didnt like the innital spot due to no foodres, so decided to go south 1tile, finding only cost, then settling in the forest 1E from start
plaincows bring 3 food, cottaged FP also, so I go for early cottages
reseach:
wheel, pottery, (mining from a hut), bronze, AH
build:
warrior until size 2, worker, finish warrior and grow size 4 (begin granary) worker, found bronze, 2xphalanx
...
After finding mainyl crappy land and beeing isolated (Bull lives on a nearby island, but he is also isolated, indicated by the spypoints) I decide to grab the cold + fish near Bulls capital and settle city 2 there and find myself trapped in a culturefight for about 2000 years
View attachment 191683
At 500 BC I finally get the fish, making the city at least decent and at 1 AD it´s decided, the fish is MINE (dont think the fish was worth it, this slowed my prosses down drastically, because city 2 was doing nothing for the above mentioned 2000 years except fighting for the fish

)
...
I just have founded city 4 at 50 BC and now are on the way to check the barb settlement blocking some (hopefully good) land in the far east of my island.
View attachment 191681
But there cant be much land left there, because Bulls WB only needed 4-5 turns to sail arround there.
...
Capital:
View attachment 191682
I even settled a GS, because I had nothing better to do with him...
...
In general, Creative and Phil arent good traits for isolation, but in this specific circumstances, they did their job (fishfight and GP´s), backed by marble allowing me to build the GL and the Panth.
My plan was to gun for Aest-Lit and get the Pant GL combo up, with the marble and beeing Phil a really strong approach. It worked but slowed my innital research down a lot, delaying all the economy techs and early expansion, but now I´m recovering from it
...
After reading some other reports I know now that my research is really stinky compared to rusten´s for example, but I made the follwoing mistakes in addition the choosing the Aest-Lit path (at least these are the ones I know now

):
Forgetting to research sailing up to 500 BC, and therefore NOT getting foreign trade routes with Bull
Didnt know that isolated AI´s will trade monarchy. Had I known, I would have researched alpha instead of monarchy and saved 10 turns
Should have researched alpha-currency-col (trade for monarchy), instead I went for monarchy-col (now i will have to backfill alpha-currency before or after CS)
Bulls religion refuses to spread into my land (nothing I can do about it, just bad luck here)
...
All in all, I´m still doing OK, 100 beakers at 1 AD is OK. With a little luck in GP´s I might reach lib around 600 AD, giving me a fair chance still at least on nat (for a shot on astro, my reasearch has been to slow up to here already).