Sabre
Cheftain
Open PTW 1.21
Ancient Age Spoiler
The Ancient Age Recap
The AA went fairly smooth. Salamanca was a 4 turn warrior/settler factory and Niagara Falls built the Forbidden Palace south of the coastal cattle. France had built a ton of wonders including the Great Library so they became my target of choice for a new palace. I decided to wait and let the techs build up while I milked my MWs for all they were worth. Carthage was first and the Great Carthaginian War lasted from 270bc - 30bc. The techs gained from Carthage propelled me to the Middle Ages.
Arabia
With Carthage gone (Hannibal decided to ally his one little city with Germany against India and died soon after) and all my MWs in the northwest I declared war on Arabia in 30ad. Arabia had some muskets making them a bit tougher. My lack of culture also started slowing me down and I had numerous flips. MWs stationed next to (but not in) captured cities usually within a turn of them flipping. In 110ad I had the GL Shenandoah created and killed on the same turn during Arabia's counterattack.
Luckily for me GL Cornplanter was created a few turns later and turned into an army. There was nothing worth building and it would be awhile before I would have my planned Capital in France. In 250ad I had Arabia on the ropes and I began eyeing India as my next target when Rome made a surprise declaration of war!
Rome
With much of my forces across the continent I call in Germany and Persia to help with the Romans. They didn't really do much other then soak up some of Rome's offensive units (mostly Legions.) Once I got a decent force across the jungle the Roman towns started falling fairly quickly. In 290ad I finished Arabia and I really wanted to concentrate my forces on one of my western neighbors so I stopped reinforcing my Roman forces and began building up to flood India. In 370ad GL Tecumseh is created and a little later I trade for peace with Rome, ending up with Chivalry in the process. With a GL ready for a Palace and 36 Knights immediately upgraded I changed my target to France.
France
Lucky break for me - India declared war on France 3 turns before I did. India's War Elephants and Frances' Knights and Cavalry duked it out a bit before I made my move. In 430ad I declare on France. The Knights cut through them like butter and in 480ad I capture Paris and the Great Library. 17 free techs!
In 520ad I had the last of the French cities taken. France avoids destruction for the moment with a wandering settler. New Salamanca is formed in the center of the French cities and the Palace is rushed there. France had a motherload of wonders - Great Library, Great Wall and Copernicus' Observatory in Paris, Shakespeare's Theatre in Lyons, Smith's Trading Company in Orleans and Sistine Chapel in Rheims.
India
It's cavalry time and India gets to go first. Declare in 560ad. The same turn Persia conquers Germany giving them control of the north and south parts of the eastern continent. Rome and I keep the two halves seperated. India goes smoother than the other civs. Cavalry is so much fun to play with, though this late in the game my time with them will be short. I decide to just raze the Indian cities this time and resettle on my own. A Persian settler manages to land in the south but otherwise I'm free to claim the Indian land at my lesiure. The Indian War lasts 8 turns and I turn my attention to the east.
Rome Part II
In 670 I redeclare on Rome. Rome poses no problem, but Persia is a huge different story. I needed to make a decision here on how I wanted to win the game. Domination or Conquest would involve slugging it out with Persia's Riflemen and not much later Infantry. Out of the peaceful victories Space has always been my favorite so that's what I target. GL Red Cloud is produced during the slow but uneventful war with Rome. Red Cloud decides to hang out in lovely Niagara Falls awaiting Scientific Method. In 880 I finally eliminate Rome. Now it's just me and Persia.
Iroquois at Peace
880 to 1415 saw a long stretch of peaceful research. With a large standing army necessary along my huge border with Persia I wasn't able to research at 100% but I came pretty close. For the first half of this stretch I was getting techs every 4 turns, but in 1275 I finally passed up Persia in technology and dropped to 6-7 turns. In 1340 Motorized Transportation was achieved and the tanks buildup that followed dropped my research to 8-9 turns. In 1415 it's decided we have the forces to crush the Persian threat and we demand Persia removes their troops - with the predictable result.
The Last War
South Persia faces the brunt of our attack while Infantry and Artillery hold the north and slowly take border towns. South Persia falls steadily to our tanks and I begin to really pay attention to the domination limit, keeping just the cities with wonders (there are many in south Persia.) In 1470 the south is conquered and my full attention heads north. Persia is crippled and the war goes into slow GL fishing mode. Sitting Bull, Shenandoah II and Cornplanter II all are created during the ending of the war. They rush the SETI Program, the Internet and the Cure for Cancer. In 1605 I trade peace to Persia for Sanitation and Amph War. Persia is down to just one tundra town in the north. Later they would slip a settler past my blockade when I fail to notice their borders expand.
Space
In 1645 I gift Persia to the Modern Age and trade for their free tech - Fission. Paris builds the Apollo Program in 1650 and it's just research and parts building from here. In 1786 the Iroquois launch and victory is achieved!
Firaxis - 8525
Jason - 7999
This was a really fun game and the first in a long time where I wasn't trying a 5CC. It was good to get back to some unbridled warmongering!
I don't see any faster Space wins in this thread but I'm sure someone's hiding in the shadows to snatch a medal from me. 
Ancient Age Spoiler
The Ancient Age Recap
The AA went fairly smooth. Salamanca was a 4 turn warrior/settler factory and Niagara Falls built the Forbidden Palace south of the coastal cattle. France had built a ton of wonders including the Great Library so they became my target of choice for a new palace. I decided to wait and let the techs build up while I milked my MWs for all they were worth. Carthage was first and the Great Carthaginian War lasted from 270bc - 30bc. The techs gained from Carthage propelled me to the Middle Ages.
Arabia
With Carthage gone (Hannibal decided to ally his one little city with Germany against India and died soon after) and all my MWs in the northwest I declared war on Arabia in 30ad. Arabia had some muskets making them a bit tougher. My lack of culture also started slowing me down and I had numerous flips. MWs stationed next to (but not in) captured cities usually within a turn of them flipping. In 110ad I had the GL Shenandoah created and killed on the same turn during Arabia's counterattack.

