I don't know what civ7 would do that civ6 couldn't with more content or mods
Civ7 should may/should/will have higher system requirements the Civ6. Larger maps more texture, 3D?, more power for better AI.
And who exactly would play it, scientists at CERN? Civ 6 is already hella hungry as it is tbh, you need some customers to buy the game too and they need to be able to run it.
Well...One of the proofs how much they care about their costumers is when they in 2010 PROMISED a 64 bit version of Civ5. Even after 10 years they are not even thinking about it.AI is a big failing of the civ series , it is not that it is actually CPU or ram hungry either. The AI for civ is just programmed to be easy going.
Just look at some games of Stardock. Their AI is light years ahead and they have massive maps and still similar computer requirements.
AI is simply not a priority , well actually it never was , even some modders are able to improve the AI vastly.
Do you honestly believe a huge firm and an even bigger publisher could not improve AI better than some modders , who do this out of love in their spare time , if they wished?
The effort simply does not generate "enough" money & customer compared to this sorry excuse we have at the moment. As long as there are no real competition that does a decent AI and starts to have an impact on the CIV franchise sales numbers , this wont change either
I could see this working and would rather take this approach, instead of what I mentioned earlier, as I would prefer more Civs> alt leaders>scenarios. Vietnam and Assyria/Babylon as an Asian Civ DLC wouldn't come with a good scenario though, but I'd prefer it.a possibility could be that there are going to be 4 small dlcs, one per continent: Asia, Europe, Africa, and the Americas.
in Asia i would put Vietnam and Babylon, even though i would have liked to see Siam aswell,
in Europe i would put Portugal and Italy, also Byzantium, it depends on how big these dlcs are going to be, since i'd thought that italy should have two leaders.
in Africa i would put Morocco and Ethiopia,
in the Americas i would put Maya and a Native north american tribe, i personally liked the iroquois, but other tribes are available.
I really don't know how big firaxis want these dlcs to be, because there are still a lot of civs left out, i hope we'll have clarity soon
Well Portugal would be perfect to introduce alongside those scenarios.If we are getting more content that include Scenarios, I do hope we get a Into the Renaissance and Conquest of the New World remakes... they were fun in pretty much every iteration of the game that they appeared in I think.
otherwise I'm making my own versions !
Kubla Khan as an alternative leader for Mongolia and China with a LUA that lets him keep and build UI/UB/UD and maybe UU of conquered civs would bee really cool but probaly hard to balance.
Kubla Khan as an alternative leader for Mongolia and China with a LUA that lets him keep and build UI/UB/UD and maybe UU of conquered civs would bee really cool but probaly hard to balance.
Why do people want Constantine as a Roman Leader though? For flavour, because gameplay- wise i cant make it work. The legion seems ill-fitting and the Roman Civ and Leader bonus have a high synergy which you destroy by adding something religious on there. You also can't really add the fire ships, horse racing, bureaucracy and so on.
It is more fun having two unique units instead of one, but I think hard to have an extra unit for every Civ.
I mean it’s not like Gandhi was renowned for his use of war elephants, or Barbarossa was particularly fond of submarine warfare either...Many of the UUs have little to do with the leader.
I agree the challenge is creating new synergies but just because Trajan works so well doesn’t mean that they couldn’t try to shake things up.