Pre-turn: Since we can't open diplomatic relations with the Aztecs or Babs it's probably not time to start in on the Germans yet. Try converting some taxmen to scientists to see if it would reduce our research speed but it has no impact. Keep the scientists since it may help once SETI is finished. MM Rojo to get SETI in 2 versus 3. Find a empty ivory tile and build a colony on it. Move some units towards an Aztec mountain that has rails to get to it and plant a airfield to pillage it. Locate a wine tile as well but I'll need a road to get to it so two turns. Hit a hut trying for some promos and collect 25g. Notice the
Germans have another uranium at Niagra Falls(south of our new ivory colony) and Sardica(south near Byz and old American cities) so they'll have resources regardless it seems. Not that they're real close but they have 30% of world area and 46% of pop.
Check the tech picture.
We need
Superconductors for fuel cells (uran) and life support(alum)
Syn fibers for storage (alum) and exterior (alum/rubber)
Nuke power to Laser and party lounge (alum)
Miniturization and laser for Robotics and stassis (alum/uran)
IT Byz MA with Babs against us then they do the same against the Germans. Hits sign a MPP with Babs and then sign MA against us then do the same against the Germans.
1655 The Babs will talk now. Aztecs are not talking.
Germans get superconductors and don't have units in our territory anymore.
Attempt a safe steal and we're not successful but our spy gets away. Attempt a second steal and we're successful. Well that's unfortunate they researched up that path but who'd guess. Trade superconductors to the Iroquois for their bank 3196g. I debate whether to turn on research to syn fibers which will take 22 turns at -308gpt and we have 36992g now. Hmm...decide to wait a turn and see if SETI will help much. Switch Bouncing Bucket to Life Support and rush it with Kim Il Sung. Nampo will finish fuel cells in 2. Move on the aztecs leader farming and luxs. There's two that will help us. Take a open take with an elite. Block some Celts that are near one of our rubber colonies
IT
Germans start Manhattan Project.
[b[1660[/b]
Life support completes our 5th part. Lose one elite tank to a tank but get 5 other elite victories taking Teayo and 32g. Plant our new wine colony and bomb some roads around it. Investigate Leipzig for 396g.
Manhattan due in 20 and it also reveals 4 uranium and only one oil. If I hire all scientists I can get syn fibers in 19. I'm still not sure this makes sense at 308gpt deficit. Keep research off.
IT Hittites and Byz MA vs. Celts. Germany and Aztecs make peace.
1665 Fuel cells complete our 6th part. Bombard Tlaxcala. Take two units but lose a vet tank. Wait for next turn.
IT Byz and Celts make peace.
1670 Bombard Tlaxcala again. Take a infantry with an elite and then a TOW and get another MGL. Send him home. Take the city and a couple new arty. Aztecs still won't talk.
IT Germans spice deal expires. With our new luxs I don't renew.
1675 Bombard Tula and take two units with our army.
ITLose one of our wines colonies as the Aztecs counter at a few places. The Byz are finished off by the Germans.
1680 Reestablish the wines. Lethal bombard two TOWs at Tula and walk into the city. Bombard Tenochtitlan and lethal bombard another. Aztecs will talk but I'd prefer to grabs the silks. Notice we've lost one of our dyes colonies to Celt border expansion. Nearly taking our oil too.
IT Get hit with a tank randomly but win.
1685 Bombard Teno and actually lethally bombard one unit. Take 5 other with a promo. Raze the city and MoM with it. This opens up space for silks and if we want another rubber.
IT Lose a mech to a tank another redlines but wins.
1690 Raze another city which I can't remember what it's called. Move on Caliztlahuaca for more oil. Stinkin' Germans move a work onto the empty rubber spot for a colony.
IT Babs and Aztecs peace.
1695 Take Caliz and open some additional space. Should have more oil and possibly incense next turn.
IT Iroquois and Aztecs make peace.
1700Take Tlatelolco but lose one elite tank follow with Huexotla since it's within arty range and will give us another gems and oil.
Summary
I'll stop here. We can either finish off the Aztecs or stop here and prepare for the Germans. There's some bombers that can be moved as well as a worker who's on one of the two incense sources. I'll leave it to Buce to decide. I didn't feel real strong about researching. We should discuss whether we want to do this or not. The Germans are the only ones capable of researching at this point but we're no prize on the research front. There's still 7 turns left on the MA with the Germans against the Babs. There's lots of barbs running around in the darkness so protect your workers and use them for easy promotions.