Govern and make war

Well I must open a topic on my forum

I prefer cause here i want only announce new versions, cause debugging take more posts.

(No problem for these posts.... but better on the website ;))

Well I have opened a topic here http://civs.org/viewforum.php?f=4
 
When some "official news".

I work on a new version that will add at minimun 3 civs and for the maximun 5. For now the 3 civs integrated are mayans, vikings and macedonian. I think about cartheginians and also mongols. Don't know yet if I would integrate the 2 last.

There would have more units in this version and I have worked a little to improve graphics mod.

I have wanted to work on civilopedia but definitively i need someone to do that... :(

I have corrected some other things..... many other things....

For now there are two corrections on the version 1.10
KittyBush correction
Mech Walker correction
 
I am trying to download the graphics pack from your website, it does not. It says it cannot find it. Help? Thank you.
 
so I can only download the graphics pack if I'm a Viking-man like you? :~(
 
You know what I'd like to see--the usability pack added to this mod! I tend to delete every mod that doesn't let me see those little blue lines and numbers that tell me how many times a unit can be upgraded.

And this particular mod is a PAIN to delete! LOL!
 
yes Mushpuppy but I ve got too many things to do :D

If someone make the files it would be a pleasure to integrate this.
But I don't think I can do that for now.

Lasher has began a work on the civilopedia. So you will have a beginning (hmmm... very advanced the beginning) of a GMW civilopedia at the next release that will come soon.
 
New version after a long work on it...
You can find it on the first post off course.

GMW version 1.20
____________________________________________________
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Version 1.11 Beta

Integration of the correction of Kittybush
Some corrections on most units (pillage and upgrade feature)
Corrections of some upgrade (F15, Jetfighter)
Dreadnought avalaibility for spain and celts.
Spain is now in mediterranean group
Modern marine upgrade to laser infantry.
Laser infantry upgrade to Trooper. Trooper upgrade to plasma soldier.
Mech infantry upgrade to Mech walker. Mech walker upgrade to Mecha.
Aztec monk and prophet upgrade to priest

Add (units):
Dropship
Conquistador (now mounted unit, graphics from Jimmyh)
Mayan plumed archer (mayan unit)
Mayan warrior (mayan unit)
Raiders (viking unit)
Longboat (viking unit)
Eastern spearman (same as spearman)
Phalangite (spearman for mediterrannean civs)
Mercenary cavalry (between monks and bandit)
Peltast (macedonian unit)
Broad wordman (macedonian unit)
Trooper
Hover tank
Laser infantry
Guard (spearman same graphic for europeans civs)
halberdier (replace pikeman for europeans civs)
Longspear man (replace pikeman for mediterraneans civs)
Aztec monk
Barbarian galley
Crawler
Afrowarrior (replace vutwamini)

Graphics (now new graphics):
Celt warrior
Sail
Galley
Modern artillery
Barbarian

New civilizations: Mayans, Vikings, Macedonians

New technology:anti gravity

TEST Tundra and desert terrains doesn't permit cities build.

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Version 1.12 Beta

Corrections of the technologies costWork on units icon
Integration of the new Tittle.pcx done by Overseas

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Version 1.13 Beta

Corrections:

Eastern spearman, Raiders added at last beta
Removing Trooper
Veritech correction
Napoleon correction (maybe)
Correction of Theocracy, despotism correction

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Version 1.14 Beta

New units:

Horde (mongol)
Chu-ko-nu (Chinois)
Laser Tank
Longsword man (Carthaginois)
Elephant archer (Carthaginois)

New graphic:
Modern infantry

New leader:
Eisenhower

New civilizations:
Carthagenians
Mongols
Ottomans

Other:
Correction of popHeads.pcx
Riders'move raised to 2 (not the chinese special unit now)
As I have got no other units for ottoman for now I have put as second special unit Arab horseman. Also the mongols share special units cho ko nu (until I ve got a better unit for them) with China.
War elephant have reappeared.
Desert and tundra can't have cities

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Version 1.15 Beta

Leaderheads:
Correction of Napoleon bug
Ghenghis Khan added

Units:
Correction Mecha
Correction Janissary
Sounds for some units
Correction Conquistador
Royal gaellon (Lasher)
Corrections tanks, armor etc... (Lasher)

Civilopedia:
Version 1.00 integrated (Done by Lasher)

Ressources and terrains:
Hill correction
Jade correction
Tundra now can be colonized (cancelling of 1.13 changes)

Other:
Correction of natives americans list (Overseas)
Little correction of Marble pack (Overseas)
Oracle correction (can be build without theocracy government)
Fascism correction (War weariness)

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Version 1.20

Corrections:
Ghenghis Khan that had same name files as Ghandhi.
Integration of the Ephack's Heavy Battleship
Integration of the correction of the interface done by Overseas
Some unit corrections

Civilopedia:
Integration of the version 1.05 (see forum for changes)
 
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