GalaxyNES- No Horizons

Update 24

The small scouting fleet of the Zan Kena made its way silently through the diffuse space on the coreward fringe of the arm which the local primitives, straightforwardly enough, referred to as ‘known space’. Kena had not surveyed this space for some time, and her archives were quickly proving to be badly out of date. This site, for example- the last time Kena had set her eyes on this place, it was a scorched ruin of an old Turamak colony world, one of the most farflung outposts of their fallen empire. Today, the ruins remained, both on the surface and in orbit, though the former were heavily shrouded beneath a vast ocean of sand. New life lived here now, in the form of some spatially-displaced Karak colonists trapped in the middle of the desert with a broken and buried starship. However, little attention was given to these insignificant ones, as something much more relevant- and troubling- rose to Kena’s attention. It was a grand and terrible beast, a horrifying, baroque biomechanical edifice, not at all unlike the Devouring One which had consumed so much of her fleet at the Battle of Garv’n. This, apparently was the place from whence that colossal creature had come. Had Shamai been the one to find this, Kena mused, he would have scrambled for the chance to study the Devouring Ones, to understand and ultimately make their power his own. The idea was tempting. However, Kena almost universally preferred the most direct practical solution.

A vicious crackling beam of blood-red light ripped its way through the atmosphere, striking into the heart of the monster that the Karak knew as Kukulza. Intense heat radiated out from the impact site, and a thunderous explosion of displaced air could be heard in all directions. As the dust cleared, Kukulza remained just as it was- although now it seemed to be quite pleased with the offering of energy. Kena quietly lamented the weak armaments of her scouting vessel, and adjusted her plans. The spidery machine slowly unfolded, releasing a cloud of small drones to sink down to the surface. She could keep an eye on this area, and return with greater forces when the time was right. Now, however... Kena’s forces were needed half a galaxy away from the tiny backwater world of Exodus.

The All of Shee-Wheire watched with trepidation as the Migrant Hammenammir drifted ever closer. While missives to the Ysir were initially ignored, as the Migrants approached the fringes of Shu-Ghoo space diplomacy broke out between the two forces. Shu-Ghoo eventually provided an elabourately detailed code of conduct for the Migrant Hammes to follow while they traversed their region of space. This information ranged from hard rules to friendly and often humourous pieces of travel advice. The Migrants acknowledged that they had received this information, then proceeded quietly to pass directly through the whole region patrolled by the Shu-Ghoo. In the midst of this transit, however, the Migrants suddenly brok formation and engaged in hostilities. The All had been lured into a false sense of security, and scrambled as its installations fell to the powerful surprise attack. Making maximal use of the intelligence they had gathered beforehand, the Migrants struck with devastating efficiency, crippling the navy of Shu-Ghoo. Infrastructure damage worsened their response to this unprovoked attack, and the Shu-Ghoo could only flail weakly out at their aggressors the Migrants began a purposeful process of pillaging and seizing whatever valuable technologies and materials they could get their hands onto. However, the passage of time began to shift the conflict increasingly into the favour of the Shu-Ghoo. On planetary surfaces, the Ysir possessed less of a crippling advantage, and shortly after the first strike the rapidly-constructed defences around Shu-Ghoo outposts began to provide significant resistance to landing parties, dramatically diminishing the cost-effectiveness of continued raiding. Ultimately the scattered fleets of the Shu-Ghoo began to reassemble themselves, striking retaliatory blows at the Knifeships and Hulks of the Migrant Ysir. Sensing that the time of opportunity had passed, the Migrants continued their sojourn, fighting several more battles with the vengeful aliens as they passed out of Shee-Wheire’s sphere of influence.

Ma’Autra and the Galactic Republic have encountered each others forces, causing a skirmish between the Uexian garrison and a surprisingly well-armed scouting fleet of the Galactic Republic. The Verthomme-crewed vessels withdrew after inflicting a reasonable amount of garrison, but their retreat has been shadowed by the much-larger forces of Ma’Autra. At the other end of the Republic, the colonization of the Star-Forest continues reasonably smoothly. However, continuing incidents and unexplained ‘disappearances’ on Falcate have caused panic in the population, prompting Garv’n to dispatch military forces to the planet to investigate. Meanwhile, a recently-established mining colony on Barat disappeared without warning. No transmissions detailing the site’s disappearance were sent, and follow-up scouting revealed no signs that the colony had even been established.

