Grammar, Style and the Colopedia

i have to little bugs in the plains branch in the pedia
1 veteran light artillerist in the strategy part of the text is a broken link to colonial militia .pic no existing link
2 canal pedia page in the background part of the text 2 capital letters first should be out of the German text . pic text 1
 

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UK supermarket shelves have Rapeseed oil. ... Doggedly marketed in an environment where traditional fats such as butter were on the wane, canola became very popular in North America. The European Community (as was) offered large subsidies to farmers growing rapeseed through the 1980s. In the UK, where its name rather works against it, commodity rapeseed oil is usually sold as vegetable oil."

It seems the two of you strongly prefer “rapeseed”. This is not the hill I'm prepared to die on. I'll go along with “rapeseed”.

I was of course shocked and dismayed, @ConjurerDragon, to be called a censor. If however you're using hyperbole to make a point I can understand that.

Mentioning 1984 makes me think of sexcrime where romantic consensual sex is outlawed. You're certainly right that simplifying language helps everyone focus during the Two Minutes Hate.

No one is trying to be a doubleplusgood duckspeaker. For most of the English-speaking world rapeseed simply looks weird. That fact is acknowledged in the article @MrNulll quotes: “In the UK, where its name rather works against it, commodity rapeseed oil is usually sold as vegetable oil.” We are all held captive by our marketing boards.

Words have a literal meaning but they also have a connotation, an emotional meaning.

So Canola oil is more than just a name change. It is very different to the oil produced centuries ago.

I realize canola is an anachronism but when games load we sometimes see Custer's last speech which he delivers a century after this game ends. It's a game, not a history test.

Someone who would prefer to rename plants because their names sound similar to a crime would not be touching a game like Colonization in the first place with a 10 foot pole because it contains slavery and "glorifies colonialism".

Civ4: Colonization didn't glorify colonialism but it was uncritical. TAC on the other hand is quite critical, in depth and with wry humour. That got my attention. It's why I've stayed involved, to be true to that tradition.

Some features make me wince, looting burial grounds in particular, but I'm not a purist and it happened, like slavery. Examining something isn't the same as supporting it. If a game can be a trigger to think about difficult ideas, so much the better. It would be monotonous if we always agreed.

Since it sounds like you, @MrNulll, know quite a lot about rapeseed, it would be great if you wanted to write a few lines for the Colopedia. We have a lot of new yields to describe and when someone is familiar with the product, the result is always better.

There are two parts, strategy and background. Here's a typical entry, for barley:

<English>[TAB]BARLEY[\H1][PARAGRAPH:2][BOLD]Strategy:[\BOLD][NEWLINE][COLOR_HIGHLIGHT_TEXT]Barley[COLOR_REVERT] can be grown on flatlands on [LINK=TERRAIN_GRASS]grass[\LINK] or [LINK=TERRAIN_PLAINS]prairie[\LINK] terrain. To make a colonist produce barley, assign him to the [LINK=PROFESSION_BARLEY_FARMER]barley planter[\LINK] profession.[NEWLINE]Barley production is highest on plots bearing the [LINK=BONUS_BARLEY]barley[\LINK] bonus, and can be increased by building [LINK=IMPROVEMENT_FARM]farms[\LINK] on barley-producing plots and employing [LINK=UNIT_FARMER]expert farmers[\LINK]. These experts can be trained in Native villages or hired in Europe.[NEWLINE]Barley is the raw material for making [LINK=YIELD_BEER]beer[\LINK].[PARAGRAPH:2][BOLD]Background:[\BOLD][NEWLINE][COLOR_HIGHLIGHT_TEXT]Barley[COLOR_REVERT] is one of the oldest types of grain humanity knows. It is not as good for flour as wheat but is very well suited for making [COLOR_HIGHLIGHT_TEXT]beer[COLOR_REVERT].</English>

In this case “Background” is only 28 words but 100 words is more common, even longer in a few cases.

As you can see “Strategy” has more links and requires game experience but you already have some of that and, as I'm sure you've noticed, everything that's written gets checked. You need a bit of a thick skin but it can be gratifying if you're interested.
 
...

I was of course shocked and dismayed, @ConjurerDragon, to be called a censor. If however you're using hyperbole to make a point I can understand that.

I did not mean you, personally, but all people generally who would rename Rapeseed to Canola just to prevent having to think about something that is actually unrelated.

Mentioning 1984 makes me think of sexcrime where romantic consensual sex is outlawed. You're certainly right that simplifying language helps everyone focus during the Two Minutes Hate.

No one is trying to be a doubleplusgood duckspeaker. For most of the English-speaking world rapeseed simply looks weird. That fact is acknowledged in the article @MrNulll quotes: “In the UK, where its name rather works against it, commodity rapeseed oil is usually sold as vegetable oil.” We are all held captive by our marketing boards.

And since when is that so? When a name could be used for centuries and then suddenly people take offence for that very name, without changing anything else regarding the crime they connect to the name, that goes a long way towards censoring just to feel better for everyone - without having achieved anything at all for those who actually suffer from the crime, except to prevent thinking about them.

