New version after a long work on it...
You can find it on the first post off course.
GMW version 1.20
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Version 1.11 Beta
Integration of the correction of Kittybush
Some corrections on most units (pillage and upgrade feature)
Corrections of some upgrade (F15, Jetfighter)
Dreadnought avalaibility for spain and celts.
Spain is now in mediterranean group
Modern marine upgrade to laser infantry.
Laser infantry upgrade to Trooper. Trooper upgrade to plasma soldier.
Mech infantry upgrade to Mech walker. Mech walker upgrade to Mecha.
Aztec monk and prophet upgrade to priest
Add (units):
Dropship
Conquistador (now mounted unit, graphics from Jimmyh)
Mayan plumed archer (mayan unit)
Mayan warrior (mayan unit)
Raiders (viking unit)
Longboat (viking unit)
Eastern spearman (same as spearman)
Phalangite (spearman for mediterrannean civs)
Mercenary cavalry (between monks and bandit)
Peltast (macedonian unit)
Broad wordman (macedonian unit)
Trooper
Hover tank
Laser infantry
Guard (spearman same graphic for europeans civs)
halberdier (replace pikeman for europeans civs)
Longspear man (replace pikeman for mediterraneans civs)
Aztec monk
Barbarian galley
Crawler
Afrowarrior (replace vutwamini)
Graphics (now new graphics):
Celt warrior
Sail
Galley
Modern artillery
Barbarian
New civilizations: Mayans, Vikings, Macedonians
New technology:anti gravity
TEST Tundra and desert terrains doesn't permit cities build.
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Version 1.12 Beta
Corrections of the technologies costWork on units icon
Integration of the new Tittle.pcx done by Overseas
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Version 1.13 Beta
Corrections:
Eastern spearman, Raiders added at last beta
Removing Trooper
Veritech correction
Napoleon correction (maybe)
Correction of Theocracy, despotism correction
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Version 1.14 Beta
New units:
Horde (mongol)
Chu-ko-nu (Chinois)
Laser Tank
Longsword man (Carthaginois)
Elephant archer (Carthaginois)
New graphic:
Modern infantry
New leader:
Eisenhower
New civilizations:
Carthagenians
Mongols
Ottomans
Other:
Correction of popHeads.pcx
Riders'move raised to 2 (not the chinese special unit now)
As I have got no other units for ottoman for now I have put as second special unit Arab horseman. Also the mongols share special units cho ko nu (until I ve got a better unit for them) with China.
War elephant have reappeared.
Desert and tundra can't have cities
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Version 1.15 Beta
Leaderheads:
Correction of Napoleon bug
Ghenghis Khan added
Units:
Correction Mecha
Correction Janissary
Sounds for some units
Correction Conquistador
Royal gaellon (Lasher)
Corrections tanks, armor etc... (Lasher)
Civilopedia:
Version 1.00 integrated (Done by Lasher)
Ressources and terrains:
Hill correction
Jade correction
Tundra now can be colonized (cancelling of 1.13 changes)
Other:
Correction of natives americans list (Overseas)
Little correction of Marble pack (Overseas)
Oracle correction (can be build without theocracy government)
Fascism correction (War weariness)
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Version 1.20
Corrections:
Ghenghis Khan that had same name files as Ghandhi.
Integration of the Ephack's Heavy Battleship
Integration of the correction of the interface done by Overseas
Some unit corrections
Civilopedia:
Integration of the version 1.05 (see forum for changes)