Deep in Sanathi space, Lauki scouts have discovered an ancient Verthomme vessel on reserve power, floating in a decaying low orbit around an uninhabited rock. The highly disoriented Verthommes claim to be from the United Republics of Hedge, although they apparently spent several generations living inside the belly of a Wera, and an amount of time living outside of real space. The highly inbred population’s testimony raised less scepticism than one might have expected, given the Galactic Republic’s experience with the strange ways of the Wera, and so the stranded individuals have at last been rescued, and are now en-route to Garv’n for a debriefing.

Sanath, free from outside conflict, thrives from the influx of new ideas arriving due to the reintegration the society of Iau into the main tapestry of Collectivity society. Large scale settlement is beginning to retake Nept, while the population of the new colony at Dakar burgeons. Meanwhile, the fleet, freed from many of its previous responsibilities, enjoys a lengthy period of improvement and development, while a large portion of Sanath’s military might dedicates itself to the final eradication of the Mechaniform threat skulking at the rimward edges of its space. Meanwhile, the Rogue Fleet and their new Lauki allies have meandered their way through Choon space, encountering the entity Hunter over the planet Wasir, and the locals who worship the sizeable Choon as a god. Currently, the Rogues seem set to travel onwards towards the titanic columnar nebulae that mark the edge of Ma’Autra. Incidentally, the Collectivity’s agent, the Diplomat, is also active in Choon space. Establishing himself on Took, he now begins his difficult mission of bringing the rest of his species over into the Collectivity’s camp.

Exploration continues, as the Njogr Empire reveals itself to continue on for some distance longer than the initial scans had hinted.

In the planets that were once shrouded by the vast Yjogl of the Association of Fplinmy, Sanathi explorers have encountered never-before explored alien ecosystems. The new systems seem to be currently undergoing great disturbances due to the removal of their Yjogl, but ecosystems can often show a remarkable ability to survive and adapt to these changes. One species of great was one common genus of communal arthropods which were present on two different planets, each over 200 light years away from the other. It seemed likely that these highly successful creatures, dubbed ‘Jubblera Galacti’, were spread from planet to planet by more advanced aliens, but studies of the creatures’ communal intelligence hints that they may be vastly more capable than they look. The Jubblera display a distinct affinity for tools, and a level of organization that seems to encompass the entire species.

Thachugi Waglafar Thialexiu Xatchrli, licking his wounds from the loss of Nurm-Tok to the black-hole cultists of Hess’peh, has chosen to halt his expansion for now, preferring instead to build up his forces around his power base at Amur.

Poy-Op exploratory probes have come into contact with a group professing themselves to be the Meli-Telanoch Exiles. The exiles are members of an Aquatic species called Samaynoch, who have taken to wandering between the stars in vast teardrop-shaped masses of Azunach, a highly-engineered secretion produced by the Samaynoch themselves. The motives of these aliens remain quite unclear to the Poy-Op, who are approaching them with a good deal of caution.

The Exiles, from their perspective, have encountered the first of what will hopefully be many potential allies to aid in the retaking of their homeworld of Asdila. Different branches of the exile clans have encountered forces of the Samaynoch Highclans expanding into space behind them- it seems that, in short order, the old conflict for the homeworld will soon spread to the virgin worlds just recently discovered by Meli-Telanoch.

