Well, I think its 2 food, 2 shields + one commerce before mining. Mining should add 2 shields, but one is lost due to the despotic penalty - should still give 3 / turn.Kuningas said:It is +2 shields after mining?
Kuningas said:Turn4:
shields: center 2, mined BG 3x2, growth 2 = 10 (29)
food: 2xwines, 1x floodplain = +5
bed_head7 said:Once a settlement becomes a city, the shields underneath the city are counted. So cities founded on hills, plains, and bonus grassland get the extra shield, once they are actually cities.
[I think]
mad-bax said:You can read about them from a link posted in the GOTM reference thread.![]()
barbslinger said:Looks like an easy 4-turner then. We should be able to expand quite easily. Do horses upgrade to sams?
AlanH said:I guess you must have missed this link