Nimek
Emperor
- Joined
- Jul 7, 2010
- Messages
- 1,208
inspirated by this thread
http://forums.civfanatics.com/showthread.php?t=331306
I want to propose adding new more accurate invisibility types
firts two exist in standard BTS others must be created following rules from above thread
invisibility tag
|
add to
|
can be seen by
INVISIBLE_SUBMARINE | submarines | units with sonar
INVISIBLE_STEALTH | stealth planes, radar invisible units | some hi-tech
INVISIBLE_HEAT | hi tech units | other hi-tech
INVISIBLE_CAMOUFLAGE | criminals | dogs
INVISIBLE_UNDERGROUND | mines/traps (reserved for future use) | sapper
INVISIBLE_REAL | super soldiers | ???
What do you think about that ??? Personally for me it is very important to have underground invisibility thaks to that wee will be able to make our own mine warfare without orion mod integration with only some AI tweaks (place mines in choke points pointed by super forts modcomp code)
Ok mine warfare is for the futur now lets brainstorm how many invisibiity types will be useful
http://forums.civfanatics.com/showthread.php?t=331306
I want to propose adding new more accurate invisibility types
firts two exist in standard BTS others must be created following rules from above thread
INVISIBLE_SUBMARINE | submarines | units with sonar
INVISIBLE_STEALTH | stealth planes, radar invisible units | some hi-tech
INVISIBLE_HEAT | hi tech units | other hi-tech
INVISIBLE_CAMOUFLAGE | criminals | dogs
INVISIBLE_UNDERGROUND | mines/traps (reserved for future use) | sapper
INVISIBLE_REAL | super soldiers | ???
What do you think about that ??? Personally for me it is very important to have underground invisibility thaks to that wee will be able to make our own mine warfare without orion mod integration with only some AI tweaks (place mines in choke points pointed by super forts modcomp code)
Ok mine warfare is for the futur now lets brainstorm how many invisibiity types will be useful