On Destination, life had been proceeding as it had always, as the various Hammes competed for dominance over their world. However, external invasion was about to bring several centuries of isolation to an abrupt end. Following a freak planet-wide meteor shower, reports began reaching the ears of various Godar that strange, previously unknown creatures were harassing outlying settlements. These isolated incidents grew with astonishing rapidity to achieve a global scale. Several smaller Hammes were overrun, and refugees fled to whatever fortresses they could find. As the strength and numbers of these Horrors grew, a secondary facet of their invasion began to sow panic through the population. The creatures emitted a constant mass of electromagnetic noise, which was capable of interfering with, and sometimes entirely cutting off individual Ysir from the networks of their respective Hammes. Constantly rallying against the increasingly powerful alien forces, the strongest, most war ready, and luckiest Hammes survived and even thrived. As it stands now, the strength of the invaders is constantly growing, as more reinforcements fall down on alien rocks from the sky, but the Habitant Ysir, who have honed their martial strength through generations of intraspecies strife, are similarly prepared for a fight, and will stop at nothing to achieve absolute victory over their mindless invaders. Even four of the great Kuppelborgs fail and fall to the invaders, their populations perishing in their entireties, Ysir forces have pushed out of their strongholds, slaying several ‘Matriarchs’, giant biofactories who seem to be the commanders of the invasion. The war now hangs in the balance. The surviving Kuppelborgs have shown themselves to be quite a bit more resilient than the breakaways who lived in the marginal lands would have liked to admit, but the vast increase in the size of the invaders’ forces will be a truly formidable challenge to overcome.

These creatures, of course, are the same as the planet-consuming beasts that the Fehan know as ‘Surikahi’, and their sudden arrival at Sathan reveals that their silent spread through space was not stopped with the sacrifice of Surihihao. However, this time the Fehan fleet was vastly more prepared. The asteroids that carried the bulk of the invaders were pulverized and melted to slag long before they could arrive at Sathan, and those few forces that did land were rapidly met with an overwhelming barrage of defensive weapons and hunter-killer squads, who were swift to clear out any sign of infestation. With the abortive invasion of Sathan stopped cold in its tracks, Fehan has taken a more proactive role in hunting the Surikahi, performing regular sensor sweeps of space to detect any of the telltale planetary fragments before they approach inhabited systems.

Still concerned about political instability in their spinward neighbours, several high-ranking figures in the fleet have begun considering performing interventions in the Mejani Union. Concerns are also being raised regarding the Kadanoff Unity, which has become increasingly inward-focused as of late, sending few messages that don’t mention some sort of genetically enhanced being being leading a wide-scale insurrection against its creators.

Map

galaxynesupdate24.png
 
Heh. A very well-timed invasion, actually, and gives me some places to go to with my story plans. :p
 
Keep running.


Where was the post that discribed the Hammenammir your filthy cowards;)?
 
Principality of the Maw

(Great update Iggy, you inspired me to write this!)

Kal'ug woke up. At the very same moment, he thrashed wildly, punching the window in front of him. He was in shock. The thing didn't even bend. His bed was cold and metallic, like a closed coffin of steel. Outside the plasticized glass, there was a moody darkness with several disturbing noises. He was so confused, remembering nothing save what he was seeing right now. He didn't even recognize the smooth skin of his body or the locks of his hair. He sneezed, breathing for the first time he would recognize he could. His chest rose and fell in rhythm with the sensation. Frightened and confused, Kal'ug emitted a scream of terror, kicking, fighting and crying. His coffin beeped sharply, and it hurt his ears. It was so cold and clausthrophobic, his weeping face was in brutal overdrive and the shock of reality crippled his tiny world of pitiful ignorance and naïvity.

~

It was high noon, not that it was truly discernible in the desert storms, but the hour was of the sun's tallest point nonetheless. It was still dangerous to go outside, but Ammanna was rushing through a ridge. Her suit had the wild dust crunch beneath her busy feet. Rocks fell from the top of the ridge quite often in these winds; but if it were to collapse, she had brought the tools to survive, and walking around on the surface would be suicide with the burning sun and winds of over hundred miles per hour. Sand, up there, was bullets. She was best suited for the shadowy depths of the ridge. But why were she to leave the safety of the burrows where she lived? Why would she ever walk willingly into this malevolent realm?

The desert had been bright with tumble and shock just a few hours ago, roofs of the dungeons collapsing and a deep cackling laughter spreading throughout the ears of the Karak. Kukulza, the Flesh-Maw, had been attacked by something. Whatever had happened, she knew of no weapons able to cause such a shock - most probably, Flesh-Maw had been acting out, and she had to consolidate with it before it wrecked the tunnels apart. She skipped a larger stone and knew: She was nearing the fissure of Kukulza himself. She was always afraid to do this. But it was her position, her duty.

