New update:
- included Roman Upper Egypt in the Byzantine flip
- player attributes are reset when a slot is reused for a new civilization (among other issues, this will prevent you being able to contact them, and them showing up in the scoreboard, before they have properly spawned)
- slots of dead civilizations that are still visible to the player (due to outdated maps) are not available for new civilizations
The last two changes are fairly invasive in how the spawn mechanism works, and I have not tested them extensively. So please let me know if they break somewhere else.
- included Roman Upper Egypt in the Byzantine flip
- player attributes are reset when a slot is reused for a new civilization (among other issues, this will prevent you being able to contact them, and them showing up in the scoreboard, before they have properly spawned)
- slots of dead civilizations that are still visible to the player (due to outdated maps) are not available for new civilizations
The last two changes are fairly invasive in how the spawn mechanism works, and I have not tested them extensively. So please let me know if they break somewhere else.