My game didn't start as eventful as Gliese's, i decide to go wheel Pottery, AH. These cottages'll be worked beginning 3200 bc, time flies at this stage of the game so i'll have villages around 1000 bc.
I think it's the best way to play the starting position and i would have chosen this way without BurN's advice but I'm lucky with how the map turns out, expansion is a bit slower than with farms but i'm playing on a map where this is not significant.
As i said earlier i don't think GLH has a real chance here, i grow the capital to max fogbusting with my scout and some warriors.
Chronologically, i include the wonderlist, wonderbuilding on deity can be a frustrating line of bussiness.
3760 Buddhism founded
3640 wheel discovered
3240 pottery, start cottages
2840 GW built
2760 AH, pasture cow, Hinduism founded by Bull (!)
2600 SH built
2440 writing, i decided to go for this first since i don't intend to whip the capital for some time. i started on library directly after finishing the settler
2280 archery, i've fogbusted well but as i want to build new cities i need some defence now.
2120 mining
1920 BW, GLH built in a faraway land
1840 Judaism founded
1680 Sailing
1560 Sparta founded near the pigs, decide on overlap with capital for working extra cottages.
1520 Corinth founded Hinduism spreads and i convert immed of course.
1480 Mysticism
1440 Oracle
1400 Pyramids
1320 Polytheism
1240 Priesthood, i get my first GS and build an academy.
1200 GG in a far away land, no buddist lovefest over there apparently.
1120 TOA
900 Col researched, confucianism founded
875 Corinth founded near gold/clam
Overview:
I have very good research but i'm a bit behind on expansion plans right now, this'll have top priority in the next turnset, i can set capital to settlers/workers nonstop now since i've almost everything i need there for now. Sparta can help in a few hundred years.
Techwise i just founded confucianism, i plan to trade col for monarchy once Bull has it. i'll research meditation (monasteries) and monotheism next, switch to HR and OR simultaneously then i'll head for currency/CS.
Actually the way i intend to play this game'll resemble the way i played the last immortal student game. Focus on research and see what happens. This start is far worse than that one however, the island is not as good, we only know one ai and the opposition is 2 levels tougher. But playing Pericles it's easy at least to get gp, i hardly got any GP early in the Boudica game, it'll probably be radically different in this game also since there aren't that many decent tiles to work.
Corinth:
I thought a while about where to found it, As Gliese pointed out if it's founded on the north western edge of the map it'll probably get the fish some time after the second border expansion. Without monument, library, monasteries it takes 50 turns to get there we're already in the ad's then. It's even possible that Bull's city/cities have gone through there third border pop foiling the attempt. So i decided to found it between clam and gold, it'll be productive soon and can help to get the fish/clam city up. Long term advantages given up for short term gains. I regret it now though, i'll certainly need all the food for NE, GT later on and i'll be left with a more or less dead city. Even if it's impossible to get the fish with culture i plan to get it in war later.Also i think i was pessimistic, i could have worked gold and slow build monument, library and i could have spread hindu.Not that relevant in the greater scheme of things but it annoys me now.