"I HAVE NEVER FELT SO ALIVE!" Flesh-Maw exclaimed in delight, "Ahh, those who pity the stars know not of the good in eating them. FIRE! WARMTH IN MY MOUTH!"

Flesh-Maw laughed in such a violent manner, a chunk of the nearby hill collapsed onto itself. Ammanna watched the great, breathing mass in the gaping crater. Her calm figure presented her control; she whispered to herself: "May Raza'bi flow through my blood, its gaze calm me in times of nature's grace and beauty..."

Kukulza burped.

"... And have her and him of all peoples nurture in love and peace, creatures of the soil grow weary of the earthly, and all become one with all..."

"Animal-PRIEST!" Flesh-Maw almost vomited the words in exclamation, "Come! I am starved to tremor. More, or I will end all children!"

Ammanna felt a tight fist clench her heart as she watched the creature rise from the shapeless blob it was; the mouth was now in front of her. If it yelled, she would die.

"More of what?" Ammanna said, "We fed you already with ten of our strongest last week. If you keep on doing this..."

And as she spoke, the creature fully rose in its cruel magnificence, having grown tremendously in spasm and spawn: shapeless as it was, its mouth directed upwards, ironically being a majestic display of life's prominence and fall as it rose further up, over the crater, into the desert's bladed winds, and it bellowed so loud Ammanna felt her ears hurt from the pure magnitude of its craving spectacle:

"NO, priestess, FROM SPACE. Give me THEM to eat. THEM FROM SPACE!"

As she turned to retreat to her home, the bed of freaks behind her settled into a swampish shape, lazily boiling with teeth randomly sticking out. Her transmitter emitted a few clear beeps, noting it had recieved a written report.

"High Priestess
We have had another awakening from cryostasis due to the aftershocks of Kukulza's spasms.
We have named the male Kal'ug and are currently tending to the individual for him to not go insane.
Yammot"

Great, Ammanna thought, more mouths to feed. The huge gaping maw behind her jitted in excitement as it awaited more juicy flesh.
 
Collectivity of Sanath
Dakar
Unknown urban location


Clustermind Yellow-Magentata-UVblue(CluYMUvB) : *mental yawn* slow awakening, much time. Low hive population?
Clan InfaredOrange-InfraredPink(InfOInfp) :rich land, many large beasts. Stone canyons, little dirt. can't farm
Clan Pink-Green (PG): Large beast shape stone. shape canyon?
Clan Orange-InfGreen (OInfG): Large beast lair messily. leave food. many incidental dangers around food.
Clan Infrared-yellow (InfY): Large beast kill many clans. Large beast not eat clans. large beast use fire!!!
CluYMUvB: FIRE!
*FIRE! FIRE!*
InfY: Fire yes. Witness Clan Orange-Orange burned. stranglers merge with self. memories traumatic
CluYMUvB: need time. need think. Clans hide. avoid large beast.
Clan UvBlue-InfBlue (UvBInfB): large beast sleep dark.
CluYMUvB: move at night. avoid large beast. accumulate F-Gel. If large beast burn hive, spread Gel on large beast burning. Large Beast Burn self.
*Wise!*
CluYMUvB: will think. will question hives. will plan strategy. Need Truemind. must preserve till one develops..
 
Darksaber, here are two posts by Shadowbound about the Hammenammir- one of them an entry post, the other a story that very clearly outlines their mindset. If you want to find the full saga of the Ysir, then you can use the search thread function to find every post written by Shadowbound or das. To do this, left click on the thread's postcount in the main NES forum, then left click on the postcount of one of those two names to find a full list of every post that they have made in the thread. Note that the Ysir are actually the second species that Shadowbound has introduced, so his earliest posts are focused on the Zaff Dominion, which has not been encountered for centuries and is now presumed to be extinct.
 
Yeah, I tried using search, but all only got the last dozen posts or so by das, and I could not remember who had started them.
 
