Skitters
Prince
Would this also spawn a Settler for the new Illian player?
I was thinking not - they'd have to take one by force...
Would this also spawn a Settler for the new Illian player?
to tile for 10 turns)
to nearest city)
)
temporarily, -10 crime rate)
in city)
in <city name> for some turns)
in the city)A Traveller 2
An experienced traveller has just arrived to <city name>. For a little fee he can tell one story. What would you like to hear about:
a) Ancient Patria (- X gold; reveals location of Ruins of Patria [if RoP exist on the map] )
b) Miracleous Yggdrasil (- X gold; reveals location of Yggdrasil [if Yggdrasil exists on the map] )
c) Precious Dragon Bones (- X gold; reveals location of DB [if DB exist on the map] )
d) Mightest creature he has seen (- X gold; reveals location of the strongest creature on the map)
e) Biggest city he has seen (-X gold; reveals location of the biggest city in terms of population/culture etc.)
f) I have no time nor money for that (no result)
from treasury, existing units in [city name] receive +1 XP.)
from treasury, existing units in [city name] gain 1 XP.)
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in City for some Rounds (common)
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in a City once (common)
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(very common)
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to a building or Field permanent (rare)
for 2 rounds and/or +(city size)
and/or +(city size)
and/or + 2xcity size
and/or +(city size)
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Thiefes are in the city and stole many during nightDwarven Immigrants
Reqs. City on a hilltop, with walls
Some dwarven immigrants wish to settle in our city. They say it reminds them of their homeland, and they feel comfortable here.
- Then welcome them in. Making our nation more diverse is always good (+1 pop, +100 culture(one time))
- Allow them to stay here, but tell them they must work for a living. (+1 pop, recieve 2 Dwarven workers)
- Welcome them, and make sure they feel right at home. (reqs. Forge, forge generates +3
)

250. Receive one Mage with 5 exp.
25 -
50.
100. 50% chance to remove portal. Else it functions as b).
100 to make the proper accommodations for their "friends."
100. Keep is spawned on top of the untapped mana node.
50 - there is a 50% chance to receive 1 Adventurer in a random city that you control.
50. Receive 1 Worker.
25. Receive 2 Warriors.
25. Receive 1 Pyre Zombie.
for 20 turns.
100. 50% chance to gain a Carnival in the city.
100. Gain a Wolf Pen in the city.
200. Gain a Dancing Bear in the city.
200. Gain a Lion Cage in the city.
300. Gain a Tiger Cage in the city.
400. Gain a Gorilla Cage in the city.
in city)
in city)
in mine)
; +3
from Temple of Kilmorph)