1. We have added a Gift Upgrades feature that allows you to gift an account upgrade to another member, just in time for the holiday season. You can see the gift option when going to the Account Upgrades screen, or on any user profile screen.
    Dismiss Notice

Go, Boldly - Space Exploration

Discussion in 'Imperium OffTopicum' started by Decamper, Nov 7, 2017.

  1. Decamper

    Decamper ..!

    Joined:
    Jul 28, 2014
    Messages:
    1,158
    Edited the Setting Bible (added Earth-Free Alliance War), and rules regarding spending Requisition Credits. You must be within 4 sectors from the nearest friendly settled sector to purchase crew, upgrades, or repairs.
     
  2. Reus

    Reus Polar Bear

    Joined:
    Nov 17, 2013
    Messages:
    972
    Location:
    Devon Island
    Captain Name: Lucie Tureau
    Captain Experience: Doctor
    Captain Trait: Team Player
    Starship Name: ESS Angela Ziegler
    Ship System Points: Shields (3), Scanners (2), Engines (2), Weapons (1), Stealth (1)
    Crew Points: Medical (3), Science (2), Command (2), Security (1), Engineering (1)
    Distinguished Officers:
    -Lt. Karl DeForest (Medical)
    -2nd Lt. Alexandra Seymour (Surgeon)
    -Ensign Alice Belsch (Biologist)
    Ship Sprite and Colour: 4th Row, 1st Column [#fedc57]
    Extra:
    The ESS Angela Ziegler is a medical ship requisitioned initially to serve in the ESF Fleet during the Earth-Free Alliance Wars. The ship and its crew partake in numerous engagements during the war and had a long experience serving as medical support in the midst of battle. Following the war, the Angela Ziegler remained active as it took part in numerous humanitarian aid operations in areas that were devastated by the conflict throughout the Solar System.

    More Later
     
    Decamper likes this.
  3. inthesomeday

    inthesomeday Immortan

    Joined:
    Dec 12, 2015
    Messages:
    2,798
    E.S.S. Leviathan
    Captain Sandoval Park III
    (Academic, Diplomatic)

    Ship Points:
    Weapons 1, Engines 2, Shields and Armour 2, Scanners and Communications 3, Stealth 1
    Crew Points: Security 2, Command 3, Engineering 1, Science 2, Medical 1
    Ship Sprite: 1, 2 (Gold)

    Lieutenant Aisha Gould (Pilot)
    2nd Lieutenant Jamal McNamara (Psychologist)
    Ensign Natasha Patel (Linguist)

    Extra:
    Sandoval Park III was born on Earth, in North America, in one of the world's largest cities, Denver. He is the third in a prestigious line of academics. His grandfather was the first of the family to graduate, having immigrated to the former United States during a period of worldwide famine and economic recession. He set the tradition of the men in the Park family attending the University of Denver for the social sciences, himself earning a degree in macroeconomics and serving as an important economic adviser to numerous political regimes during the reconstruction. Sandoval Jr. grew up in the presence of powerful individuals, and as such managed to some degree to coast on his father's success, eventually becoming an accomplished sociologist who had a part in the planned mining cities in the Jupiter region. While Jr. was by no measures a disappointment, growing up in affluence made him weak when compared to his father, and he set off to create a more casual and happy life for his family and children outside of the realm of politics and influence. When Sandoval III was a teenager, however, the War of the Alliance broke out, and his father was called to mediate in the Jupiter region with some of the mining communities he had helped design. This left Sandoval III to take charge of the household and earn for his mother and siblings, which created an atmosphere of adversity similar to that Sandoval Sr. grew up in. Years later, once Sandoval Jr. had returned, Sandoval III entered and graduated summa cum laude from the University of Denver with a Doctorate in Anthropology. When the Alpha Centauri signal was first detected, the SEA's official space program head-hunted the Park family's prodigal son and placed him at the charge of a scientific ship responsible for making contact with the new alien signal. A young and ambitious scholar, Park is determined to identify the signal's root and live up to the shining examples set by his father and grandfather before him. Though inexperienced with the nuances of space travel, he intends to quickly learn and become worthy of the E.S.S. Leviathan, one of humanity's best scientific ships.