Theres no Vengence like Show-Vengence.

Spoiler :

Coroucgh-Zwhiher Tark Rier felt the assault shuttle lurch as it dodged around the spray of fire from the Hammenammir vessel, but had too much experience with these manoeuvres to be thrown against his harness like some the recruits in the cabin.

The aged Urthriel had hoped these last few years of service would continue as they had, serving a security for largely peaceful operations, maybe fight a few pirates ever now and then. But then these disgusting filth had betrayed them. They had been very lucky, something had gone wrong with the Echoes, preventing travel and communication, or even activating the War Machines. Now was different. There were still problems, but now the biggest one was simply catching all those responsible.

The shuttle lurched once more, then the lights changed, and a voice shouted “BRACE”, then the shuttle slammed against the hull of the Hammenammir, cutters immediately going to work on the hulls, slicing through within a minute. Tark was the first through.

The corridor he found himself was fairly large, and quite dirty, with missing wall and ceiling panels showing the utilities behind it.

“I guess they can’t spare resources on aesthetics” Whiak-tue-dret-chao-srU said across the comms as he oozed in, heavy cannon cradled in his body.

“Guess not, Chaos.” Sriak Pruviak responded, pulling himself through the breach by his long forelimbs, rifle clutched to his abdomen by his middle arms. The Querex then lurched aside as Yiak launched itself through the breach, colliding with the opposite wall.

“Where they! KIill!” it yapped, jaws, fore- and mid-claws all working eagerly.

“Steady, Yaik” Sieshra said, coiling her tail and adjusting her medical bag as she looked around.

A small Echo-caster slid in over to Tark, then projected the 2-D image of a static ridden face.

“According to our scans, the bridge is to your left.” The Guardian said “But be careful, Coroucgh-Zwhiher, we are detecting many Ysir approaching you.”

Hearing that, Yiak howled loudly, which prompted the other soldiers to prepare all the quicker. While the psychotic warrior-Zrakier was utter pleased by the message, Tark was worried. These days, The Guardian only called him by his title when she was concerned. And that was an infrequent event.

“Enemies left!” a soldier shouted, raising his edge-rifle, but was pre-empted by Yiak leaping, with a howl, at the the Ysir, slaming it to the ground and stabbing its fore-claws deep into its chest. When the next appeard, Yiak lunged and disembowelled the Ysir with its jaws. The rest of the Ysir were cut down by normal weapons fire.

“Ok, Zaka squad, remain here, guard the breach. Rest of you, move out!”

The next few rooms went much the same way, save for the third encounter, where a young Wholoor named Oort did not take cover fast enough, and the fifth, were one of the Ysir used some sort of rocket launcher, and killed a Raviath medic name Kiet, an Endrugh heavy-weapons trooper called Mond and a Machine Combat-Platform who went by SpamaSprm735, as well as injuring several others, including badly burning a Shu’Ghoo with the exhaust. It also killed most of the Ysir (including the user) when it make a large hole in the hull, with most of the Ysir not being in pressure suits.

Stupid aghriahs*, Tark thought.

The next encounter went quit differently, though.

Detecting enemies setup around the corner, the All soldiers had launched a volley of grenade, both less- and full-lethal, then Tark, Sriak, a Shu’Ghoo named UtraL, and a hovering Combat-Platform called RL-3 had leaned around to give the Ysir the gift of suppressing fire** so that others could run across to the other side. Tark had just enough time to see the glimmer of a Void Shield before an Edge-Rifle beam sliced the arm off one of the relocating soldiers.

“They’ve got looted tech!” he shouted, both for the others and for the benefit of Combat Control. He also thought her heard the Guardian curse, but before her could do anything, ChoaS was rolled into quickly into the junction, his cannon held steadily down the hall.

