save
Pre-Turn
there ia a stack of workers and 1 cat exposed that will be caught in the IT, this ain't good. A number of tiles in the core are not improved
and our captial employs a taxman due to this.
MM to change this, readjust other towns for better MM. Cover the worker stack with 3 pikes.
IT there are a lot of units running around, worker stack does not get attacked, but initial Indian stacks head west
1. 70AD
kill French MDI + Spanish warrior, defeat 2 spear and raze Santander, need to pull back settler, there are simply too many Indian
units around to be able to settler, defeat 2 French units to get our cat back [6-0]
IT India prefers to head west instead of attacking
2. 90AD
found Handy Lake, defeat 2 wounded French MDI, a Spanish spear
defeat 2 Indian spears in the stack of 15 units, kill 2 more Spanish units [13-0]
IT no attacks, big Indian stack head to Centralia and asome get hit passing our army
3. 110AD
defeat 3 more units, now reduced to 11 units
defeat Indian spear outside Salamanca [17-0]
IT lose pike on defense, Indians head for Poitiers now, win 2 on defense [19-1]
4. 130AD
rush walls for the upcoming Indian onslaught
attack 1hp spear
sword army defeats 2 units at Theoville, kill 2 units at Oil Springs [24-1]
at Centralia/Poitiers, defeat 4 units, there are now 18 archers, 7 spears and 3 warriors in defferent stacks
IT India attacks and the outcome is 5:2 (we lose 1 pike and 1 MDI) [29-3]
5.150AD
kill 3 French outside Handy lake
defeat 4 more Indians [34-3]
found Oka in the southeast
IT French lose 3 MDI at Handy lake, but beat 1 pike, Indians lose 6 archers at Centralia to 1 heroic pike [43-4]
GL gives us engineering
6. 170AD
defeat 3 units in the east, 1 army healing, kill 2 Indians at Centralia [48-4]
IT India loses 4 units at Centralia, while Spain suicides 3 at Handy Lake [55-4]
the worst is over in the west, India burned most of their units
7. 190AD
defeat 3 Indians in the west, 1 Spanish in our hinterland
clear 3 units at Handy Lake, march finally onto Vitoria and Asturias
found Chondota in the west
get Salamanca to 15spt (1 pike every 1 turns) [62-4]
8. 210AD
defeat 2 spears and Asturias is gone

defeat an archer next to former city, defat 2 Indians in the west and march onto new Chittagong
defeat 3 units in the east to clear way for horses, beat 1st units in Vitoria [70-4]
IT lose exposed MDI, we get theology and invention from GL [70-5]
another 6 units stack of India shows up at Centralia
9. 230AD
defeat 1 unit and Vitoria is gone for 2 slaves

defeat 3 Indian units, lose MDI to spear at Tonawanda, where 2 Babs landed
defeat 4 Spanish units in the west to clear way for another town [78-6]
IT Babs lose unit at Tonawanda but land another horse [79-6]
Spanish land 3 units in our hinterland
10. 250AD
clear 1 unit and found horse town
clear Babs horse, but spear is left
army next to Chittangong is rested since there are 3 units inside [81-6]
we will get a Mountie next turn and hopefully beat that spear to trigger the GA
I suggest to use it to build some infrastructure as well, we will come out of the GL phase and need some research capability
I would use next MGL for FP then pentagon
situation at horse town a bit hairy for the time being