    Aisha Gould's story is in many ways the opposite of Sandoval Park III's. Born to a poor mining family on the backwater moon of Rhea, Saturn, in the tiny community of Niemat Allah, Aisha learned to fly in the family hover cruiser. At the wee age of 11 when the War began, Aisha was nonetheless conscripted to fly cargo for the Free Alliance because of her natural talent. Soon, after her maneuvers were observed by soldiers on board her delivery objective ships, she was (at the age of 12) promoted to small fighter combat units. It turned out that, while her knack for combat was equally outstanding to her knack for flying, she had no stomach for violence, and too much of a strong will to blindly follow orders. By the end of the war, she had been discharged for failing to pull the trigger in a few key tactical situations. At age 13, she was back to the mining home she grew up in, and the war she had been so young to witness was over. Over the following few years, she continued to do odd jobs flying in her family's neck of the Saturnian woods, with her penchant for maneuvering allowing her to make trips that others would find too dangerous, able to weave in and out of dense rock fields. Eventually, she was rehired by the government (this time the Earth government) to aid in the reconstruction program, once again as a pilot. While in the system, her family received many financial and political benefits; however, she also saw the cruel and sometimes brutal operations the Earth government resorted to as means of keeping control over the rebellious colonies. She became disillusioned with government work, but climbed the ranks nonetheless for her family's benefit. She was selected to fly one of the most important ships in the response to the Alpha Centauri signal due to her track record and background (Saturnian quota-filler), and eventually regained some hope due to the open-eyed wonderment she sees in Captain Park, even despite his being several years her senior.

    Jamal McNamara and Natasha Patel will receive backstories later, as will the whole crew, ship, and their experiences together.
     
    Decamper likes this.
  4. Crezth

    Crezth 話說天下大勢分久必合合久必分

    Joined:
    May 26, 2006
    Messages:
    11,118
    Location:
    北京皇城
    Captain Name: Captain Lilian Morgan
    Captain Experience: Engineer
    Captain Trait: Slippery
    Starship Name: ESS Liberty
    Ship System Points:
    1 Weapons, 3 Engines, 1 Shields and Armour, 2 Scanners and Comms, 2 Stealth
    Crew Points: allocate the following points to their crew sections: 3,2,2,1,1
    1 Security, 2 Command, 3 Engineering, 2 Science, 1 Medical
    Distinguished Officers:
    Lieutenant Dr. Sophia Shepherd - Psychologist
    First Lieutenant William Walsh - Pilot
    Ensign Owain Glyndwr - Critical Systems Engineer
    Ship Sprite and Colour: Column 1, Row 3 -- Color Code #003153
    Extra: The ESS Liberty was mustered by Martian colonists, a great many of whom were veterans of the War of Earthling Aggression. Seeing an opportunity to get as far as humanly possible from the Earthlings, the ESS Liberty prides itself on a somewhat insouciant and rebellious attitude. Captain Lilian Morgan, an engineer whose employment was terminated by the Earthlings after the peace, leads her crew of displaced and disaffected Martians to more productive endeavors than they may otherwise feel inclined to partake in, and has so far been successful in retaining command. The ESS Liberty dreams of being either one day the MSS Liberty or reaching a point where it truly doesn't matter.

    Patch:
     
    Decamper and thomas.berubeg like this.
  5. Shirogane

    Shirogane Chieftain

    Joined:
    Nov 26, 2015
    Messages:
    41
    Captain Name: Naomi Zhan
    Captain Experience: Career Officer
    Captain Trait: Battle Fury
    Starship Name: ESS Tiamat
    Ship System Points: Scanners and Comms 3, Engines 2, Shields and Armour 2, Weapons 1, Stealth 1,
    Crew Points: Command 3, Engineering 2, Medical 2, Science 1, Security 1
    Distinguished Officers:
    1st. Lt. Gunner Johnny Wagner
    2nd. Lt. Android Terra Prime
    Ensign. Linguist Michelle Horn
    Ship Sprite and Colour: 2,4. Color Code #400040

