Olaf_The_Great
Omnicidal Oligarch
I just had a fantastic domination victory with the Khazad, everything went great but I do have a few problems.
*The Mithril Golem gives far too many "Good" points, I had been very bad the entire game and still ended up being +300 good with Kandros Fir
*That said, there should be a "alignment tax" when you attack a country pleased or friendly with you, it makes sense, doesn't it?
*Siege weapons, even Dwarven cannons are nearly useless if you have access to units that can do ranged damage(especially arquebuses) or mages with fireball. There should be a way to increase their speed atleast to 2 and perhaps make their ranged combat range 2 squares rather than 1.
*Way too much kelp was growing, it made naval warfare completely useless(incidently, the lanun became a 1 province vassal of the Losalfar
*This is probably a bug, but scorpion clan archers and large warriors with spears(can't remember names) kept spawning on top of ONE of my fort commanders, thus being able to pillage the tile while I can't even fight it with an immobile guy on an island.
*The Mithril Golem gives far too many "Good" points, I had been very bad the entire game and still ended up being +300 good with Kandros Fir
*That said, there should be a "alignment tax" when you attack a country pleased or friendly with you, it makes sense, doesn't it?
*Siege weapons, even Dwarven cannons are nearly useless if you have access to units that can do ranged damage(especially arquebuses) or mages with fireball. There should be a way to increase their speed atleast to 2 and perhaps make their ranged combat range 2 squares rather than 1.
*Way too much kelp was growing, it made naval warfare completely useless(incidently, the lanun became a 1 province vassal of the Losalfar
*This is probably a bug, but scorpion clan archers and large warriors with spears(can't remember names) kept spawning on top of ONE of my fort commanders, thus being able to pillage the tile while I can't even fight it with an immobile guy on an island.