Words have a literal meaning but they also have a connotation, an emotional meaning.

Ahem. The Queen´s English is not to be tampered with by emotially unstable peasants. :queen:
If someone becomes emotional, that person should be educated that the name rapeseed has nothing to do with the crime and is not even linguistically connected.

I realize canola is an anachronism but when games load we sometimes see Custer's last speech which he delivers a century after this game ends. It's a game, not a history test.

Not? Now all the fun is gone for me... :rolleyes:

Civ4: Colonization didn't glorify colonialism but it was uncritical. TAC on the other hand is quite critical, in depth and with wry humour. That got my attention. It's why I've stayed involved, to be true to that tradition.

Please note that I did put glorify colonialism in " " to emphasize that there are people who accuse games or movies of doing that. Usually the same crowd who reacts emotionally instead of intelectually to a name like rapeseed and thus would probably not be playing Colonization in the first place.

Some features make me wince, looting burial grounds in particular, but I'm not a purist and it happened, like slavery. Examining something isn't the same as supporting it. If a game can be a trigger to think about difficult ideas, so much the better. It would be monotonous if we always agreed.

I agree. :thumbsup:

Since it sounds like you, @MrNulll, know quite a lot about rapeseed, it would be great if you wanted to write a few lines for the Colopedia. We have a lot of new yields to describe and when someone is familiar with the product, the result is always better.

Perhaps add a few lines in the description of rapeseed oil that explains what the difference between the historical rapeseed oil and the nowadays preferred Canola is so that future players get an explanation ingame why we use the historical one?
 
For most of the English-speaking world rapeseed simply looks weird. That fact is acknowledged in the article @MrNulll quotes: “In the UK, where its name rather works against it, commodity rapeseed oil is usually sold as vegetable oil.” We are all held captive by our marketing boards.

Words have a literal meaning but they also have a connotation, an emotional meaning.

I'm used to seeing rapeseed oil on shelves, so to me it doesn't look weird. It certainly doesn't have an emotional impact. I fully appreciate we have a different perspective based on where we live.

My main concern is still that modern rapeseed, canola and vegetable oils (rapeseed and canola are vegetable oils) sold as cooking oils are not the same product as historical rapeseed oil. I agree with ConjurerDragon that a few lines explaining the difference would be a sensible solution.
 
Since it sounds like you, @MrNulll, know quite a lot about rapeseed, it would be great if you wanted to write a few lines for the Colopedia. We have a lot of new yields to describe and when someone is familiar with the product, the result is always better.

Your entries are far better than anything I could come up with, but if you still need a few extra lines I adapted some of the article.

For rapeseed you could add this line:

Rapeseed was probably introduced to Western Europe by the Romans. In the middle ages, farmers discovered that it was a good break crop to keep weeds down and improve the soil.

And for rapeseed oil:

Historical rapeseed oil was rarely eaten by humans. The old strains were horribly bitter and contained high levels of toxic erucic acid. The oil was used in animal feed for centuries and as a lubricant during the industrial revolution.

In the 1970s, farmers developed new strains of rapeseed with low levels of erucic acid. The resulting palatable oil became known as canola oil in North America, and is widely marketed as a cooking oil today.
 
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if you still need a few extra lines I adapted some of the article.

I've used most of your words for the Pedia and Strategy entries in the Yields branch in the New Yields document.

Most of the new yields don't have text yet. There are a lot of new yields, it's a big job and I'd like to see Plains released before diving in. We don't want to get too far ahead of ourselves.

Here are the .xml Pedia and Strategy entries for rapeseed:


<Tag>TXT_KEY_YIELD_RAPE_PEDIA</Tag>
<English>[TAB]Rapeseed[PARAGRAPH:2][BOLD] >The Romans introduced rapeseed to Western Europe. During the Middle Ages farmers used it in crop rotation to keep weeds down and improve the soil.[PARAGRAPH:1]Rapeseed oil was rarely eaten by humans. The old strains were horribly bitter and contained high levels of toxic erucic acid. The oil was used in animal feed for centuries and later as a lubricant during the Industrial Revolution.[PARAGRAPH:1]In the 1970s farmers developed new strains of rapeseed with low levels of erucic acid. This palatable oil, canola oil, is widely marketed in North America today as a cooking oil.</English>
<German>[TAB]Raps[PARAGRAPH:2][BOLD] TODO, anderen Yield Eintrag als Beispiel nehmen</German>
</TEXT>
<TEXT>
<Tag>TXT_KEY_UNIT_RAPE_PEDIA</Tag>
<English>The Romans introduced rapeseed to Western Europe. During the Middle Ages farmers used it in crop rotation to keep weeds down and improve the soil.[PARAGRAPH:1]The old strains were horribly bitter and contained high levels of toxic erucic acid. Rarely eaten by humans, the oil was used in animal feed for centuries and later as a lubricant during the Industrial Revolution.[PARAGRAPH:1]In the 1970s farmers developed new strains of rapeseed with low levels of erucic acid. This palatable oil, canola oil, is widely marketed in North America today as a cooking oil.</English>
</TEXT>
<TEXT>
<Tag>TXT_KEY_UNIT_RAPE_STRATEGY</Tag>
<English>>Rapeseed oil was rarely eaten by humans since it was horribly bitter and contained high levels of toxic erucic acid. The oil was used in animal feed for centuries and later as a lubricant during the Industrial Revolution.</English>[/H1][/H1]
 
This palatable oil, canola oil, is widely marketed in North America today as a cooking oil

Remember, people from the UK have no idea what canola oil is, so the assertion that the palatable oil is canola oil might cause confusion. I suggest:

This palatable oil, commonly known as canola oil in North America, is widely marketed as a cooking oil.