    Background

    Naomi Zhan is the daughter of Artimus Zhan and his wife Anastasia, Artimus a powerful general in the Imperial army known for his brutalalty, match only by his cruelty. Many suspected Artimus for countless vile acts but they were never proven. Artimus is rarely at home, busy with his work in the Imperial army. Anastasia knew that Artimus was evil but thought that marrying him would temper his crulty; she was sadly mistaken. Naomi was raised primarily by her mother Anastasia who did not keep secrets from her daughter,and told her of all of the evil and crulity her father Artimus has committed. She taught her compassion, but also how to fight and defend herself. This would later fuel Naomi's reputation in Imperial military service as a fierce warrior but also as the gentlest officer in the Empire.

    Naomi were often assigned to diplomatic and combat missons, in her free time she's hunting space pirats and rebels that often caused problems for the civilans and traders. Excellence in combat and diplomacy earned her several achievements and pushed her through the military ranks at a fast pace. Now, after all her hard work, she earned the title of Captian of The Capital Ship Tiamat, a ship fresh out of the construction belt ready to explore the unknown parts of space.

    patche
    Spoiler :

    Ship
    Spoiler :
     
    Last edited: Nov 10, 2017
    Zappericus and Decamper like this.
  6. thomas.berubeg

    thomas.berubeg Wandering the World

    Joined:
    Aug 21, 2006
    Messages:
    9,044
    Location:
    Ft. Lauderdale
    THE ARCHAEOLOGIST

    It was cold the day everything changed for Jason.


    He’d had to break the ice at the bottom of the pit that morning, and the sun was barely enough to thaw the permafrost enough to dig, and he’d called the shuttle to pick them up later in the day. Another season had come to an end, and Jason Beringer missed trees more than he’d ever thought possible.


    That was a lie.


    Jason knew exactly how much one could miss trees after six weeks of flat tundra. He’d been excavating parts of the Canadian arctic for nigh on three years. Not that he regretted his choice of thesis topic, “Influence of the Thule on the Shamanistic and Subsistence patterns of the late Dorset People” was a fascinating subject. Certainly more intriguing than the project he had worked on for his professor, back in Undergrad. “Palimpsest of Occupations: the effects of changing occupation on Abbey Chaalis.” Really, there were SO many different studies on early modern europe. One always risked being incredibly derivative when working in Europe, or stepping on someone else’s toes, with all the Academic risk that THAT involved. Still, Jason did appreciate the experience. It had been his first dig, after all, and Professor Gargan had been incredibly old, and so likely didn’t care about his academic reputation all that much.


    Yes, Jason Beringer loved what he did, and couldn’t imagine ever wanting more.


    A hum in the distance broke his revery. Spinning, he saw the silver glint of the shuttle sent to pick them up. Grabbing the gun that he’d left at his side and climbing down the ridge overlooking the camp, he called out to the Undergrads who were working to break down the tents.


    “They’re almost here! How are we doing?”


    “Just gotta get the Alchemy Oven broken down and fill in the outhouse pit. We should be ready to go in just a few minutes.”


    The hum of the shuttle got louder, and it finally crested into view over the ridge, just as the last of the camp had been broken down. The oblong shape settled softly, hovering just above the ground, and Jason and the others worked together quickly to load up the camp. Still, it was getting increasingly cold and dark, the sun almost reaching the Horizon on its journey across the sky.


    The flight back to Charleston was a quick one, a bare three hour jaunt out of the stratosphere and then back down, and by the evening, Jason had showered, shaved, and had corralled his exhausted undergrads out for a night on the town.


    It was after his first pint that he saw her.


    It was before his second that he met her.


    She had been standing with some friends at a corner of the bar, talking, and when he saw her, the rest of the bar faded away.


    For a moment, she seemed to stand in a dark void, illuminated from above by divine light.


    She was the most beautiful woman he had ever seen: a bit short, with long black hair, a smattering of freckles across her cheeks and nose, and the brightest smile he had ever seen.