To be completely truthful, All command had been expecting something like this. The Ysir fought enough Defense Forces, looted enough armouries that they would most likely have gotten hold unlocked weapons and shields, or figured out how to activate them, that some would likely be encounter. As such, each boarding team had members like ChoaS, who carried both their standard equipment, and “special” objects, such as the SCP-682 loaded rounds currently in his cannon. SCP-682 was an effective load for dealing with targets protected by Void Shields, cover and impervious bunkers. Even better, the actions of the Ysir had lead to the ethical questions about certain weapon uses being deliberately ignored, up to the point where several of their vessels had been Curling-13, and even one with Limit 115.

SCP-682 is sort of biological weapon, however it is distinct in that when it is packed around a certain material, which is then activated, SCP-682b will manifest in all targeted organisms within range(targeted meaning organisms that the virus has been tailored to), regardless of virtually any form or obstruction. The virus works almost instantly, so that in an organism the size and biology of an Ysir, death comes with approximately five seconds; a death that involves approximately 80-99.99% of the soft cells of the infected organism to rupture. The result is an extremely messy, extremely effective weapon, with the virus dying entirely in seconds.

By the time ChaoS had reached the other side of the hall, nearly every Ysir behind the barricades, and any that had been within about 20m were dead, or very nearly. By time Sieshra had reached the wounded Urthriel tooper, there were no very nearly or dying.

Tark waited a few seconds for Sieshra to stabilize the wounded soldiers and load him onto a Gurney-Platform, Dustoff_85@6, who then Rifted straight to boarding shuttle, and would Rift back to the Echo transmitter Sieshra was carrying.

“Ok,” Tark said when the Raviath medic had finished with the soldiers “lets finish these cougha.***”

The next few minutes were largely uneventful, until the Guardian contacted Tark again.

“The bridge is just ahead, but be careful, there’s a lot of them and-and they’ve started fighting each other?” she said, finishing on a confused tone. “Seriously, I think they’ve started killing each other!”

“No!” Yiark yelped. “We hurry, they kill self ‘fore we kill!”

The other, less blindly murderous soldiers were simply confused.

“Right, well, let’s go see what’s goin’ on.” Tark said walking over to the doors to the atrium, but no opening them until he hear the shooting stop. If they wanted to make it easier for them, he wasn’t going to stop them.

The room on the other side of the door was a mess, with bodies and destroyed furniture everywhere. As soon a the doors opened, his soldiers had found targets, however instead of shooting there stared at the All soldiers in apparent terror. It only to Tark a moment to spot the cause of the destruction and panic: they weren’t shotting at each other, but at the black sphere floating in the middle of the room. Somehow, an Umbra had gotten onboard.

An Ysir in what seemed to be a clothing of a officer, turned to Tark with a scared expression, but started raised his handgun. He didn’t finish.

“Drop the guns, or we let the Umbra finish you off.” Sriak shouted as the Ysir started to raise their weapons.

“Ok! We surrender!” a panicked Ysir shouted, dropping his rifle and backing away from the Umbra. “Just don’t make d-do-wha-what it did again!”

“Good, now who’s in charge of this tub?” Tark said, stepping farther into the room. While he would have liked to kill them all, he knew that Sriak had made the right call.

“Um, well, him first” the newly elected spokesperson said, pointing at an unpleasantly mutilated body “and after that thing killed him, he was.” He finished pointing at the man Tark had shot.

“Ok, fine. Your in charge now.” Tark said walking up to the man. “Now show my people how to control this this, and show u where the docking bays, ports or whatever are.”

“And make a call to surrender to the rest of the ship, in case there are more still alive.” Sieshra added.

“They won’t surrender. We only did because of that... thing.” SpokesYsir said pointing at the Umbra. “But, I guess I can try.”

It was probably a good thing he did not know that none of the All soldiers could control the Umbra, and had no way of knowing for certain what it would do.




*An Urthriel title that can best be translated as alluding to both the marital status of your parents, your mothers profession, your physical relationship with animals and your crest being artificial that wear a wig and stuff your blouse/trousers.
Urthriel can be extremely foul mouthed.

**More accurately, the receiving end of it.

***Let’s just say, it’s very unpleasant.


 
An Ysir fighting for the chance to surrender to an enemy? That seems... like a gratuitous inversion of character for their species. Other than that, great story!
 
Noo, murdering their collegues for a chance to survive.
Let me adjust that to make it clearer.
 
