How is your EU3 Game going?

@Lohrenswald - Does Mecklenburg control a COT? Sometimes they take Lubeck from The Hansa, and good luck catching them in tech then. But fortunately, they're (usually) pretty small, so you don't need to equal them. As long as you're on par with Bavaria, Bohemia, and other regional powers, you should be OK.

In my experience, one province minors tend to be way ahead in technology. Mecklenburg has been one of the common technology leaders, along with for example Frankfurt. Since the Hansa still have Lübeck, the don't have a centre of trade.

I believe I am on par with most major nations in Europe, maybe a bit behind Burgundy.

I have been recovering though, I think. I've pushed towards Free Subjects as much as the restriction allows, and have begun with innovative.
 
Mecklenburg, eh?

My last game with them was a really weird colonial superpower based in Africa.

*checks thread*

Yeah, here it is.

@ Angst - What are the odds of conquering Italy in that game?
 
It's possible, but they have too many colonies for it to be practical. I don't even have a functional navy.
 
The Noble Republic of Portugal

Spoiler :
603778_10151398470337742_1208534086_n.jpg



check out the colonies in ottomans. they are now my vassals, waiting to be diplo annexed. So is castille, aragon and guyenne. they broke out after a fight with france.

Also, my current mission is to gain a core in Italy. I have been throwing insults at milan, sicily and naples, but no one declares on me :huh:
Suggestions ?
 
The Noble Republic of Portugal

Spoiler :
603778_10151398470337742_1208534086_n.jpg



check out the colonies in ottomans. they are now my vassals, waiting to be diplo annexed. So is castille, aragon and guyenne. they broke out after a fight with france.

Also, my current mission is to gain a core in Italy. I have been throwing insults at milan, sicily and naples, but no one declares on me :huh:
Suggestions ?

You can't diplo-annex a vassal of a different religion, I don't think.
 
They might have changed that in the 5.2 beta. I read something about that.
 
Beta only, on the forums. It changes tons of stuff, I actually stick with 5.1 myself.
 
yeah you are right ... i cant annex ottomans .. :(

@samsniped : my stupid spies don't have fabricate claims action. Also, i dont want to suffer the -2 hit with the declaration. some more suggestions please ?
 
I have expanded influence on some them, my best hope as of now .. :)
 
You can try to use spies against them, which hopefully will make them send spies to you, giving you a casus belli.

You can maybe send them a warning (I've never experimented with this myself).

If you get the "bill of rights" national idea, you get liberation casus belli.

If you have government tech 27, you can get absolute monarchy and imperialism casus belli (I pretty much always do this)

And, if you get an event giving you 1 or 2 stability, you can have that to counter-act the stability penalty for a war of aggretion.
 
i got one +2 stability event, but i was at +1 then, so took that as a blessing..
 
As always I got to 1700 in a game and got bored and decided to start a new game. Is there something that causes war weariness to increase far more rapidly around this point as in my Brittany game and my Burgundy game I started gain a lot more war weariness whilst in the earlier wars it didn't seem to matter?

Second question, as Brandenburg should I convert or stay catholic? So far the vast majority of provinces are still catholic (2 reformed (including Berlin), 4 protestant) and so are the bulk of my vassals. Austria, Switzerland, Great Britain and Poland are protestant whilst Burgundy* and France are Catholic. North West Germany is a mixture of protestant and reformed nations.

*They have a lot of protestant provinces so this may change
 
Reformed seems to be the best in terms of bonuses, though Catholic is typically best for relations. If Austria and/or Poland is Protestant, and still relevant, that is probably better as Brandenburg.
 
IIRC war weariness is tied to casualties, or possibly casualties/manpower. But since armies tend to be larger later on (and often their growth outpaces manpower growth, if that is actually a factor), this means war exhaustion often becomes more of a problem later. If you've got two countries with 300,000-man armies at war for a couple years, it's basically hopeless in terms of keeping war exhaustion low. Attrition in particular can get you quickly - 5% attrition with 3000 men does very little to exhaustion, but with 40,000 men it can add up a lot more quickly, and with 200,000 men in a few armies a couple months can cause a major increase.

You can also get burdened with extra WE if your allies abandon a battle before you and you lose - the last remaining army gets WE for everyone. I once forced Holland's WE from none to maximum in a single battle this way - all of Burgundy's losses counted against Holland's WE (I'm not sure if they also counted against Burgundy, but if so, the effect was minor).
 
You also get war exhaustion from having your provinces occupied.

Aside from colonies, I've seen protestant as better than reformed, as the former increases tax and production, while the latter boosts trade. For the most part I've benefitted far more from tax and production. But I could be wrong.

I went with protestantism in my Brandenburg (now Prussia) game.
 
I was under the impression that Protestant hurts tax actually, while Reformed boosts production.

Can someone check what it is for sure?
 
Back
Top Bottom