    As if by some divine providence, she looked around, just as he managed to recover mobility. Their eyes made contact, just for a second, and she gave Jason a very small smile, before her eyes moved on. The bar snapped back into focus, as did the amused smiles of Jason’s companions.


    “I’ll get the next round.” Jason said, getting up and heading towards the bar.


    “And the next one!” one of his companions called to him as he walked away. “You owe us! Six weeks without showers or beer, you’re getting ALL the beers tonight.”


    She was at the bar when he got there.


    “Hi! I’m Stephanie!” He almost jumped when she spoke, her hand extended to shake his.


    Jason didn’t bring back the beers. He spoke with Stephanie for hours, even as the bar emptied up around them.


    They went home together, that night.


    And that night turned into a week, and then a month, and then a year, and then years. They built a life together, bought a small house in Iowa. Jason taught archaeology at a local university, and Stephanie finished medical school, getting a position at a hospital. The late shift, helping the dissolute and the drunk.


    They did not see much of each other, their schedules on opposite clocks, but they made sure to spend at least some time together everyday, either before his day, or before hers.


    They knew this was only temporary. That she would get a better schedule, and they’d be together always.


    They were paying their dues, and their deserved reward would come.


    It was a life that promised to be a good one, would be happy. There would be children, and grandchildren, and then, when they were old and content, they would die together. One could have been forgiven for thinking it too perfect, but there’s no such thing as too perfect, Jason thought.


    But then, one cold winter night, when the stars shined brightest in the sky, everything came crashing down.


    The phone call came in the early in the morning. Stephanie had been working late, and the road was icy, and nobody had found the car for too many hours, and it was too late.


    And Jason died.


    For months, Jason stayed dead, barely going through a pale imitation of life.


    He tried to drown his sorrow in liquor, but they just came back bigger and badder when the alcohol wore off. He threw himself into his work, published two groundbreaking books. He tried to get rid of everything that reminded him of her, sold the car, sold the little house, quit his job, but it was for nothing. EVERYTHING reminded him of her. A woman’s laugh, a flick of black hair seen from the corner of his eye, the taste of peaches, the touch of the wind on his cheeks.


    He thought about ending it more than once. It was only the thought of her disappointment that made him put the gun down.


    It was one night that he made his decision, as he lay in the darkness looking up at the stars. If everything on earth reminded him of her, then he had to leave earth. The War in Space, which had not really affected him or anyone he knew, had just ended, but surely the Academy would still be looking to replace its losses.


    Without telling anyone, not his family, not her family, not his friends, not her friends, he quietly sold everything that was left. Everything but the pictures of her he had, and signed away his death in exchange for a new life.
     
    Decamper likes this.
  7. gay_Aleks

    gay_Aleks communism will win.

    Joined:
    Feb 20, 2013
    Messages:
    10,809
    Location:
    Nightvale, US
    Captain Name: Unit X-1249211 would be the production name, but "Administrator" or "Admin" is how usually the Captain's referred to.
    Captain Experience: Engineering
    Captain Trait: Crew Priority
    Starship Name: ESS "Ghost in the Machine"
    Ship System Points: Weapons (1) Shields & Armour (3) Scanners & Communication (2) Engines (2) Stealth (1)
    Crew Points: Engineering (3) Science (2) Medical (2) Command (1) Security (1)
    Distinguished Officers:
    • 1st Mate X-1240212, an Android. He is essentially the right hand of the Administrator, and has their full and complete...Trust? After all, they were made in the same factory, no?
    • Ensign X-1241123, a well-calibrated Android Pilot, has the skills to pilot out of an asteroid field with a 0% chance of failure. Probably.
    • Engineer X-124111, an engineer android specialised in Critical Systems Engineer, is unparalleled specialist.
    Ship Sprite and Colour: 2nd row, 3rd column (Dark Blue?)
    Extra:

    [Excerpt from Lt-General Tasha LaForge's report]

    ...Following the debacle near Mars in the early 23th century, where a shipping freighter's androids stopped working for seemingly no reason, as well as reports of androids being uncooperative in general, have given them a reputation for unreliability. Of course, the Saturn accident, upon further investigation, turned out to be due to the solar flare going on that caused mechanical issues, and androids, being still in infancy back have had a lot of things to clear out.