Well, maybe you might want to talk to das about it, because there is no shame greater than outliving your superiors in a battle- mutiny as such is a horribly shameful action, especially when the purpose of the mutiny is not to seize victory from the jaws of defeat.
 
Hrmm. Ah missed that part. I'll change it around tomorrow.
 
Cool!

Also, one thing that I've been a bit confused about- you refer to a variety of species in your stories, but as I understand it, you were originally entirely Shu-Ghoo, then you acquired a population of Tapani- but how did you get the others, and could you describe them?
 
There. They were know terrified into surrender.

As to the other species, yeah, I've been mening to go into details, but not been getting around to it. When the Shu'Ghoo awakened, they quickly found that nearby space had several sapient species packed into it, far more than they think could naturally occur. As a result, they (Shu'Ghoo and the rest) have decided that they were probably left there by either the Creators or some other Elder Race. The Advisors (the PArent, the Guardian, those guys and gals) are not sure how they came to be pacted together either (at least not that their letting on).

I'll try to get a discription for them all within the next few days.
 
Great update Iggy!!

Terris, if you mess with me, I will exterminate you. Be warned.

Indeed, TerrisH. The Collectivity has faced many crises, and it continues to prevail. The Ullau will contribute their full strength to meeting this new threat. We look forward to probing the secrets of the Jubblera species and learning how to improve our bio- and nano-tech. See you in the test tubes :p
 
The three advisors sat facing one another among the table. While the Planetary Council was the official ruling body for the young colony, this group of veteran civil servants advised the council on important matters. To use the Kasekral metaphor, they were the 'power outside the circle'.

"Another attack?" The Kasekral was a defense specialist, whatever that meant, jumped in from Nakir'kral not long after the founding of the colony. What it probably meant was that he was once a prestigious house guard during one of the many border wars between the 'kingdoms' of the Kasekral planet, which the Collectivity tacitly accepted for their purpose in training future soldiers and marines.

The Qii sounded its frustration. "Point the segment. The same thing is happening all across the continent. I am getting reports from Earllas, Chaptra, and Niiai, all similar."

This caught the attention of the Nitha, which stopped absentmindedly poking the Qii's bioluminescent striping, climbed on top of the conference table, and activated her data pad. "We ascribed these wounds, ooh, how horrible, look at that decapitation there, to the local wildlife due to the degree of their savaging. And at first, my medical examiners concurred. But then..."

The three-dimensional display projected from the pad shifted to a quantum resonance imager scan of a colonist's shredded body. "After we got the biochemistry back from *this* one, we realized that the local megafauna hasn't been causing these casualties. Or at least, not all of them."

The Kasekral grunted. "Varodactyls typically cause different entry wounds with their beaks...and they certainly do not kill at night."

The Qii, a prestigious 'te'nar educated in the Kurilate Academy of Administrative Sciences, placed its forepads on its back in a sign of intense concentration. "Point the spiral. We have all seen the data and what it implies. But the conclusions make no sense, there is no sign of..."

The Nitha cheeped up one more time. "One more thing. The Nrati case. Though whatever caused that strange puncture which we originally assumed to be from a Varodactyl beak had been removed, we found strange traces of iron ore in the wound."

"Iron...ore? Unalloyed?"

"Yes, pure."

"Rogue colonists, then, making their own weapons? Some kind of insurrection?'

"No."

"Point the circle. We need to consult the satellite records."

"Yes, we do."
 
Hey

Nice update Iggy

I was going to join again last update, didn't find the time. Amusingly your take on a genetically modified leader raising an insurrection was something I was considering going down (i.e. a bit 40k Tau)
Hahah, MjM is actually kind of responsible for that. He's written a story for the Kadanoff Unity, but never took it anywhere, so I decided to lead that loose end to something, and turn a genetic experiment gone bad into a rogue 'superior being' trying to overthrow the Unity. Are you interested in coming back? If MjM is still involved, you two could play two different factions of the Kadanoff and play out the civil war. :D

Or do something completely different, you know, I'm always happy to see more participation and new interesting races!
 
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