I kind of have to agree with Antilogic, it's hard to process the map with so many colors all over the place. One per country like a globe is helpful, but that's colors everywhere! Although the red borders do seem to line up with today's boundaries.
I haven't played D&T, but a 40% discipline boost does seem outrageous. I notice it hurting a lot when I get a -10% discipline hit and I'm at 92% or so fighting countries with 100-and-some. 191% would just be gigantic.
The morale boost seems less outrageous. I feel that, even in the early game, the morale difference from army/navy isn't that big, and isn't a good reason to go with one or the other. I can see having a higher boost than the standard game there, and at your stage of the game 0.80 seems reasonable. However, if you had that boost in 1400, that would be a huge difference-maker. Which is, I think, basically the problem with the army/navy boost being a pure amount. It's either worth nothing late in the game, or worth way too much early. DW goes towards the former, looks like D&T goes towards the latter.
Hard to make sense of it. Looks like you are reducing the total number of provinces, or shifting them further eastwards. How are the game mechanics being changed to reflect modern economics with respect to the provinces?
Have the borders of provinces in Western Europe been changed to reflect modern sub-national boundaries?
What's really fun is when you have such a lead in disciple and the leader that your unit slaughter a unit 5x the size, especially when you are the ItaliansI really like D&T but after playing today I got the impressions that the stronger sliders are making the game pretty imbalanced.
The off/def, land/naval and quality/quantity sliders combined with the military national ideas are making armies way to powerful when far to the left. This is at least my impression but I haven't to much experience with this mod yet.
What is your opinion on that matter? Can you get away with not focusing on offensive and land yourself?
This is from my current game.
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Marcus Stauracius (12%) is a six star advisor and the grants the Inspirational Leader (10%) buff only temporarily and Szlachta Promoted (8%) is POL/JAG only but I have still to take Esprit de Corps for another 25% discipline. And I can move the land slider one step further left. My armies are slaughtering everything and win battles against much bigger armies because their morale is so high.
I'm probably going to end up increasing the total number of provinces over all, but I guess there are less provinces in Europe. I'm changing the whole map since the original is so bad even for the era of EU3, let alone for the 20th century. As for economics, not sure yet.
Yes. Some subnational units (eg Andalusia) have been further subdivided, while others (eg provinces of Hungary) have been merged. Following modern subnational/regional borders is my general rule though I did make certain exceptions (the most obvious one in this case is Turkey).
What will be the timeframe of this mod approximately?
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Hi, so iam playing Morocco and i cant understand why some of my provinces are "distant overseas". Can som1 explain me? THey are cored and not too far from my capital.
Hi, so iam playing Morocco and i cant understand why some of my provinces are "distant overseas". Can som1 explain me? THey are cored and not too far from my capital.
It didnt help.Try deleting the folder: "...\Europa Universalis III\map\cache". Sometimes the distances between provinces get messed up and so they will be calculated the next time you start the game.
I really like D&T but after playing today I got the impressions that the stronger sliders are making the game pretty imbalanced.
The off/def, land/naval and quality/quantity sliders combined with the military national ideas are making armies way to powerful when far to the left. This is at least my impression but I haven't to much experience with this mod yet.
What is your opinion on that matter? Can you get away with not focusing on offensive and land yourself?
This is from my current game.
![]()
Marcus Stauracius (12%) is a six star advisor and the grants the Inspirational Leader (10%) buff only temporarily and Szlachta Promoted (8%) is POL/JAG only but I have still to take Esprit de Corps for another 25% discipline. And I can move the land slider one step further left. My armies are slaughtering everything and win battles against much bigger armies because their morale is so high.
It's the D&T mod (4.2) not vanilla anything.I think there's a Hall of Fame thread over at PI that would love to see that. That's awesome.