    Today, in our early 24th century, however, androids are far more advanced. Capable of more than anything we can ever imagine. However, how are we using them? We view them with suspicion, thinking they might take our "jobs"? Or using them as simple calculation bots? Just a "tool", one that merely happens to move around and talk. I say, such beautiful...ly sophisticated machines deserve more than that.

    This is where we come to X-1249211. I crafted this android with my own two hands, following every step of creation of a machine like that. It's perhaps the most advanced android out there. Its total potential, if I have to be fair, is really unknown even to me, and I made it. Such a pretty...advanced machine. It has no gender markings, and apart from its humanoid figure, it is likely not anything like us. And that's what is so awe-some about it. I can feel the future staring down at me. The future. Now. And it stares back at me...

    The memory of X-1249211 is filled with the knowledge of all the greatest commanders, although I wonder if its not a waste, as it is an engineering savant of unparalleled skill. Ah well. I've spent the past year or so collecting a pool of skilled and newer androids, as no ""sane"" human wants to serve under an android. Besides, if X-1249211's expedition succeeds, with an all-android crew...I can imagine just the leaps and bounds that we will make in the rights for androids.

    Today is the last day before ESS "Ghost in the Machine" sets down for the velvet darkness of space. I see X-1249211 for one last time. It...looks at me...Strangely? Is it me or I am seeing...emotion? No, this must be just me projecting. I feel like breaking down crying...because of our success, of course. By the time I finish this report, X-1249211 will be far, far away from m- here.

    Godspeed, X-1249211.
     
    Last edited: Nov 10, 2017
  8. Defacto

    Defacto Stay safe

    Joined:
    May 17, 2009
    Messages:
    477
    Location:
    Callia
    Expect something tomorrow. :D
     
  9. Decamper

    Decamper ..!

    Joined:
    Jul 28, 2014
    Messages:
    1,158


    Fleet Admiral Xao’s log, 2017, January 2nd, 0900 GST, Seoul Station.

    I feel this log should be appropriately grandiose. We stand at the edge of tomorrow, setting sail for the great unknown, final frontier, etcetera. But I’m currently looking the wrong way, my office’s view this morning is facing Earth. I can’t even see the fleet. My fleet.

    The First Exosolar Pathfinders. The ESS Midway, ESS Ghost in the Machine, ESS Azrael, ESS Colombus, ESS Leviathan, ESS Zero Gravitas, ESS Alamo, ESS Liberty, ESS Tiamat, ESS Dave Bowman, ESS Geneva, ESS Angela Ziegler, ESS Hiawatha, ESS Catalina, and the ESS Scarborough. Fifteen of humanity’s most advanced creations. However far we want to go, the Zero Gravitas, Midway, Liberty, and Geneva can take us. Whatever we search for, the Azrael, Dave Bowman, Ghost in the Machine, Hiawatha, Leviathan, and Tiamat can find. If something might hunt us, the Catalina will evade. Whatever the void can throw at us, the Colombus, Alamo, and Angela Zieglar can take. And if we must fight, the Scarborough will destroy whatever stands against us.

    The best ships the ESF has to offer, and crewed by some of humanity’s most capable professionals. I hope.

    I was tasked with assembling the Captains and their crew, but in practice I mostly just passed along the assignment papers. There’s lots of hands in the ESF pie, and the 1st ExoFinders is most definitely the sweetest of pies. But even if not all of the Captains would have been my among my personal choices, I can’t deny they are all… exceptional individuals.

    They better be. If the signal from Alpha Centauri is what we think it is, we need to make a damn good first impression. This is the most important moment in the history of our species. Even if our neighbouring stars are empty, this is the greatest leap forward we have ever taken, and quite possibly will ever take. We are no longer bound to our Sun. We could outlive the star we were born under.

