Morten Blaabjerg
Settler
Personally, I really like the tech-by-conquest concept, as the viking dillemma between getting the Hammers and accepting Baptism captures the theme of the scenario excellently IMO, and allows the vikings to gradually become christian kingdoms (which would otherwise not be likely).
The vikings' huge advantage is not really tech-wise, its in their huge number of ships, raiders and chiefs from the outset of the game. The ships can bring them important wonders (initially in Kiev and Iceland, and in the new version, Aachen) and allies that the other powers cannot very easily get, even if they can build a few drakkars, or even a whole fleet, or get a stream of missionaries out searching for goody huts. The vikings can get incredibly rich from raiding (killing monks and looting cities), buy new ships and wonders instead of producing them. This far outweighs that the Christian powers can get a few viking techs, IMO, which will in most cases be useless, since The vikings doesn't have a wide range of particular units, and those units are mostly obsoleted by christian techs, Hammers by Baptism, and Raiders by Court of Law.
Conquest doesl get progressively harder for the vikings, especially if they lose too much of their initial advantage, losing too many units in a war. However, a few expeditions along the coasts raiding monks can fill an empty treasury in a manner that is not possible for the other civs.
- Will play my turn shortly. Has been busy all week, sorry for the wait.
The vikings' huge advantage is not really tech-wise, its in their huge number of ships, raiders and chiefs from the outset of the game. The ships can bring them important wonders (initially in Kiev and Iceland, and in the new version, Aachen) and allies that the other powers cannot very easily get, even if they can build a few drakkars, or even a whole fleet, or get a stream of missionaries out searching for goody huts. The vikings can get incredibly rich from raiding (killing monks and looting cities), buy new ships and wonders instead of producing them. This far outweighs that the Christian powers can get a few viking techs, IMO, which will in most cases be useless, since The vikings doesn't have a wide range of particular units, and those units are mostly obsoleted by christian techs, Hammers by Baptism, and Raiders by Court of Law.
Conquest doesl get progressively harder for the vikings, especially if they lose too much of their initial advantage, losing too many units in a war. However, a few expeditions along the coasts raiding monks can fill an empty treasury in a manner that is not possible for the other civs.
- Will play my turn shortly. Has been busy all week, sorry for the wait.