GOTM43 - Pre-Game Discussion.

I think that's an fp wheat 2S and 1E of the starting location.

That could also make moving 1S a reasonable decision, as the expansion would include that bonus and not waste the wine on the hill.
 
:scan: You must have bionic eyes! But I think I see it now, too.
Food should not problem. That´s good, because I had some desert-starts lately...
 
Kuningas said:
Turn4:
shields: center 2, mined BG 3x2, growth 2 = 10 (29)
food: 2xwines, 1x floodplain = +5

Where does the extra shield in "center 2" come from?
 
Isn't the extra city center shield just for industrious civs? Japan is Militaristic/Religious, no?
 
Once a settlement becomes a city, the shields underneath the city are counted. So cities founded on hills, plains, and bonus grassland get the extra shield, once they are actually cities.

[I think]
 
bed_head7 said:
Once a settlement becomes a city, the shields underneath the city are counted. So cities founded on hills, plains, and bonus grassland get the extra shield, once they are actually cities.

[I think]

In other words, at size 5 it is one and at size 7 it is 2
[I guess]
 
mad-bax said:
You can read about them from a link posted in the GOTM reference thread. :)

Unfortunately, there are no pictures. But since it is a mountain, it is goats and not sheeps. There are two types of goats, young ones and adult ones. Adult ones are better because they give +s. I guess we have adult goats because of that small bluish brick in top left corner, which most likely specifies an extra shield.

This make sw mountain very productive spot, after mining we will get 3s in despotism and 4s after and we do not need extra food from other tiles to support a guy working at this Fujiayama.
 
Looks like an easy 4-turner then. We should be able to expand quite easily. Do horses upgrade to sams?
 
AlanH said:
I guess you must have missed this link

Yes, I did miss it, :thanx:

I kept thinking about Fujiyama and I would like to provoke a discussion regarding it. I am wondering if the following way of reasoning makes any sense:

This is a) crowded map; b) diety.
As a result a large part of land will be occupied by AI right in the beginning.
In such situation, are a settler factory and high food production as important as in other games?

On another hand, mining Fujiyama will take 18! turns. However, when mine is completed, we will be able to produce a warrior per 2 turns with only two citizens. Or a warrior per turn with mined bgs and 4 citizens.

What should our worker do, irrigate wines and flood plains as usual or mine Fujiyama instead? Does it sound too radical?

edit: changed "mine wines" to "irrigate wines" as correctly spotted by Killercane.
 
Ack.
I'm not sure I want to do this.
This may be the game to get the Civ3 monkey off my back.
Spectator, perhaps.
 
@ Solenoozerec- Definitely TOO radical, but good thinking outside the box. I assume you mean water the wines. you can water a couple wines and mine the BG with those 18 turns. A thought however is an early pre-settler worker with all that food, who could then help mine the second BG and then do the mountain task. Thats not counting forest chops for a granary. Christ Im getting lost counting turns here.

Hmmm I just got waxed at 3200 BC by two Ottoman warriors and 2 spears in a test game. This one might be very good or embarrasingly bad.
 
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