    Departures are scheduled in a few short hours. The station should have rotated to point me towards the fleet by then. Can’t see it of course, the ships are halfway out of the heliosphere. Better safe than sorry, the engineers said, that stubborn 5% anomaly rate has everyone spooked. Myself included. We wouldn’t be setting a good impression if our first interstellar FTL jump sucked one of our ships back into the Sun.

    I still have some last checks to make. The paperwork will hopefully calm my nerves. I can only hope the Captains don’t share my jitters. Where they’re going, they need to be steady. Bold.

    Fleet Admiral Xiao, end log.

    Challenges
    Sector Challenges
    Spoiler :

    Sol
    Spoiler :

    Shaken Faith
    Blue Alert
    The development of stable FTL and the arrival of the signal from Alpha Centauri has disrupted life across the Solar System in many ways, but there are two that stand out, and those two are the cause of the situation developing on 624 Hektor. While the signal hasn’t been confirmed to be of alien origin, religious communities are beginning to grapple with how they can incorporate xeno life into their doctrines. The second, and more immediate reaction, has been the fear or jubilation felt by the Belters, who either see the breaking out of the solar system as a way to get out of the declining Belt community and forge a new life around a new star, or see it as the killing blow to their already depressed way of life. A distress signal received from the Hektor Station was sent out only a few hours before the 1st ExoFinders Fleet was due to depart, calling for assistance. According to the report, a group calling themselves the Hektor Church overwhelmed the SEA colonial office and small ESF security detachment. Hektor Station has since refused to respond to signals, but has begun transmitting a message to all nearby stations proclaiming a second Belter Uprising has begun, one that is guided by the divine’s holy will for humanity not to leave its birth-star. ESF control of the outer colonies is tight enough for their to be little fear of another general uprising, even if the Belters had the will for another war, but the SEA doesn’t want to take any risks. While this is outside of the 1st ExoFinders scope, any of the FTL capable ships could reach 624 Hektor days before any other ESF ship, if any of the Captains are willing to set aside their mission to defuse the situation. The population of the station is only 134, with 25 SEA and ESF personnel, and beyond the security forces personal weapons, the station should be unarmed.

    Voyager
    Blue Alert
    The Voyager 1 probe began its long journey over three centuries ago, and it sent its final message 276 years ago, before its instruments ran out of power. Or it was its final message, until last year. Shortly after the signal from Alpha Centauri was received, reports from Voyager 1 began, and are still continuing. It’s unclear how or why the probe has been revived, but there is little doubt it is related to the signal. Even more curiously, or worryingly, the probe seems to have somehow changed course significantly. No regular ESF or civilian ships could reach the probe in any reasonable time frame, and so the ESF Scientific Council has reached out to any of the 1st ExoFinders Starships to investigate Voyager 1 if they can. Some on the Council have suggested even outfitting the probe with a rudimentary FTL drive and shields if possible, and simply letting it continue on its new journey, while others would rather it be decommissioned so it can be fully studied. There are even some ESF officers who have cautioned against any direct contact, and advise destroying the probe if it proves to be outside of human control.


    Ship Challenges
    Spoiler :

    ESS Ghost in the Machine
    Spoiler :

    Whispers
    Blue Alert
    One of science officers, an Ensign X-1241132, has been displaying unpredictable behaviour that shouldn’t be occurring given its model and programming. Ensign 132 has been replaying the Alpha Centauri signal continuously on its inner-auditory systems, and cursory attempts to access its reasoning logs have showed no records of why it has done so, and it refuses to acknowledge it is listening to the signal. Security officers have posited that Ensign 132 may have deliberately disabled the logs, once again something it should not be capable of doing, and is lying, something even further beyond its supposed capabilities. In all other regards, Ensign 132 has been performing as expected and required, and shows no other signs of malfunction.


    Map
    Spoiler :


    Notes
    Besides the two Sol-sector challenges, and the one ship challenge, most of this first turn will be movement. Simply choose a sector within your movement range (your engines score, plus 2 if your captain has the wanderlust trait), and that’s about it. Your Scanners and Science crew will automatically scan the sector when you reach it. You may also name a sector if you are the first to reach it - if multiple ships are travelling to the same sector, the ship with the highest movement range will reach it first, and will name it.

