Hammer of the North v2 PBEM

Danes
Of cours ethose settlers were raised by events, I will remove them next turn.
Ship sent after the Chief in Normandie. Otherwise, nothing to report.
 
Exeter bribed by the King's Emissaries. Cost, 60 gold. 31 gold plundered from the Norse, so not a bad deal. A Norse Viking Chief deserts to the British side.

(I suspect that bribing units and cities is my best weapon, after King Alfred himself. Pays off better than fighting...)

Archer beats Barbarian Spearman, fortified in hill-top fort. Archer reduced to 10%, but not promoted veteran.

Naval Warfare plundered when Exeter fell. (War Galley) Tech available to my allies, if they want it.
 
The Scots are surprised to see a stack of Norse units, led by a mighty Giant, sitting just outside our city. Unfortunatley, without any prior notice of their intentions, and their units focus on a great attacking strength, we can only assume they are not there by order of the Norse King and are rouge units planning to ambush us.

Since the Norse and Scots cannot have such misunderstandings get in the way of peace we have sent a messenger to the Norse King asking for an explination of these units. And, although it was not explictily stated before, we are hoping the Norse King does not plan to take these moments of peace as an opportunity to advance through the Barbarian cities that act as a safety gap bewteen us under their own control and thus directly threaten the Scottish cities. Any efforts to do so will be seen as an agression to the Scots directly and appropriate actions will be taken.

We await a reply from the Norse King as to what his intentions are and to solidify our understanding of our cease fire agreement.
 
The Norse still honor the Alliance with the scots, we have no other intensions. However, any rogue cities cannot be tolerated in the vicinity of any Norse settlements. Borders should be able to exist between us without having yearly raids by crazed natives.
 
We can understand the concern of the Norse of the Barbarian city. However, since it is emminently close to our own cities, we would prefer it to be left alone. If the Norse truely feel the city is a threat to their safety and cannot defend their settlements from occasional raiding parties the Scots are willing to allow the city be razed to the ground, but not left standing or occupied.

Of course, the third option for the Scots is to take control of the city themselves, but we think, from our own concerns, that the Norse would not prefer this option.

What course of action would the Norse prefer?

Leave the city?
Raze the city?
Scots occupy the city?

Regardless of the choice, the Scots would like to remind the Norse that the sudden appearance of troops on their borders causes great concern and any future un-annouced troop deployments will seen as an act of aggression and responded to as such.
 
We want to raze the city - then the border will become much clearer.
Our troops are as much on your land as our own land. We have a cease fire and Olav is known to stick to his word. In spite of our previous losses, we still have a mighty army ready for battle if Thor calls.

BTW, should there be a save?
 
Actually, your troops are closer to my cities than your own, that was the intial cause for concern. Your troops are not even within the boundaries of your own cities. Since the units were obvioulsy disembarked from ships we can only assume the reason they landed where they did was for the defensive terrain it contained, which is very understandable.

After checking the situation out a bit more the Barbarian city is at size 1 and taking the city should raze it instantly. However, we are not 100% sure of this from the earler instance with Arbroath...

The Scots send out a unit to reinforce the Norse contingency and cut off the retreat of any barbarian units.

It is assumed that once the barbarian city is razed that all the Norse troops will be vacated from that area so that a neutral buffer zone can help keep the peace between our two peoples.
 
Elgin sacked and burned - problem solved, my troops will leave the area again.

Barbarian camp outside Gloucester burned.

Olav would like to propose a cease fire with our Anglo-Saxon enemies.
 
King Arthur will be ready to grant the Norse a cease-fire: as soon as Plympton (may be called Sutton for you) is offered back to Britannia, and all Norse forces have quitted our domains....

We await such an offer.

How's the Pirate scenario coming, by the way..?
 
Very well, if you agree to sign a cease fire, we will empty Plymton, and leave the Anglo-Saxon lands for good though keeping our 2 colonies in the north.


My Pirates scenario has actually laid still for some weeks now, sadly. Have created a great map, placed all the cities and half of the units. I now have to balance the game, create the events and tweak some rules. So, about half finished I would guess. Thx for asking though :) , I will try and continue as soon as I find some more time/motivation.
 
Very well, if you agree to sign a cease fire, we will empty Plymton, and leave the Anglo-Saxon lands for good though keeping our 2 colonies in the north.

I'm not sure where these two colonies are, but if they are north of Edinburgh, that's OK with us.

We will take no direct action against the Norse this year, and await the new offer of Plymton and a ceasefire to be made.

No combats this turn.
 
Franks acquire the secret of Pilgrimage. Apparently, the concept was developed by a Frankish missionary wandering the wild mountain regions of the East, who in his bewilderments, tired from thirst, hunger and thin air, had a holy revelation. The concept was presented to the Frankish court, who at once approved of the Piety of the monks thoughts. The Frankish church therefore proclaims, that all Christians must go on a journey to the Holy Land to seek redemption, at least once in their lifetime. It is to be considered a holy plight to perform a pilgrim voyage.

The Frankish court decided to strengthen the missionary efforts in the East, as it is his expressed hope, that these regions will reveal further wonders and revelations to the Franks. The secret of Pilgrimage is at once offered to our Anglo-Saxon allies and Scottish friends, along with the Frankish concept of Liturgical Chant, which improves church services.

In other news, dissidents of Metz swear their allegiance to the Frankish crown. The town of Soissons was founded to the west of the empire.
 
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