It is more neutral that way for people from North America and the UK.
 
I've changed the line as you suggest, except I left out "commonly", just to minimize adverbs.

Am I right then in thinking that rapeseed oil in the UK is chemically identical to canola oil in Canada?
 
I've changed the line as you suggest, except I left out "commonly", just to minimize adverbs.

Am I right then in thinking that rapeseed oil in the UK is chemically identical to canola oil in Canada?

It is essentially the same yes. All the UK supermarkets stock their own brands (if you are interested try a google image search for tesco/asda/aldi rapeseed oil).
It almost certainly has nowhere near the market share of canola in US/Canada. Canola marketing never reached the UK. It is pretty much unknown here.
 
You probably saw the discussion I was having with Kendon and ConjurerDragon about rapeseed and canola. Although Rape is not incorrect, it is probably best in English to go with Rapeseed/Rapeseed planter and Rapeseed Oil.

Thank you for paying close attention. I did notice “Rape” and in my opinion it does go too far for the English text, but the Yields branch is still under construction so I haven't been doing much there yet.

There are two branches ready to release before Yields: Release candidate 3.0.2 and Plains. The Plains English text is complete and polished, though typos could still pop up once gameplay is widespread.

Release candidate 3.0.2 sounds like it's ready. Devolution has been using the develop2 branch for bug swatting.

I haven't conformed the Plains English text to either Release candidate 3.0.2 or develop2. I don't want to add any potential bugs to Release candidate 3.0.2.

If you want to get more involved, I know map design is a priority. Programming is the big demand but I don't think it's simple, more a matter of improving and troubleshooting code done by earlier professional programmers.

I don't program, unless you call updating XML programming. My background is local newspapers and magazines, ancient media your grandparents may remember. I got started here because it's a chance to see behind the curtain, to learn what makes a game work, and so far it's been what I wanted.

Every so often, less so now, I face fierce criticism. For example, Windows started changing the line end code as a default. When I added a line, which I did a lot, that crashed the game and it took a while to figure out.

After working on this mod for a while I see how passionate people are. One moment they're furious and the next moment they're your very good friend. It helps to have thick skin. That way you're still around when the compliments start coming.

Further to rapeseed and canola I was just at the Calgary Stampede where I told the young woman at the canola display it's not sold in Britain. She turned out to be a marketing student writing a paper on computer games. It's surprising how things connect.
 
“The Dawn of Everything” reviews the development of civilization world-wide, mainly using archaeology and local records. It includes several colonial-era quotes from “The Jesuit Relations and Allied Documents”, 1610-1791, which also has earlier conversations.

Here are three contemporary Indigenous quotes, which I've added to the loading page sequence:

We never bring lawsuits against one another. And why do we never bring lawsuits? Well, because we made a decision neither to accept or make use of money. And why do we refuse to allow money into our communities? The reason is this: we are determined not to have laws – because, since the world was a world, our ancestors have been able to live contentedly without them. --- Kandiaronk, Wendat Chief, 1703

Money is the father of luxury, lasciviousness, intrigues, trickery, lies, betrayal, insincerity – of all the world's worst behaviour. Fathers sell their children, husbands their wives, wives betray their husbands, brothers kill each other, friends are false, and all because of money. In the light of all this, tell me that we Wendat are not right in refusing to touch, or so much to look at silver? ---Kandiaronk, Wendat Chief, 1703

Why does Maxixcatzin deem these people gods, who seem more like ravenous monsters thrown up by the intemperate sea to blight us, gorging themselves on gold, silver, stones and pearls; sleeping in their own clothes; and generally acting in the manner of those who would one day make cruel masters? --- Xicotencatl, Tlaxcatl elder (one hundred years old), 1520

These are now committed to Plains. I could also add them to develop2 and release candidate 3.0.2 or whatever the next release is likely to be.
 
These are now committed to Plains.
Adding them to one branch should be perfectly fine for now. :thumbsup:
Hopefully at some point, we will merge them all again anyways.
 
I see there are 17 text documents that have been updated within the last four months, which isn't that many.

I've just finished a review of CIV4GameTextInfos_Original_utf8.xml. With large files there can be some glitches commiting so I might need to do several small commits to finish a document but, as long as it gets done, that's good enough.

I'll go through the documents in order, just so I don't get too confused.
 
The Diplomacy text English update is complete for New_Hope. Negotiators have a good variety of responses, enough to give everyone different personalities.

CIV4GameTextInfos_Original is also done, and CIV4GameText_Colonization_Events is next.
 
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