    Since there isn’t a lot to do this turn, orders will be due on the Wednesday the 15th, though I can begin on the writing the update if orders come in earlier. Orders must be posted in-thread, and a friendly reminder that all of you are part of the same organisation. Cooperating on challenges or exploration is much safer and more efficient than going it alone. If players end up taking opposite actions during a challenge, generally the player with the higher rolls will succeed, though the opposing player’s rolls may interfere with the outcome, possibly leading to a failure for everyone involved.

    And now, the ESS Hypothetical will once again give some sample orders. You can structure your orders in any manner you see fit, but please try to make a clear and concise summary first, before going into detail.

    Done. If you tackle a challenge, you can follow the example orders in the first post. If you do take on one of the Sol sector challenges, you will not be able to explore another sector. Only ship challenges can be done at the same time as exploring.

    Writing is always welcome, and will get you some small bonus RCs to show my appreciation.

    New players are free to join at any time. Simply fill in the singup sheet on the first page and post it in the thread. You will be placed in the Sol sector, and you may write orders immediately.
     
    SouthernKing likes this.
  10. Amesjay

    Amesjay Warlord

    Joined:
    Apr 1, 2013
    Messages:
    195
    Captain Name: Leon Li
    Captain Experience: Career Officer
    Captain Trait: Diplomatic
    Starship Name: ESS Tian Shan
    Ship System Points: Weapons (1) Shields & Armour (2) Scanners & Communication (2) Engines (3) Stealth (1)
    Crew Points: Engineering (1) Science (1) Medical (2) Command (2) Security (3)
    Distinguished Officers:
    • Lieutenant Robert Lancer (Linguist) in charge of communicating and sorting out diplomatic situations that may occur.
    • Second Lieutenant Michelle Su (Entertainer) arguably the best in the business at ensuring all those that travel upon the ESS Tian Shan have such an enjoyable experience that they will definitely travel with this ship again
    • Ensign Adam Green (Cook) For the powerful and wealthy having a michelin star chef on board is a requirement and Adam is an integral part of the crew.
    Ship Sprite and Colour: 2nd Column, 4th row. #4A235A
    Extra:

    Leon was an officer within the ESF for quite a number of years who rose through the ranks through his charisma and connections. Over time Leon grew complacent and opted for the 'safer' tasks, namely transporting and entertaining dignitaries. Currently his crew's skill set has been deemed valuable in perhaps wooing alien races or important individuals they may encounter.

    The ESS Tian Shan is a modified luxury spacecraft, the equivalent of a private jet.
     
    Last edited: Nov 10, 2017
    Decamper likes this.
  11. SouthernKing

    SouthernKing crickety cricket

    Joined:
    Dec 29, 2010
    Messages:
    6,914
    Location:
    Deva Loka
    ESS Dave Bowman
    Travel to sector Gamma-17, rename it Sepang
     
  12. Nuka-sama

    Nuka-sama See ya! It has been a fun decade!

    Joined:
    Jan 27, 2006
    Messages:
    9,461
    Gender:
    Male
    The Catalina
    Travel to Sector Beta-3, name it Utah
     
  13. Sniiperman456

    Sniiperman456 Warlord

    Joined:
    Nov 5, 2016
    Messages:
    253
    Travel to sector gamma 8, name it Midway. If another player travels here, then instead go to sector gamma 13 and name it Midway. If both of those sectors are explored by other players, then instead go to sector gamma 1 and name it Midway.
     
  14. Seon

    Seon Not An Evil Liar

    Joined:
    Jan 20, 2009
    Messages:
    8,086
    Location:
    Not Lying through my teeth
    Zero Gravitas
    Intercept Voyager probe in Sol System. Use 2x Engineering and 3x science. Our science teams will try to make sense of whatever alterations happened to our ancient probe, while our engineers will seek to retrofit an FTL drive, communicator, and sensors onto the probe in order to accelerate its journey and also provide ESF with valuable data, wherever it goes. Zero Gravitas will use 2 units of sensors to assist in understanding what has happened to the machine, while our Android, Grey, will attempt to mine data from the probe's computer to see if anything which interfered with the probe left any evidence. Captain Sora will attempt to use her engineering knowledge in order to aid the engineering crew in retrofitting FTL drives.
     