Rome
With much of my forces across the continent I call in Germany and Persia to help with the Romans. They didn't really do much other then soak up some of Rome's offensive units (mostly Legions.) Once I got a decent force across the jungle the Roman towns started falling fairly quickly. In 290ad I finished Arabia and I really wanted to concentrate my forces on one of my western neighbors so I stopped reinforcing my Roman forces and began building up to flood India. In 370ad GL Tecumseh is created and a little later I trade for peace with Rome, ending up with Chivalry in the process. With a GL ready for a Palace and 36 Knights immediately upgraded I changed my target to France.
France
Lucky break for me - India declared war on France 3 turns before I did. India's War Elephants and Frances' Knights and Cavalry duked it out a bit before I made my move. In 430ad I declare on France. The Knights cut through them like butter and in 480ad I capture Paris and the Great Library. 17 free techs!

India
It's cavalry time and India gets to go first. Declare in 560ad. The same turn Persia conquers Germany giving them control of the north and south parts of the eastern continent. Rome and I keep the two halves seperated. India goes smoother than the other civs. Cavalry is so much fun to play with, though this late in the game my time with them will be short. I decide to just raze the Indian cities this time and resettle on my own. A Persian settler manages to land in the south but otherwise I'm free to claim the Indian land at my lesiure. The Indian War lasts 8 turns and I turn my attention to the east.
Rome Part II
In 670 I redeclare on Rome. Rome poses no problem, but Persia is a huge different story. I needed to make a decision here on how I wanted to win the game. Domination or Conquest would involve slugging it out with Persia's Riflemen and not much later Infantry. Out of the peaceful victories Space has always been my favorite so that's what I target. GL Red Cloud is produced during the slow but uneventful war with Rome. Red Cloud decides to hang out in lovely Niagara Falls awaiting Scientific Method. In 880 I finally eliminate Rome. Now it's just me and Persia.
Iroquois at Peace
880 to 1415 saw a long stretch of peaceful research. With a large standing army necessary along my huge border with Persia I wasn't able to research at 100% but I came pretty close. For the first half of this stretch I was getting techs every 4 turns, but in 1275 I finally passed up Persia in technology and dropped to 6-7 turns. In 1340 Motorized Transportation was achieved and the tanks buildup that followed dropped my research to 8-9 turns. In 1415 it's decided we have the forces to crush the Persian threat and we demand Persia removes their troops - with the predictable result.

The Last War
South Persia faces the brunt of our attack while Infantry and Artillery hold the north and slowly take border towns. South Persia falls steadily to our tanks and I begin to really pay attention to the domination limit, keeping just the cities with wonders (there are many in south Persia.) In 1470 the south is conquered and my full attention heads north. Persia is crippled and the war goes into slow GL fishing mode. Sitting Bull, Shenandoah II and Cornplanter II all are created during the ending of the war. They rush the SETI Program, the Internet and the Cure for Cancer. In 1605 I trade peace to Persia for Sanitation and Amph War. Persia is down to just one tundra town in the north. Later they would slip a settler past my blockade when I fail to notice their borders expand.
Space
In 1645 I gift Persia to the Modern Age and trade for their free tech - Fission. Paris builds the Apollo Program in 1650 and it's just research and parts building from here. In 1786 the Iroquois launch and victory is achieved!
Firaxis - 8525
Jason - 7999
This was a really fun game and the first in a long time where I wasn't trying a 5CC. It was good to get back to some unbridled warmongering!

