commercials with a solemn bearded man telling me that for just 1 dollar a day I can help a poor child with one leg who has to ride a rusty bicycle 8 miles to school with no shoes. It's just hard for me to keep in mind that they actually used to be anything but a charity case. So that's another civ I don't want bumping Rome, etc. out of my game. Plus it's an African civ, so that just decreases the chance of the Zulus, who at least conjure images of bad-assery rather than poverty.
See, this is why DLC is actually awesome. I could have just chosen not to buy the civs that will make my game worse. I can always edit the xml so the AI can't pick them, but I also like getting achievements =/ Yeah, not a good news day for me. Austria =/ ugh......
Austria and Ethiopia? Two big bummers.
Sorry to the Austria fans, but Egypt, Rome, Greece, France, Austria. Which does not belong? And which is going to end up in most of my games since I like the surprise of random AIs, booting out one of the others?
And Ethiopia... I know this is completely unfair of me, but i can't see Ethiopia without thinking of those commercials with a solemn bearded man telling me that for just 1 dollar a day I can help a poor child with one leg who has to ride a rusty bicycle 8 miles to school with no shoes. It's just hard for me to keep in mind that they actually used to be anything but a charity case. So that's another civ I don't want bumping Rome, etc. out of my game. Plus it's an African civ, so that just decreases the chance of the Zulus, who at least conjure images of bad-assery rather than poverty.
See, this is why DLC is actually awesome. I could have just chosen not to buy the civs that will make my game worse. I can always edit the xml so the AI can't pick them, but I also like getting achievements =/ Yeah, not a good news day for me. Austria =/ ugh......