Go, Boldly - Space Exploration

ESS Geneva

The ESS Geneva will head back to Sol to prepare for and meet with the Scouts' diplomatic vessel.
 
Requisition another point of Comms with 200 points

Make Contact
with the possible aliens in the Veil Sector, using 2 points of comms, 2 points of engineering and 2 points of science to figure out a way to send a message to them and figure out a way to mechanically intercept the floating chunks of rock after a scan. Our geoarchaeologist will lead figuring out the aliens, while our pilot will maneuver us close to the launched ice chunks as the Captain leads the project to capture them with manipulator arms. Make first contact once communications are established

Keep 1 point of comms and 1 point of science on voyager probe.
 
ESS Hiawatha

Spoiler stats :
Captain Citlali Azarola
Captain Experience: Career Officer
Captain Trait: Diplomat
Requisition Credits: 232
Ship Points:
Weapons 1/1
Engines 2/2
Shields and Armour 2/2
Scanners and Comms 3/3
Stealth 1/1
Crew Points:
Security 1/1
Command 3/3
Engineering 1/1
Science 2/2
Medical 2/2
Distinguished Officers:
Lt. Counselor Sam Farzid
2nd Lt. Surgeon Dr. Lesedi Dube
Ens. Linguist Dr Papan Colex


Before our next orders we will use 100 credits to increase security to level 2 and 100 credits to increase engineering to level 2.

Now there is the matter of First Responder

Head to Beta 8 with intent to aid the alien vessel.

Dr Colex will for our contact with the signals from the signals from the aliens so we can prepare to communicate. Have Dr Dube ready the medical teams for surgery. Mr Farzid will be ready to serve as our first voice to these aliens as he may provide the necessary diplomatic tact to help provide calmness.

Captain Azarola will be aware that this will be a risky mission and there is no telling if we are going not face danger, at least from the instability of the alien ship's core.

Our first focus we will to rescue the survivors. Have our core command focus on medical provisions and getting the survivors on board. Security will be used to quickly attempt to board and bring the survivors onto our vessel; Dr Dube will be in charge of catering to medical needs.To ensure that can work engineering will focus on finding a way to access the ship.

Our second focus will be to scan the area for any reasoning why the ship ended up in this state. The asteroid would suggest a all too natural reasoning but we cannot afford to come to such conclusions as nothing is as dangerous as a unknown danger.

Should danger come in form of a hostile ship try to get as many aliens as possible from the damage vessel and retreat; we cannot afford a full confrontation.

Should the danger be a more natural threat then keep eyes peeled for any stray rocks.

Should the danger be from inside the vessel, via something they carried or someone... there will be a reason why the first dispatch of security will be a small vanguard while our engines will be primed just in case.

Remember though: this is a rescue mission. If any other Earth vessel come to help then ensure they understand the priority. Co-operation will be welcomed.

Mechanic usage: 3 points of our comms focused on this mission along will our 2 meds and (to be now) 2 security. 2 engine set as a defence measure. Command to focus on the operation to help boost. 2 science will aid in diplomatic communications. Engineering to set 2 on accessing the ship. All other features will remain on passive. Officer purposes detailed in above.
 
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ESS Colombus

Use 2 science points to attempt to verify if there are indeed life forms in the sector. If we can detect life forms in the sector, use 2 communication points to try and set up communication between these. However, we must keep our shields online in case the potential natives pose any threat, and we shall extend our shields to the Gravitas should that prove the case.
 
I think I shall need to drop, I'm sorry.
 
It appears that in Beta 8, there's already a number of ships aiding the ship. However, we can of course lend the Engineering and Scientific expertise, as well as our expert on Critical Ship Systems to aid in fixing the ship.
 
Move the Catalina to Gamma 3, naming the Galaxy "Ashley" and the planet will be named "Fishlake"

Spend 100 RCs on improving the Shields and Armor of the Catalina.

Optional: I'm not sure I can set up a conditional like this but; if there are no quests in the Ashley Galaxy, move on to Delta 4, naming it "Manti-La Sal"
 
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ESS Alamo

Get Your Rocks Off

The ESS Alamo will assist and monitor the situation with ESF construction ship lending both Engineering and Scientific expert if needed. Lt. Special Operative Cobalt Briggs with some (2) Security personal and 2nd Lt. Linguist Eve Williams will come along to assist with investigation of the asteroid. Ens. Medic Parker Samson will be on stand in cause situations goes awry.
 
ESS Tian Shan
Singalong

We shall be responding to the Singalong request. Both Lt Robert (Linguist) and 2nd Lt Michelle (Entertainer) shall attempt to decode the 'musical' messages and in turn shall convert captain Leon's diplomatic message into the appropriate code. We shall use the ships (2 comms) to attempt to project our message and utilise our engineering crew (1 eng and 1 command) to assist in sending our the message.
 
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