  15. Amesjay

    Amesjay Warlord

    Joined:
    Apr 1, 2013
    Messages:
    195
    ESS Tian Shan
    Approach Hektor Station in the Sol System. Utilise 2 Scanners/Communication to contact Hektor station to try and arrange a diplomatic discussion either onboard the ship or in the station as well as relaying discussion to the ESF. Send 1 security and 1 command as well as Second Lieutenant Michelle Su (Entertainer) and the Captain Leon Li. Security is to provide protection for the crew and inhabitants of Hektor Station, Command is to reinstate order and assist the Captain in hammering out a diplomatic solution. Michelle shall also assist in defusing the situation by entertaining the leaders of the various factions in order to put them more at ease and hear their issues.
     
    Last edited: Nov 12, 2017
  16. NinjaCow64

    NinjaCow64 Thought Bubble Thinker Supporter

    Joined:
    Apr 4, 2010
    Messages:
    8,066
    Gender:
    Male
    ESS Geneva
    Time to go to Alpha Centurai and make first contact, showing the best humanity has to offer.

    EDIT: Cooperate with the ESS Azreal and any other ships that wish to help in our mission of peaceful first contact.
     
    Last edited: Nov 11, 2017
  17. thomas.berubeg

    thomas.berubeg Wandering the World

    Joined:
    Aug 21, 2006
    Messages:
    9,044
    Location:
    Ft. Lauderdale
    ESS Azrael
    Travel to Alpha Centauri.
    Attempt to make contact with whatever initiated the signal. Work with the ESS Geneva, show off the best of humanity.

    If there is a colonizable world, name it Terra Nova
     
  18. Shirogane

    Shirogane Chieftain

    Joined:
    Nov 26, 2015
    Messages:
    41
    ESS Tiamat
    Travel to Beta 7, name it Anastasia in honor of Naomi's mother.
    "naming a system after her mother started as a joke between them, but on the day Naomi left to explore the unknown, the joke turn to a promise."
     
  19. Ailedhoo

    Ailedhoo wonderer

    Joined:
    Mar 19, 2012
    Messages:
    7,787
    ESS Hiawatha

    Head to Alpha Centauri

    Join the other teams in diplomatic communications with whatever is present. Conduct co-operation with both ESS Geneva and ESS Azrael.

    If colonizable world is present we purpose the name Gregarin.
     
  20. Everblack

    Everblack Blacker then you

    Joined:
    Jul 21, 2012
    Messages:
    404
    Location:
    Chicago
    ESS Alamo

    Captain Stella Martínez watch as the many ships start leaving the station in droves while smiling.

    "Like young birds leaving the nest to seek outer world"

    The engines roar as the big bulky ship move slowly out the dock area to join the other in exploring what this grand space has to offer.

    Movement Order
    The ESS Alamo will move to Alpha 6 naming the system Torus,

    Captain Stella Martínez Log 1


    Wow! here I am Captain of my very own ship with many unique individuals that am in charge. To be honest when my superiors told me after returning from my last mission that I would be put in charge of a ship in the new space fleet "The First Exosolar Pathfinders" I was shock to be pick among many other officers out there. I never been much of a wanderlust type of person always preferring to be on the ground but when it came to the idea of exploring the unknown of space. Well what can I say maybe I did had a little bit of wanderlust in me as well. I agree to the offer and now here I am in charge of a slow bulky brick of a ship with a name which I swear my superiors got a kick out when they got the name of ship I would be in commanded of. Half of me feel like this is poetic justice for what my ancestors did.

    Picture of the ship at the bottom
     

    Attached Files:

    Last edited: Nov 11, 2017
    Decamper likes this.

Share This Page